
Embark on an adventure with Sherlock Holmes and Dr Watson on this surprising and elastic point-and-click game. Grab, pull, and release to help them solve a bizarre investigation full of humor and meta-time travel!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 14 → 4.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Panic at the development studio!
Just as the new Sherlock Holmes and Dr Watson video game hit the market, one of its characters mysteriously went missing.
After their memorable appearance in the non-game There Is No Game: Wrong Dimension, our extravagant investigators are back in their own adventure.
Armed with their iconic ineptitude, they must solve a mystery that transcends the space-time boundaries of their world…
But they won’t succeed without your help!
Travel to the very heart of the game's creation and explore the various stages of its development to unravel the threads of this strange case.
Welcome to a wildly elastic and infinitely meta experience!

• Rediscover Sherlock Holmes and Dr Watson, joined by a cast of new, endearing characters.
• Dialogue recorded by real humans. All natural. Non-GMO and additive-free.
• A completely meta story of time travel that will take you through the design stages of the game.
• Chock-full of humor and surprises (and bugs, probably).
• An offbeat point and click adventure offering fun and elastic gameplay.
• Loads of puzzles that will require up to three neurons (we couldn’t keep up beyond that).
• Beautiful 2D graphics. Sorry, I meant 3D… Hold on. Which one was it again?
Genres
Engagement
Reviews
Themes across 263 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amo los videojuegos que hace esta compañía, son mis favoritos, nunca decepcionan, ojalá sigan sacando más juegos porque son los más originales y creativos que he jugado, siempre me sacan muchas risas y me emocionan, qué ganas de conocer lo próximo de Draw me a pixel, pero mientras eso llega, por favor que más gente juegue a sus dos juegos.
比想象中有趣很多,比较偏轻松的剧情向游戏,解谜不算很难,基本上把可能的组合试一遍就通过了,玩起来比较流畅,只要看提示就不可能卡关,并且每一关游戏玩法都有很大的差异,基本上是一个广度大于深度的有些无厘头式游戏,喜欢这一类的可以入手。不过相较于前作,这一部没有和玩家本人进行沟通的meta元素,但和现实世界的结合确实很有新意
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Russian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 264 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
谜题有些奇怪,但是还挺好玩儿的
Une symphatique aventure façon jeu Lucas arts avec une petite originalité de contrôle et qui vient titiller le 4 eme mur. C'était bien sympa. Pas trop d'énigme difficiles et y'a la possibilité d'avoir des indices au cas où. Merci à l'équipe.
Excellent, très jolie DA et le côté élastique de ce point & click est réellement plaisant ! Très bon jeu, 100% recommandé !
玩法虽然有创新,但不如前代,剧情比较平淡。 GIGI的唱歌谁给我补啊
[h1] Crushed In Time [/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3787348756 Pamatujete si na geniální, čtvrtou stěnu bourající pecku https://store.steampowered.com/app/1240210/There_Is_No_Game_Wrong_Dimension/ Pokud ano, tak víte, že vývojáři z Draw Me A Pixel jsou totální magoři v tom nejlepším slova smyslu. V jedné kapitole téhle slavné "nehry" se poprvé objevila naprosto tragická, neschopná a pošahaná dvojice Sherlock Holmes a Dr. Watson. No a tvůrci udělali tu nejlepší možnou věc – dali těmhle dvěma idiotům vlastní plnohodnotnou hru Crushed In Time! Resultát? Je to neskutečná jízda, která vás totálně rozseká. Hra začíná naprostou katastrofou přímo ve vývojářském studiu. Právě když má jít nová hra se Sherlockem na trh, záhadně zmizí jedna z hlavních NPC postav a celé se to začne sypat jako domeček z karet. Vy, jakožto vševidoucí hráč, musíte popadnout Sherlocka a Watsona a skočit po hlavě do časoprostorových trhlin samotného vývoje hry. Budete cestovat skrze prototypy, alfa verze a zabugované buildy, abyste ten herní kód dali zase dokupy. Je to nehorázně chytré, originální a dává to vývojářům nekonečnou munici k tomu, aby si dělali prdel ze samotného herního průmyslu. [b]Humor[/b], u kterého si cvrknete: Tohle není suchý britský humor. Je to čistá, koncentrovaná absurdita, parodie a neustálé pomrkávání na hráče. Dialogy jsou skvostné, Sherlock je dokonale natvrdlý a situace, do kterých je hra staví, jsou k popukání. [b]Zapomeňte na klikání, tady se natahuje![/b] Tohle není obyčejná point-and-click adventura. Je to "point-and-pull" (zamířit a táhnout). Celý herní svět je z gumy. Chcete vystřelit klíč do zámku? Chytnete ho, natáhnete jako na praku a vystřelíte. Chcete někoho plácnout? Natáhněte mu ruku přes půl obrazovky! Hratelnost je díky tomu neskutečně fyzikální a zábavná. [b]Hádanky pro tři mozkové závity[/b] Logické úkoly perfektně balancují na hraně geniality a naprostého šílenství. Budete muset přemýšlet úplně jinak než v jakékoliv jiné hře.
Boring characters and story, non-sense puzzles. Painful to complete
[h1] 독창적 상호작용과 유머의 케미, 그러나 뇌절에 갇혀버린 유저들의 시간 [/h1] [b] ★★★★★☆☆☆☆☆(5) [/b] [b] 장점 : <There Is No Game> 제작진다운 독창적 상호작용과 케미 [/b] [b] ◆ 셜록과 왓슨의 유머러스한 케미와 장르적 시도 [/b] [olist] [*] 기존 셜록 홈즈와 왓슨 박사 구도를 비튼 독특한 케미스트리와 유머러스한 전개가 인상적이다. [*] 타이밍에 맞춰 클릭하는 독창적인 상호작용 방식을 선보이며, 포인트 앤 클릭 장르 내에서 높은 수준의 완성도를 보여준다. [/olist] [b] 단점 : 억지스러운 플탐 늘리기와 뇌절의 향연 [/b] [b] ◆ 직관성 부족과 버그, UI 편의성 아쉬움 [/b] [olist] [*] 상호작용 시 버그가 존재하여 진행 흐름이 깨지는 구간이 있다. [*] 퍼즐의 해법이 직관적으로 와닿지 않는 파트가 챕터별로 다수 존재하며, 힌트를 봐도 이해하기 어려운 상황이 발생한다. [*] 퍼즐게임으로서 갖춰야 할 UI적 표기 및 편의성이 부족하여 불쾌함과 스트레스를 유발한다. [/olist] [b] ◆ 힘 빠지는 후반부 스토리와 뇌절 구간 [/b] [olist] [*] 초반의 흥미로운 전개와 달리 후반부 스토리는 지루하고 현학적이며 설득력이 떨어진다. [*] 플레이타임을 늘리기 위한 장치들이 후반부에는 과도한 뇌절로 다가와 지치게 만든다. [*] 스토리와 퍼즐 간의 연계가 미흡하여 후반부에는 서사에 전혀 몰입하지 못하게 된다. [/olist] [b] 결론 : 제작진 특유의 독창적인 감성과 포인트 앤 클릭 시도는 가치 있으나, 불친절한 UI와 직관성 떨어진 퍼즐, 그리고 억지 플탐 늘리기식 뇌절이 평가를 깎아먹는다. 짧은 분량과 아쉬운 편의성을 고려하면 정가 구매는 비추천하며, 50% 이상 크게 할인할 때나 가벼운 마음으로 찍먹해볼 만한 작품. [/b]
一般,不如前作好玩。拖拽不拖拽的,没啥意思啊。
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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