
A sandbox adventure game as big as your imagination.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its the same as 4 years ago but it cost money now 👍
kommt auch irgendwann jetzt mal ein scheiß deutsch sprache paket?? oder was is hier los
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
they made the game paid for no reason, supposedly people who had the free version would keep it, but i certainly didn't >:(
ru: как бы не было печально признавать но игра скатилась... играл с 2017 помню как тогда было лампово и прикольно меню было более живым,был смысл заходить хотя бы сундуки забрать. но сейчас игру мало того что сделали платной к этому допустим претензий нет. но меню зачем было трогать? прикольные фишки зачем было трогать ? а самое обидное слетел старый мир как раз примерно с 2017... я считаю что большая часть действий разработчиков была ошибкой. т-т eng: no matter how sad it is to admit, but the game has slipped ... I've been playing since 2017, I remember how it was fun and fun back then, the menu was more lively, it made sense to at least go pick up the chests. but now the game has not only been made paid. why touch the menu? why touch the cool chips? and the most annoying thing is that the old world disappeared about 2017... I believe that most of the developers' actions were a mistake. т-т
Just play Minecraft
18年就开始说搞本地化了, 转眼已经24年底了, 6年了, 就是给制作组的母亲们炼成舍利子也够炼一屋子了, 搞了这么多年还是只有一个英文, 社区里各个国家的玩家都在喊, 也不知道制作组一天天在干什么, 搓自己的屌吗? 哪怕你不会翻译, 做个能读取和切换本地化文件的功能, 让社区自己翻译和跟进, 能有多难?
You can finish the core gameplay content in about 10 hours. I did so like maaaany years ago when i was younger and had friends. A few things changed, because i dont have friends anymore
O jogo é top demais! porem eu e meu amigo de zueira, mandou o seguinte desafio: se eu postar uma crítica do jogo e ela pegar 100 curtidas e 10 prêmios, ele vai me dar um headset Astro Gaming A50 e, pasmem, 2 cachos de banana prata! Então é isso, pessoal, Ajude um irmão.
Game was heading in VERY good direction. only if they didn´t stop the progress and new items. It already had potential with rotating blocks, making you get creative and imagine how it would work in projects. Graphics were quite good, but a lot is still not there. Should have expanded, introduced more and better biomes and biome generation system, improved cave generation and added more mobs, blueprints, etc. Game is good, but not enough. A lot of things are better than in MC.
this went from a free to play game to a $25 game after being playable for many years i would have never played this game back then if i knew the devs would turn it into a money grab game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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