
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Most likely between $118.4M and $335.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 84% | approximately $197.4M |
| PlayStation | $69.99 | 86% | #58 |
| Xbox | $69.99 | 84% | — |
| Epic | $69.99 | 92% | #17 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我操你妈!不会做游戏能不能直接去死?简直是有史以来最差的犯罪通缉系统和行人ai。开个马车,路上的行人跟他妈的大街上的野狗流浪猫一样往我轮子下面躲,碾住了还给我挂一个暴力行为通缉。还有他妈的傻逼犯罪判定,我他妈的八十米开外射箭,对面npc都不加载动作只加载模型了,给我挂个通缉。我操你妈的我请问了,是你那个被老子开马车在路上碾死的父母在天上开天眼看见我犯罪了吗?还有更新后的贸易系统,如果说原先的贸易系统是屎,更新后就是从一坨已经风干的发白狗屎变成了一滩新鲜的稀狗屎。马车问题说过了,你妈逼的有些地图上标注的贸易道路是他妈的能走的?还有你他妈自己不清楚吗,除非玩家特意攒一种贸易商品,出门贸易都是会带一堆不同货物,半途中遇到贸易站可以直接销售倒卖,你他妈的那个贸易商品筛选系统加个价格会死?老子筛选完还要挨个连点两下比较价格 Fym! If u can't make games, just go fkn die already. It's literally the fkn worst wanted system and pedestrian AI ever. Drivin a wagon, pedestrians on the road be throwin themselves under my wheels like fkn stray dogs and cats, and if I run em over, I get a violent wanted level. And this fkn stupid crime detection, I fkn shoot an arrow from like 80m away, the NPC over there aint even loaded animations, just the model, and I get a wanted level. Fym, I'm asking u, did ur parents, the ones I ran over and killed with my wagon on the road, open their fkn sky eyes and see me commit a crime? And the updated trade system, if the old one was ♥♥♥♥, after the update it went from a dried white dog turd to fresh runny ♥♥♥♥♥♥♥♥. Already talked about the wagon problem. Ur mom's ♥♥♥♥, are some of the trade routes marked on the map even fkn walkable? And don't u fkn know this? Unless a player purposely hoards one type of trade good, when u go out trading u carry a bunch of different ♥♥♥♥, and can sell or flip at trade posts u run into on the way. Would it fkn kill u to add prices to that trade filter system? After filtering, I still gotta click each one twice just to compare prices. 씨발! 게임 만들 줄 모르면 그냥 뒤져라. 역대 최악의 범죄 현상수배 시스템이랑 보행자 AI다. 마차 몰면 길 가던 보행자들이 씨발 거리의 들개나 고양이처럼 내 바퀴 밑으로 뛰어들고, 밟으면 폭력 행위로 현상수배 붙여. 그리고 씨발 병신 같은 범죄 판정, 나 씨발 80미터 밖에서 활 쏘는데 상대 NPC는 모션도 안 로딩되고 모델만 로딩됐는데 나한테 현상수배 붙여. 씨발 내가 묻는데, 내가 마차로 길에서 밟아 죽인 니 부모님이 하늘에서 천리안으로 내 범죄를 봤냐? 그리고 업데이트된 무역 시스템, 기존 무역 시스템이 똥이었다면 업데이트 후에는 말라서 하얘진 개똥에서 신선한 묽은 개똥이 됐다. 마차 문제는 말했고, 니미 씨발 어떤 지도에 표시된 무역로는 씨발 다닐 수 있는 길이냐? 그리고 너 씨발 스스로도 모르냐? 플레이어가 일부러 한 가지 무역품만 모으는 거 아니면, 무역 나갈 때 보통 여러 가지 다른 물건들을 들고 나가고, 가다가 무역소 만나면 바로 팔거나 되팔 수 있는데, 너 그 씨발 무역품 필터 시스템에 가격 추가하면 죽냐? 내가 필터 다 해놓고도 가격 비교하려고 일일이 두 번씩 클릭해야 돼.
Crimson Desert Review Gameplay mechanics: Controls 6 Some of the controls are obtuse or require pressing a combination of buttons that do not feel natural or comfortable Pacing 4 The rate in which you acquire new abilities at the beginning of the game is breakneck, but the elemental powers are hidden behind hard to find abyss sky islands that you might not find in 100hr, even if you are looking for them. Core loop 9.5 This is the saving grace for this game. The exploration of the world, and the secrets that are hidden within, is the main draw for me. Secret bosses, hidden dungeons, puzzles, mysteries. Stumbling upon a massive God-like snake in my early hours of the game was a standout experience. Narrative: Character development 4 Kliff is such a bland and emotionless MC. Some conversations with a random peasant would really show how bad it is. This no-name faceless npc would be voice acting his heart out, and Kliff would just say, "Yes". Though revealed at the end of the game that it is plot relevant, it was too little too late. World building 7 Hernand, Pailune, Demeniss, Delesyia, and the Crimson Desert. All of these locations feel unique and have a culture that feels believable for the landscape.(Mostly) Delsyia is a land of technological wonder that feels out of place in this fantasy game, with mechs, jetpacks, and robots. Again, this is explained in a post Epilogue hidden book series in game, but that didn't feel right to me. Visuals: Art direction 8.5 My biggest hang up for the art direction was the out of place technology. It was a huge part of the late game and I disliked every time a steam powered super robot would be fighting me while I knew medieval knights are in the kingdom next door. However, the art for all for the heraldry, architecture, armor, and abyssal sky islands had amazing attention to detail and I loved all of it. Technical performance 10* (on my system: RTX4090) The game did not look good for the first 100 hours of gameplay because of one setting. Ray-reconstruction was off and that made the game look like ♥♥♥♥. It looked amazing and played amazing after turning that on. Audio: voice acting 7* (The 7 is for everyone other than Kliff, Kliff is a 2) sound design 7 It did the job, not great, not terrible. Replayability 0 Most of the quests, including many of the mandatory main story which include ride your horse into town with Yan for the 6th ♥♥♥♥♥♥♥ time, are the most mind numbing garbage quests I've ever played. Spend 6 minutes riding into town with someone, they leave you to do some bogus MMO-style collect quest, then meet them at another location for some more of the most DOGWATER one sided "dialogue". Kliff responds with "Alright." I would NEVER want to play through 60-70% of the quests again. If I ever feel an itch to play this game again, I will boot up my post Epilogue save file instead. Final Score 6/10 Very fun and worth my time and money, but a lot of the quests felt rushed or wrong. Things would happen just to happen. Quest maker over here where you have to save a dragon for some reason, never mentioned before or after, just do it because a quest marker said so. Flawed game with missed potential.
Just wow. This game is fun, beautiful, keeps your attention, and there is SO much to do. I have played Black Desert for many hours and this game takes the cake. Devs are constantly adding new content and making it even better.
this games ♥♥♥♥♥♥♥ dookie hot garbage kaka bro pls dont buy this for ur own safety
手柄的映射太诡异了,但是操作太多又不好改,场景再好也玩的非常非常非常难受
لعبة فاقت التوقعات عالم جميل وكبير ومتنوع الغاز مبتكرة ومحركة للعقل كل ماذكر في الفديوهات التعريفية ماقبل اللعبة اعتقدت انه صعب تطبيقها داخل اللعبة ولكن المفاجأة انني رايتها اثناء اللعب .. علاوة على ذلك التحديثات للعبة لاتتوقف لصقلها اكثر باختصار لعبة تستحق التجربة وبشدة .. شكرا بيرل ابيس
You know what Rockstar can hold GTA for now. Playing this game brings me back RDR2 exploration + Black Wukong playstyle, NPC interactions could be better but the world is massive and you won't be bothered
Não adianta colocar meio mundo de coisas novas a cada atualização se o jogo não para aberto. Nessa nova atualização (1.18) o game simplesmente fecha sem mensagem de erro sem nada. Ja deletei shaders ja baixei att e nada adianta. Enfim, desisto de jogar, vou me ocupar com algo que funcione.
Game is a buggy crashy mess ever since 2.0 released. Can't play for more then 10 minutes without a crash, even doing something like opening the map or settings will crash the game even when I am running on lower settings with 64gb ram and a 2070 super. They need to slow down the updates and actually make the game playable.
Lo mejor y que más me ha enganchado es la exploración y el mundo abierto, realmente bonito y atractivo como experiencia. La historia y diálogos son para pegarse un tiro, te invitan a dejar de jugar y a odiar a los personajes. A la persona o personas que se han encargado de dar vida a Yann, por favor, dedicaos a otra cosa. Los NPCs en este juego son literalmente basura. Las misiones son harto repetitivas, excepto alguna que se salva al descubrirte algún jefe secreto. En particular, hay un tipo de misión que se repite mucho donde tienes que seguir a alguien a caballo y luego te dejan tirado. No me sabe mal seguir a alguien y explorar mundo, pero en el momento que algún carro o caballo se pone en el camino del NPC al que sigues, este se para, incapaz de adelantar. Te entran ganas de dar un cabezazo al PC. El combate muy poco trabajado, y la progresión no se siente. Los controles no responden del todo bien en según que situaciones, pero entiendo que pueda pasar y el juego entre en cortocircuito cuando el personaje no sabe si quiere que saltes, escales la roca que tienes enfrente, caces un bicho que pasa revoloteando, te subas al caballo, recojas una piedra del suelo, acaricies al perro o le hagas dedo a tu abuela. Han querido juntar y pegar con cola barata RDR2, Zelda, y un poco de Souls. El resultado no vale la pena. Malo, bonito, caro.