
Innovative genre mashup (first-person immersive sim puzzler FPS RPG) with emphasis on problem-solving and creativity. Unique vibes and original mechanics that you won't have experienced before. One of the best games of 2022 according to various credible sources!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.14/day in the week after.
About

Warning: This game will mess with your mind.
Put aside your gaming preconceptions and embrace the unique experience that is Ctrl Alt Ego.
Play the role of yourself, minus your body.
Transmit yourself between bots and devices and exploit the innovative mechanics to solve problems your way.
Explore a deep, nonlinear, interconnected world, evocative of 70s/80s era low-budget British sci-fi television.
Shoot, sneak or get creative, be pacifist or executor.
Enjoy a darkly farcical story about the future of human consciousness.
If you enjoy immersive sims, there's every chance you'll enjoy this.
If you don't know what an immersive sim is, but you enjoy thinking for yourself and solving puzzles with no preordained solution, this game is for you.
If you're an experienced gamer looking for a fresh, engrossing experience, you just found it!
There's no inventory... the environment itself is your always-available on-demand diegetic inventory.
There is no 'player death' in Ctrl Alt Ego. Your invincible, disembodied ego always lives on. If your current host is toast, pick another and carry on:
(There is a traditional save/load facility too, in case you refuse to accept who you are)
Once you've ctrl'd a robot, it is yours to keep. Amass an army and bring it with you:
Use robots to get around the old fashioned way, or 'hop' from one side of an area to another in a near-instant:
Key art and logo by @ROLLINKUNZ
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 798reviews | 92% | — | $351.3K |
| $24.99 | 37ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a classic.
It took an hour or two for this to click for me, but when it did, it was pretty good! Get past the intro (armed with only a shotgun and floaty controls) and get yourself a disk to choose your own upgrade, and it will really start to shine. Maybe you want stealth options, or just to blow things up. You'll have plenty to work with after getting one of these, and will get plenty more options if you look for them. I appreciate that it's open and very difficult to truly softlock yourself, yet still challenging and engaging. It's a delightful little imms\ersive sim with interesting tools and physics to work with. Even those floaty controls I mentioned are fine, actually. They fit what you're playing as (a disembodied ego piloting floating or big and clunky robots), and even work to your advantage sometimes if you want to try some silly (but clever) maneuvers. Pick up the vacuum and/or aeronautics and your otherwise-grounded bug can get pretty agile for a low juice cost! I was fairly thorough in cleaning out enemies and exploring, yet still missed tons of upgrades and hidden things. I'm sure there are plenty of paths I haven't seen. I was pleasantly surprised by how unpretentious the plot was. I was expecting to be poorly preached to about identity and ego as in so many other games. Maybe a time travel twist for no reason, and then you gotta make some forced choice and die to press a button. You know how it is. The plot here respects your agency and, ultimately, leaves it up to you whether anything even matters or not. Some mild criticisms and possibly skill issues: I took far too long to realize you could open those lockers in the walls, green glowing button and all; could use maybe one early one you're suggested to open. Also, the tutorial notes you can find are all over the place, and basic concepts are introduced long after I figured them out myself. Similarly, program descriptions for the main bug could have been a little more transparent in the menu. All in all, pretty good.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Turkish, German, Portuguese - Brazil, Portuguese - Portugal, Spanish - Spain, Spanish - Latin America, Ukrainian*languages with full audio support
| $19.99 |
| 34ratings |
| 90% |
| — |
| not modelled |
| $24.99 | 19ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
It's okay.
great game a little too long
游戏是好游戏…… 但是晕3D也是真晕……坚持到第三章坚持不下去了
更新中文后改好评~
Very cool game. Made by only 2 people, this is very impressive.
非常有深度的系统,Aeronautics+Fault+Virtual能让你的bug变成隐形轰炸机,甚至简单的Shotgun+VaQ就能应对游戏中大部分战斗了。游戏的引导我体验下来几乎是保姆级的,在有光标指示目的地的情况下还有各种提示,我也不知道为什么有人会觉得是弱引导。前面章节的地图设计比较线性,但最后两章地图的自由度堪称惊艳,像是打开了一个新游戏。
Jeden z najlepszych immersive simów w jakie grałem.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 34 | 90% | $19.99 | |
| — | 0 | — | — | |
| $2.3K | 11 | 82% | $9.99 | |
| — | 0 | — | — | |
| $1.3M | 1.8K | 94% | $19.99 | |
| $36.3K | 254 | 82% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $351.2K | 1.6K | 91% | $7.99 | |
| $351.6K | 423 | 58% | $34.99 | |
| $351K | 742 | 84% | $15.99 | |
| $350.9K | 982 | 88% | $14.99 | |
| $350.9K | 726 | 93% | $19.99 | |
| $351.9K | 1.5K | 90% | $8.99 |