
From the out-there imagination behind the Shoppe Keep series comes a brand-new fantasy business adventure set in the clouds. Craftlands Workshoppe is hiring! But can you run your store, master three noble crafts and solve the former owner’s mysterious disappearance?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I almost feel like I'm not qualified to review this one because I don't generally like "shop keep" games. With a name like "craftlands" I thought this was going to be more like a crafting/automation game, but it's not. I still tried to give it a fair shake, and honestly I wanted to like this game. I felt it was more polished than a lot of the reviews here would make you think. It didn't seem buggy or low-budget to me. It was cute and played well. But it gets boring fast, it's really a grind of the same thing over and over again and I felt like I was wasting my time. Also the isometric view in a WASD game is really weird and feels clunky. So I'm going to have to give this one a thumbs down. If you're new to shop keep games, I think there are a lot better options out there to start with. If you are an established fan of them and want something a little different, you might actually like this one and it might be worth a shot.
只能說bug很多 我第一次玩 再開起工坊完成第一個工廠任務後會進入劇情 我是起床後進入的 可是我進劇情後閃頻 進入後劇情也沒再開 連該拿到的貿易通行證都沒有 我就傻傻的繼續完全無法進入後面的主線任務 直到我去看國外影片才知道 那個劇情有關鍵道具 只能全部重來 然後第二次繼續 桌子蓋在中間2個 也會有bug人物會卡在桌子中間 你只能那天重來 希望趕快修復 我真的不建議買這爛遊戲了 STEAM就不該讓他上架 我了快30小時重玩3次 3次都是主線有BUG 是要玩個鳥 都要我覺得真的不行去翻別人的影片才知道自己沒拿到本該拿到的東西 我只能說爛遊戲 STEAM根本不該讓他在這上架讓玩家去買 真的浪費時間
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gameplay: https://youtu.be/vVz8Z-VLI18 Até então o jogo é bacana, a ideia é boa, eu gosto. rs Gerenciamento, lojas, itens, compra e venda, mineração, crafts... Uma pena que não tenha tradução para português. :(
希望这个游戏可以支持手柄控制器(Hope this game can support gamepad controller)——2024-11-24
Always enjoyed it on my old pc. now that i got a new one the game became unplayable due to all upgrades being off the screen in both the basement/main shop. plz fix this issue.
...
abandoned game, not nearly enough content to justify even getting it on sale.
游戏重复性太高。干到中期不是我在玩游戏,是游戏在玩我。也缺少引导。如果初次玩不太建议玩这款
浪费钱 进度又慢 不是全中文
[quote]关注[url=https://store.steampowered.com/curator/39039781/]斗鱼游戏社区[/url],随时了解主播推荐的好游戏。 访问斗鱼鱼吧社区参与互动,活动好礼送不停![/quote] 《创造!云岛工坊(Craftlands Workshoppe)》是由Arvydas Žemaitis开发, Excalibur Games, Doyoyo Games发行的模拟经营游戏,于2021年12月17日在steam平台发售,定价50元。玩家将前往云岛继承一座废弃工坊,在三个发展方向中做出选择,走出独一无二的经营之路。 炼金术士,厨师还是铁匠? 这样三个职业的设计还是挺有新意的。模拟经营游戏一般是锁定单项经营项目或是多种固定让玩家随时切换,而在《创造!云岛工坊》中单周目只能选择一种营生。虽然听起来毫不相干,但三个职业的运营模式其实大同小异:按配方制造—出售—熟练度提升—获得新配方—再制作......伴有各种设施建筑的解锁。水银选择的是最简单的炼金术士,流水线便是购买容器和填充物配置药水出售。 虽然固定了职业,但实际运营的内容同样丰富多彩。从凡事亲力亲为的朝七晚十到工作间成型的甩手掌柜,从岛内固步自封“安居一隅”到一路拓展生意至“五湖四海”,这怎能不令人获得满足呢? 工坊作业,井然有序 在积累相当一部分资金后,工作间便解锁了。可以在其中雇佣员工,每一位的能力开销都不尽相同,需要精挑细选。想要顺利运行,还要提前建造好相关设施,提供充足的流动资金来进货。 像素简陋,或是别有风味? 一进游戏,也许会感到,破烂。像素画风确实看上去简陋一些,不过《创造!云岛工坊》做了卡通化处理。主要的廉价感在于进入房屋后除了屋内设施周围是一片黑,视角固定加上半片屋子的地板都是“坑坑洼洼”接着黑屏,观感上不是很美妙。 但外景处理还是很协调的,欣欣向荣的云岛光景和勤劳的工坊主,跑动时身后还有拖尾的痕迹,十分可爱。 一些缺憾 目前本作有中英两种语言,但可以看到中文配置是有很大缺陷的。打开游戏时的最新公告就是全英文,而游玩中一些似是而非的翻译有时会误导玩家或是完全无法理解。例如工作间开放时的“购买所需设施”就没有提供购买哪项的信息。 尽管许多经营游戏的确需要有漫长的前期打工来积累不少资金,可《创造!云岛工坊》所需要的金钱似乎有些多了。一方面是采购原材料需要往返城镇消耗大量时间,另一方面高成本带来的低利润使得我们必须以量取胜,这就更加花费时间。这种压力直到工作间建成和雇佣员工后才能稍加缓解,而这起码是游戏中的两周以后。之后又要迎接更加复杂的配方,环环相扣的制作让人眼花缭乱。 小结 总体来看,像素画风对味加分,具体玩法有些博而不精,界面设计和汉化有待提升。个人感觉有些半成品的味道,但内容丰富又确实能配上50元的售价。如果你对模拟经营情有独钟,《创造!云岛工坊》也许是个不错的选择。 [quote]加入[url=https://steamcommunity.com/groups/feizhai]肥宅聚集组[/url]与关注[url=https://store.steampowered.com/curator/28359939]我们的鉴赏家[/url],一起当肥宅w[/quote]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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