
The year is 1990. It’s been two years since the mysterious disappearance of Edward Crow and the abrupt closure of his theme park, Crow Country. But your arrival has broken the silence, Mara Forest. If you want answers, you’ll have to venture deep into the darkness of Crow Country to find them…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Aug 23 → 8.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.3Kreviews | 98% | — | $3.8M |
| $9.99−50% | 5.9Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1061 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Сюжетный линейный сурвайвал-хоррор. Управление по нынешним меркам может показаться неудобным, но здесь явно в этом и задумка, т.к. ты играешь за простую лолю, а не за леона на стероидах с реквиемом в руке... Стрелять такая девочка явно не должна уметь. Сама игра - небольшое приключение часов на 6 с головоломками. Ресурсов дают более чем достаточно, нет бесячего менеджмента слотов инвентаря - в общем, разработчики определённо знают, какие именно элементы жанра игроков бесят, а какие привлекают. Сюжет есть, тайна присутствует, разгадка не то что бы очевидна, но и без роялей в кустах. В общем, рекомендую!
joguinho bom demais, ótimo survival horror tem uma história bem interessante, jogabilidade divertida e ótimos puzzles, é um jogo bem rápido mas é muito divertido. vale muito a pena comprar!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 119/day in the week to Jul 16 → 21.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Italian, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $19.99 |
| 410ratings |
| 98% |
| — |
| not modelled |
| $9.99−50% | 99ratings | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic game with a bizarre plot that leaves you guessing on what happened. Also ignore the bad reviews about the controls. Either you like semi RE4 controls or you don't its just preference.
I wanna start by saying that using my knocked off controller made me very salty playing this, that's obviously my fault though. I decided to use keyboard which was a lil challenging but much better, thankfully I started enjoying the game after that. I love the story and its twists and turns, its an amazing story, the puzzles are very fun, and some guns are very satisfiying to use. Great game overall, even though I struggled at the beginning.
Crow Country is a fantastic callback to the classic survival-horror genre. It gives off a nostalgic feeling that hits all the same notes as classic RE and Silent Hill games. Don't let the retro-toonish graphics fool you. This game oozes with atmosphere and dread. Definitely worth it, give it a shot! Edit: I really do hope that the devs plan to make another game in a similar style.
I really wanted to like this game, the atmosphere and the aesthetic is fantastic and the sound design was really nice but once the enemies start spawning it all starts to crumble. The aiming is horrid, the camera is way too zoomed in for this style of combat, and you have to practically be 2 inches in front of an enemy to properly be aiming at it but then you’re too close so you gotta run away. I sped through most of the dialogue just to get a feel for the actual gameplay before deciding if I wanted to keep playing, since a lot of survival horror games are hit or miss when it comes to the actual gameplay, but after trying to deal with the aiming and the camera, I despise the way it feels. Maybe it gets better, but I didn’t want to stick around long enough to find out. Just play Signalis instead.
Quel plaisir de jouer à un jeu qui te garde accroché du début à la fin, sans une once de relâchement, avec des énigmes ciselées et intelligentes et une ambiance qui se révèle doucement pour aboutir à un final satisfaisant. Quand tous les curseurs sont exactement placés, c'est la "Zone". Je ne m'attendais pas à apprécier à ce point Crow Country, l'espace contenu est parfait pour garder un rythme soutenu et sauter d'énigmes en énigmes. Pourtant, initialement, la DA me laissait dubitative, mais malgré tout on arrive à ressentir la pesanteur des lieux et l'angoisse causée par les créatures. Les personnages sont une excellente surprise (Julie Baron ❤️) et l'écriture est aussi intelligente que le reste du titre. Un quasi sans-faute, personnellement. Si je dois chipoter, devoir faire le trajet vers les safe rooms pour consulter les notes, ce n'était pas nécessaire et c'était un peu contraignant. Même la filiation avec Resident Evil n'est pas crachée au visage et est beaucoup moins "voyante" que la filiation Silent Hill → Signalis, par exemple. The Track : 🎶Staring Into the Flames - Crow Country OST🎶 ____ [EN] What a joy it is to play a game that keeps you hooked from start to finish—without a single lull—featuring finely crafted, clever puzzles and an atmosphere that unfolds gradually, leading to a satisfying finale. When everything clicks just right, you hit that "Zone." I didn't expect to enjoy Crow Country this much; the contained setting is perfect for maintaining a brisk pace as you hop from one puzzle to the next. Admittedly, I was initially skeptical about the art style, yet the game still manages to convey the oppressive weight of the location and the dread inspired by the creatures. The characters were a delightful surprise (Julie Baron ❤️), and the writing is just as intelligent as the rest of the game. For me, it’s a near-flawless experience. If I had to nitpick, having to trek back to safe rooms just to check notes felt unnecessary and a bit of a hassle. Even the Resident Evil influence isn't shoved in your face; it’s far more subtle than the Silent Hill–Signalis connection, for instance. The Track : 🎶Staring Into the Flames - Crow Country OST🎶
Feels good to the bones playing this
Super fun and spooky survival horror. Love the throwback graphics to games like FF7 and the plot was really unique and interesting!
Its one of those games you're just gonna have an great experience playing. Just overly a great video game made by developers who cares about just making a good game. Definitely get this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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