
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Most likely between $118.4M and $335.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 84% | approximately $197.4M |
| PlayStation | $69.99 | 86% | #58 |
| Xbox | $69.99 | 84% | — |
| Epic | $69.99 | 92% | #17 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
wait at least 10 years and maybe this slop will be playable
Tous au long de ma partie, j'ai enchainer les Bugs pour que au final l'ultime bug ce produise, résultat les sauvegardes sont corrompus impossible continuer le jeu sur mes sauvegardes. Et aprés 56 heures longues et interminables à jouer à ce jeu, il est hors de question de le recommencer. C'est clairement pas un jeu qu'on veux refaire 2 fois. Grace a ce dernier et ultime bug je ne peut plus du tout y jouer. Frustration totale apres l'avoir subis pendant 56h...
Crimson Desert Review Gameplay mechanics: Controls 6 Some of the controls are obtuse or require pressing a combination of buttons that do not feel natural or comfortable Pacing 4 The rate in which you acquire new abilities at the beginning of the game is breakneck, but the elemental powers are hidden behind hard to find abyss sky islands that you might not find in 100hr, even if you are looking for them. Core loop 9.5 This is the saving grace for this game. The exploration of the world, and the secrets that are hidden within, is the main draw for me. Secret bosses, hidden dungeons, puzzles, mysteries. Stumbling upon a massive God-like snake in my early hours of the game was a standout experience. Narrative: Character development 4 Kliff is such a bland and emotionless MC. Some conversations with a random peasant would really show how bad it is. This no-name faceless npc would be voice acting his heart out, and Kliff would just say, "Yes". Though revealed at the end of the game that it is plot relevant, it was too little too late. World building 7 Hernand, Pailune, Demeniss, Delesyia, and the Crimson Desert. All of these locations feel unique and have a culture that feels believable for the landscape.(Mostly) Delsyia is a land of technological wonder that feels out of place in this fantasy game, with mechs, jetpacks, and robots. Again, this is explained in a post Epilogue hidden book series in game, but that didn't feel right to me. Visuals: Art direction 8.5 My biggest hang up for the art direction was the out of place technology. It was a huge part of the late game and I disliked every time a steam powered super robot would be fighting me while I knew medieval knights are in the kingdom next door. However, the art for all for the heraldry, architecture, armor, and abyssal sky islands had amazing attention to detail and I loved all of it. Technical performance 10* (on my system: RTX4090) The game did not look good for the first 100 hours of gameplay because of one setting. Ray-reconstruction was off and that made the game look like ♥♥♥♥. It looked amazing and played amazing after turning that on. Audio: voice acting 7* (The 7 is for everyone other than Kliff, Kliff is a 2) sound design 7 It did the job, not great, not terrible. Replayability 0 Most of the quests, including many of the mandatory main story which include ride your horse into town with Yan for the 6th ♥♥♥♥♥♥♥ time, are the most mind numbing garbage quests I've ever played. Spend 6 minutes riding into town with someone, they leave you to do some bogus MMO-style collect quest, then meet them at another location for some more of the most DOGWATER one sided "dialogue". Kliff responds with "Alright." I would NEVER want to play through 60-70% of the quests again. If I ever feel an itch to play this game again, I will boot up my post Epilogue save file instead. Final Score 6/10 Very fun and worth my time and money, but a lot of the quests felt rushed or wrong. Things would happen just to happen. Quest maker over here where you have to save a dragon for some reason, never mentioned before or after, just do it because a quest marker said so. Flawed game with missed potential.
Игру перегрузили свистоперделками, сделали неудобный интерфейс, полное отсутсвтие мотивации для прохождения. инвентарь быстро заполняется всяким говном, которое постоянно надо сбрасывать. боевка неудобная, перегруженная лишними приемами и навыками. общее ощущение от игры: мелко и безыдейно. После некоторого времени игры я понял что меня просто не тянет туда больше, игра не сумела меня увлечь, в отличии от допустим Скайрима, или Морровинда. Сюжет ощущается слишком наигранным.
Techniquement, le jeu est excellent. Vaste open world, graphisme magnifique, souci du détail, diversité du gameplay (commerce, exploration, combat, upgrade du camp, craft, ...). Sauf que voila, on s'ennuie a mourir Tout d'abord, la jouabilité est horrible. Il y a beaucoup trop de touches et combinaisons de touche pour activer des skills genre RB + Y tout en maintenant RT devant une statue pour passer une simple quête. Le jeu manque d'indice ce qui veux dire que sans aide de guide online, impossible de deviner que cette combinaison est la solution. Le jeu n'est pas doubler en Français ce qui rend l'histoire peu accrochant et pas vraiment épique. A ceci, ajouter les quêtes fedex, les boss qui sont des sac a PV ou les donjons en mode "dynasty warrior 1 contre 500" et vous aurez un très joli open world qui peut être très clivant
You know what Rockstar can hold GTA for now. Playing this game brings me back RDR2 exploration + Black Wukong playstyle, NPC interactions could be better but the world is massive and you won't be bothered
its nice at the first two hours then it gets boring
لعبة فاقت التوقعات عالم جميل وكبير ومتنوع الغاز مبتكرة ومحركة للعقل كل ماذكر في الفديوهات التعريفية ماقبل اللعبة اعتقدت انه صعب تطبيقها داخل اللعبة ولكن المفاجأة انني رايتها اثناء اللعب .. علاوة على ذلك التحديثات للعبة لاتتوقف لصقلها اكثر باختصار لعبة تستحق التجربة وبشدة .. شكرا بيرل ابيس
GOTY
不是,我不想做任务,凭什么要强制切换角色触发做完又臭又长的垃圾支线任务才能到目标位置???2026年的游戏了,你强制nm呢???真恶心