
A sandbox adventure game as big as your imagination.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Used to be good idk what happened I comeback to play and everything is changed it's garbage now DON'T BUY
It is truly sad how badly this game has fallen. I played this when I was younger and absolutely loved this game. But now it feels empty and without the special feeling.... A remnant of the past.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game changed it's price into $25 dollars, and not only that, it stopped being available for MacOS. I have 85 hours on this game, and I used to play it with friends. For a Minecraft rip-off game, I'm disappointed.
#FreeToPlayAgain
Not Possible to play with Friends...just a waste of money
just play minecraft
Excellent game and an excellent team to boot.....just recently had a pc die and lost all my saves...yet within minutes of contacting support had a fully working version of my old worlds again. Not many Developers would be that helpful.
was fun back in like 2016 or around that time but they just added a bunch of micro transactions to the game and totally ruined it
UNFORGIVABLE BETRAYAL.
I really enjoyed this game in the past. Sadly I had to discover that it is now a paid game and I can not play it anymore? I think that is really unfair, because everything I did is now lost.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $6.7M | 10.5K | 82% | $34.99 | |
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| — | 0 | — | — | |
| $8.9M | 9.9K | 73% | $29.99 | |
| $4.8M | 102.5K | 85% | $2.49 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.3M | 57.4K | 94% | $24.99 | |
| $24.2M | 20K | 87% | $39.99 | |
| $24.4M | 44.2K | 92% | $19.99 | |
| $24.2M | 25.8K | 95% | $29.99 | |
| $24.2M | 18.1K | 72% | $39.99 | |
| $24.5M | 17K | 93% | $69.99 |