
A roguelike with unique curses, 60+ cards, incredible shots and power-ups. No two attempts are ever the same.
Modeled estimate, not a reported figure. How we estimate →
About

Curse Rounds is a frantic roguelike in which you must try to survive random rounds, accumulating one curse per room from the 60+ cards available in the game. Kill enemies with a variety of incredible shots and power-ups. No two attempts are ever the same. 
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Portuguese - Brazil
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eu realmente sou muito ruim nesse tipo de jogo haha, morro com muita frequencia, mas apesar disso eu gostei muito da gameplay e as artes e animações bem feitas me chamaram muito a atenção. É um jogo que precisa de alguns ajustes mas tem MUITO potencial.
É muito divertido, cada rodada vai ficando mais caótico, bom para jogar no tempo livre e passar um pouco de raiva
Ce jeux est magnifique. Je suis fan du style 1bit et celui du jeu est incroyable. L'animation des personnages et leur design est masterclass. Le principe du jeu est simple ça bouge je le tue, ça bouge pas je le tue. Il n'y a rien je tire. Le design des cartes et le malus de base plutôt que le bonus est une très bonne idée. Si vous apprécier les jeux de tire vu du dessus pas de raison de ne pas s'amuser quelques heures avec celui-ci. Puis, j'aimerais voir d'autres jeux de cette équipe. C'est quand même pas beaucoup plus chère qu'un café et l'amertume de la défaite reste plus longtemps en bouche...
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
动画表现非常细腻 动作帧多 每回合要选诅咒卡让自己变弱 有各种稀奇古怪的武器 它们不一定好用 进门之前切记拾取道具 图片也汉化成中文了 但是有些机翻味道 有中文 有成就
First, the art in this game is a blast, the artists behind it absolutely nailed it. It gives off strong Binding of Isaac vibes, which is a good thing because I fking loved that game back in the days. The game has some pacing issues and lacks meta-progression, but the devs seem to be constantly working to improve it. Can't wait for the next update
Adquiri para fortalecer o mercado BR indie e gostei muito do jogo!!
[h1] 前言:半小时通关的简约小品作[/h1] 《Curse Rounds》是一款俯视角的肉鸽弹幕射击游戏,独自在家的男孩察觉天花板上的异样身响,拉开天花板上通往阁楼的门想一探究竟,却在转瞬间就被其中窜出的触手拖入了阁楼,玩家便是操控小男孩击败一众怪物,在父母回家前清理完阁楼、平安回归。 游戏特点大致便是黑白色调的画面+“构筑诅咒多于构筑祝福”的成长机制,整体倒是让我想起之前玩过的《Eyes in the Dark》(特点是黑白画面+枪是手电筒+一个祝福配一个诅咒);不过,本作显然属于是更加简约的超短篇小品作,难度方面不高,大约半小时即可通关,作为《挺进地牢》从来没杀死过枪龙的一名菜逼,即便我都能如此评价道! [h1] 玩法:每3个诅咒才1个祝福[/h1] WASD移动、鼠标左键射击、空格翻滚;游戏方面角色10滴血、共计20回合的战斗、无路线选择,4倍数的回合打boss、拿祝福,其余关卡打小兵、选诅咒,外加每回合都能获取的随机属性成长(攻击力/攻速/移速);共有5个BOSS,前4只以随机顺序出现、最终boss则应该固定是触手大章鱼、打完回家收工。(没太搞懂为啥商店页面写的15回合,一回合一个属性成长、最后拿着19个成长,我还能数错不成?) 可能血量不会回复算是游戏的最大难点,基本血量下去了,只能依靠自己的底力,并暗暗祈祷小怪爆血那可怜的概率。但本作大致属于是前期比较难、中后期则更简单的类型;整体弹幕密度不高、怪物密度、强度、种类也不随回合增强,而玩家的输出能力却能随回合微弱的增强,因而往后敌人挂的会更快些、尤其是boss脆的有时比小怪关还好打。 [h1]体验:棘手的诅咒、稀薄的弹幕[/h1] 虽然某些诅咒组合可能会产生1+1>2的效果,为游戏带来一定挑战,比如死亡丢弹+死亡生蛆+玩家受伤敌人翻倍;但就我个人体验而言,并不算致命。原因在于游戏的弹幕密度不高、“玩家的子弹能从屏幕左侧打到右侧”,甚至可以说,翻滚更多是作为和怪物拉开距离、安全输出的手段、而非用来躲弹幕?(诅咒组合虽强、但我无伤不就好了,说罢气息不再掩饰,显露而出,菜鸡巅峰!) 整体突出一个“滚远点”就能不受伤,不需要有太强的及时反应能力,只要经常翻滚移动就行。唯一别拿的诅咒是“滑溜溜的地面”,这种影响自身走位躲避才是最危险的。此外就是小心点突脸怪与钻地怪,毕竟黑漆漆的背景有时难免注意不到“!”的危险提示,如果搭配“玩家受伤敌人翻倍”的诅咒,就还真有可能翻车。(虽然是上限极高的诅咒、但我宁愿拿这个也不拿滑溜溜的地面) [h1]总结[/h1] 还算有意思的一款小品弹幕射击游戏,虽然超短篇、几乎很快就能摸清整个游戏的大致内容,但构筑诅咒性质的玩法还算有一定特点,感兴趣还是可以试一试的。 [quote]加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]咱的鉴赏家[/url],不定期为大家带来游戏体验分享,也期待您来一起分享自己的游戏体验干货~[/quote]
Bom em, lembra um issac meio arcade, só falto controle .
Muito bom, animações lindas e uma gameplay muito boa
[h1][b]在不断叠加的诅咒中生还[/b][/h1] 《Curse Rounds》是一款小巧的Rogue弹幕游戏,玩家要不断在各种诅咒中抉择,并用少量祝福和升级来强化战力,完成15回合的试炼。 游戏开场是简单的漫画剧情,小男孩被不可名状之物抓入了虚空,在这里要对抗从老鼠青蛙在内的简单敌人,到恐怖的爬行生物乃至克苏鲁怪物。 本作采用了纯黑色背景加白色像素生物的搭配,玩起来倒是可以轻松分清各种元素。 每个回合进行前都要进行二选一的诅咒抉择,其效果诸如降低移速、增加敌人生命值、场景出现墨迹遮挡、敌人死亡后投掷炸弹、增加敌人数量等,基本怎么选都要增加难度,只好选择容易对付的那个。 作为应对,每回合完成后都可以获得升级内容,基本是些攻击力、攻击速度、移动速度的提升,偶尔会获得二选一的祝福。 关卡内击败敌人会出现道具,需要及时捡起,其会增强角色火力,比如增加攻速、弹道,获得散射、火箭弹、激光等弹幕效果,这些内容只能持续一小段时间,不过配合属性升级和不断冲刺倒也够用了。 整体比较简单的一款Rogue游戏,升级很明显,玩法重点在诅咒的处理,卡片选择和Boss出现时有精美的插画,闲暇时来一局挺不错。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
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Players by region
Where this game's players are, estimated from review languages.
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