
Cubicle Quest is a game about how life can suck. Dead end jobs, repetitive obligations, irritating coworkers... Cubicle Quest takes all of those things and turns them into enemies you can fight in an old-school RPG.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tedious RPG Maker game with default assets, uninspired plot, unbalanced difficulty and frustrating mechanics
Ироничная RPG-пародия на офисную рутину, где вы боретесь с тоской ксероксов и начальниками-монстрами.
Cubicle Quest is an unconventional role-playing game developed by Ian Isaro and published by GrabTheGames that takes the familiar mechanics of classic RPGs and applies them to the realities of everyday adult life. Rather than embarking on a traditional fantasy adventure filled with dragons, ancient prophecies, and magical kingdoms, players step into a world where office jobs, financial obligations, personal relationships, and self-improvement become the foundation of the journey. This unusual premise immediately separates the game from countless other indie RPGs and creates an experience that is both humorous and surprisingly relatable. The game's narrative revolves around overcoming the challenges of modern life. Everyday frustrations are transformed into quests, obstacles, and enemies, allowing players to experience personal growth through the lens of a role-playing adventure. The writing embraces satire without becoming cynical, poking fun at workplace culture, debt, and social expectations while maintaining an optimistic tone. This balance helps the story remain entertaining throughout its lengthy campaign and gives the experience a distinctive personality that is rarely seen within the genre. One of Cubicle Quest's most interesting features is its economic system. Instead of collecting large amounts of treasure from defeated enemies, players earn money through employment, side activities, investments, and careful financial planning. Managing income and expenses becomes an important part of progression, creating a gameplay loop that reflects real-world responsibilities. The inclusion of savings, debt management, and stock investments adds strategic depth while reinforcing the game's central theme of navigating adulthood. These mechanics may sound unusual for an RPG, but they are integrated effectively and provide a refreshing alternative to traditional loot-focused progression systems. Character development is equally unique. Growth is achieved through improving practical skills, making life decisions, and completing meaningful objectives rather than simply grinding combat encounters. The game encourages players to think about long-term goals and personal advancement, rewarding thoughtful choices throughout the adventure. Party members can join the protagonist's journey, each contributing different abilities and strengths. Relationship systems further expand the experience, offering opportunities for friendship, romance, and marriage that influence certain aspects of the story and provide additional replay value. Combat takes a creative approach by replacing standard fantasy elements with mechanics inspired by social interactions and workplace challenges. Battles remain turn-based, but many abilities and enemy attacks draw inspiration from everyday situations rather than magical powers. This design choice helps maintain the game's thematic consistency while ensuring encounters feel different from those found in more conventional RPG Maker projects. Experimenting with character builds and learning how various abilities interact adds a layer of tactical depth that keeps combat engaging over the course of the campaign. Visually, Cubicle Quest utilizes a classic RPG Maker presentation that prioritizes functionality over spectacle. The graphics are simple and may not impress players seeking modern visual fidelity, but the game's originality helps compensate for these limitations. Creative environments, humorous enemy concepts, and imaginative interpretations of ordinary locations contribute to the game's charm. The soundtrack and overall atmosphere complement the lighthearted yet thoughtful tone, creating a world that feels surprisingly immersive despite its modest production values. The amount of content offered is another strong point. The adventure spans dozens of hours and includes numerous quests, optional activities, relationship paths, character-building opportunities, and multiple outcomes. Additional secrets and alternate endings encourage players to revisit the game and explore different choices. This substantial scope makes the experience feel rewarding for those willing to invest time in its systems and narrative. Cubicle Quest is not a game designed for everyone. Players expecting fast-paced action or a traditional fantasy setting may struggle to connect with its unusual concept. Some mechanics require patience, and the slower pace associated with life simulation elements can occasionally reduce momentum. However, those who appreciate creative game design and unconventional storytelling will likely find plenty to enjoy. What ultimately makes Cubicle Quest memorable is its willingness to turn ordinary life into an epic adventure. By blending role-playing mechanics with themes of work, finance, relationships, and personal growth, it delivers an experience that feels fresh even years after its release. Its clever writing, distinctive systems, and ambitious concept allow it to stand out among indie RPGs, proving that compelling ideas can be just as powerful as large budgets or cutting-edge technology. Rating: 7/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $16K | 281 | 74% | $2.99 | |
| — | 0 | — | — | |
| $124.1K | 647 | 94% | $11.99 | |
| $87.8K | 253 | 97% | $9.99 | |
| — | 45 | 89% | — | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.3K | 76 | 79% | $10.99 | |
| $18.3K | 360 | 62% | $2.49 | |
| $18.3K | 119 | 92% | $7.99 | |
| $18.4K | 54 | 81% | $9.99 | |
| $18.3K | 59 | 86% | $9.99 | |
| $18.3K | 68 | 43% | $9.99 |