
CRYODEATH is a hard VR survival horror aboard the Evriskon, a deep-space station too vast to ever learn. One life per engineer: die and the next wakes somewhere else entirely, so route knowledge is worthless. Scavenge, craft and improvise while something hunts you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
CRYODEATH assumes you already have your VR legs — intense, physical and unrelenting. It is a hard game, and it is not the game to start VR on.
Die, and that engineer is gone. No checkpoint, no retry. A new engineer wakes up somewhere else entirely — and the Evriskon is enormous. A labyrinth you only ever see a piece of. Different decks, different dark, and nothing you learned last time worth anything.
Most horror stops being frightening the second you’ve memorized it. The Evriskon is too big to memorize.
Scavenge the station and wire together gadgets to distract, delay and disable. Sound carries, light betrays you, and panic makes your mistakes loud.
Every level below is worse. The lower decks hold things older, stranger and better at finding you. Getting good doesn’t make the Evriskon safer. It just gets you closer to escape.
Some content creators didn’t make it past their first encounter.
One life per engineer — death is permanent.
A station too big to learn — you never wake in the same place twice.
Route knowledge is worthless — no two playthroughs run the same way.
Deeper is deadlier — worse company the further you go.
Craft your way out — stealth keeps you alive longest, not forever.
Hands on everything — diegetic, physical, no floating menus.
Finish the station and it hands you something worse - new terms, its own ending, and a sidearm for when improvising stops working.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wow, dieses Spiel ist der absolute Wahnsinn – und zwar im besten (und gruseligsten) Sinne. Ich habe schon viele Horrorspiele ausprobiert, aber CRYODEATH VR hat mir wirklich den Rest gegeben. Die Atmosphäre ist so intensiv, dass ich es irgendwann einfach nicht mehr ausgehalten habe und abbrechen musste. Jede Sekunde fühlte sich an, als würde etwas Schreckliches passieren, und meistens ist es das auch. Was CRYODEATH VR so besonders macht, ist, wie es dich komplett in die kalte, trostlose Welt hineinzieht. Die Geräusche, die Dunkelheit, die plötzlichen Schockmomente – es ist einfach perfekt abgestimmt, um dir das Blut in den Adern gefrieren zu lassen. Ich war komplett überwältigt, und das ist eine Leistung, die ich selten erlebe. Und jetzt der Hammer: Es kostet weniger als Alien VR und ist trotzdem besser – viel besser! Die Immersion, die Grafik und vor allem die gruselige Atmosphäre setzen neue Maßstäbe. Hier fühlt sich jeder Cent wie eine Investition in eine ultimative Horror-Erfahrung an. Fazit: Für mich das beste Horrorspiel, das ich je erlebt habe. Unglaublich intensiv, unheimlich gut und definitiv nichts für schwache Nerven. Wer VR besitzt und auf Horror steht, kommt an CRYODEATH VR nicht vorbei. Absolute Empfehlung! 🔥🎮👻 https://youtu.be/ZNbnOVRcdaE?si=wgWLKtiSub0js2pG 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url][/list] and discover more reviews from me.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Seems like a really good game IF THE ARMS AND LEGS WERE STRAIGHT AND NOT BENT. Kept thinking I'm crouched but legs are just always bent. Hard to use wrist computer because arms are always bent. Refunded game because of this but repurchased in hope THEY FIX THIS PROBLEM because this has the potential to be a great game.
CryoDeath VR has excellent graphics and a strong sense of immersion. I normally dislike horror games, but the detailed visuals and atmosphere made this one really enjoyable. It’s a great VR experience, even if horror isn’t usually your thing.
Cryodeath is an awesome game. The atmosphere is unmatched. You traverse a dimly lit space station just tensely waiting for your next encounter. The entire time, you are scrounging around for crafting pieces to defend yourself from said encounter. Accidentally knocking something over, or a door opening before you expect it to can cause you to jump. When you see an enemy, you'd better hope that you've managed to piece together some form of offense - or else you're going to need to run and hide. The game's level design and crafting system immediately got me interested in the game. There are these massive tubes that have really cool particle beams in them, giant machines with massive gears that turn, all while in a mostly dark, silent environment. The game has plenty of jump scares, mixed with some looting & crafting. The puzzles can get extremely difficult. You create improvised explosive devices, trip mines, and can eventually unlock a blaster pistol if you progress far enough. You can craft a drone which helps you scan for items, alerts you to threats, and is your only friend in your quest to evacuate the space station. I often would boot up Cryodeath with the intent of playing one level, maybe an hour or two, only to look at a clock and realize I had been roaming the game for much longer. Once you have some experience in crafting in the game, know what pieces you need and which ones you can pass up, the game really gets fun. The map design's narrow halls create a labyrinth that can have you wandering back and forth - especially if you need to run indiscriminately to get away from enemies. The game doesn't hold your hand, you're going to need to craft things together at first without knowing their purpose, test them out, and learn through trial and error. Cryodeath is definitely worth checking out - I was immediately hooked on the game and couldn't get enough. You can make one small mistake, and lose an hour worth of progress on a floor. I highly recommend anyone who enjoys VR horror to give this game a try. I was pleasantly surprised and took to it like no other single player VR game I had played before. I mainly play VR extraction shooters, or heavy action based games.. I'd go as far as to say VR horror is quite low on the list of games that I seek out to play - but Cryodeath became a black hole for me. If you take the time to learn the game, the crafting, you'll find yourself sucked into that black hole as well. The best way to describe the game in terms of other games would be: Alien: Isolation meets Dead Space, but I hate comparing games to other games. Cryodeath is a unique game in its own right.
4/10 Janky and completely lacking in any kind of guidance as to how to play.
To start the review off... Yes I did receive the game for free to try out, no strings attached so I could be honest about what I think of the game. The atmosphere is very sinister and dark, the monsters are unpredictable, the crafting is unique and very well done, the monsters are disgusting and scary and the puzzles are fun and challenging. I absolutely crapped my pants more than once! If you like horror games and even if you don't.. yes try the game, it's surprisingly well build and fun to play! You can encounter some very tiny bugs but the devs are actively updating the game and thus the game might change from how it is on release. Extra's may get added to the game too!
A unique experience that is a rare gem in the VR world. Graphics: 9/10 I played at an early stage and the game was absolutely stunning. I am used to more muddy experiences in VR, but the visuals popped on my Quest 3 lenses (hooked up via Virtual Destop to PCVR). The only reason it didn't earn a 10 is it is an extremely dark game so I feel like some of the detail is lost just due to the dark environment. Gameplay: 8/10 For a true horror survival player this game is sure to be a hit. It plays alot like Dead Space but harsher, more limited resources, and obviously in VR. The games enemies are annoyingly relentless which I found to be a small problem at times, but I know it was my skill level with this type of game as others seemed to have no issue. I did however LOVE all the puzzle elements included, as they worked seamlessly with the gameplay and felt rewarding but not too difficult. Replayability: 6/10 For me it's not a game I would play over and over again, however as it is such a cheap ride relatively speaking, I think it is one well worth the price of admission. Overall: 8.7/10 The dev's seem to actually CARE about this game, and I can't wait to see how they further improve this game. I am positive they will continue to support it and I can't wait to see what else they come with in the future.
I can very proudly say that throughout the 3 times I've played this game and the very limited time it looks that I've put into it... I have ♥♥♥♥ my pants every time. If you want a VR game to make you as uncomfortable and nervous as possible while also maintaining that amazing vibe then this is 100% for you. although i have made it out to be a very uncomfortable game, it was actually very pretty for a VR game and with the addition of procedurally generated environments, this game felt like a brand new experience every time i had opened the game. I don't care if there was a lot of store prefabs used in the making of this game, but whatever the developers used in the making of this game makes the artstyle and feel of this game truly worth it. Not to mention its price of $18 and making it down to $2 when on sale it is very much so worth it! Graphics- 9/10 Gameplay- 9/10 Physics- 8/10 (Grabbing takes a little bit of getting used to) Mechanics- 7/10 (they need a more visible tutorial but the mechanics themselves are actually really cool) Sound- 9/10 (Puts you on edge big time) Overall a great game and most definetly worth the money. (i hope you continue working on this game, devs!)
So I was gifted the game to try, and I must say the bit that I have played has been fun and puzzling. The game did keep me in a realm of suspense for quite a bit, especially when gameplay started picking up. If you are a fan of horror games I would recommend trying this game out.
Cryodeath is a great game I’ve played it tons of times and every-time I get a scare I really recommend you play this game.
Players by region
Where this game's players are, estimated from review languages.
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