
Physics-based wizard brawling! In CRACKED, glass-headed mages duel in chaotic 1v1 to 4v4 battles. Draft absurd upgrades, unleash wild spells, and shatter the competition in this 3D roguelike PvP arena.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
CRACKED is a fast-paced, 3D PvP roguelike where glass-headed mages go head-to-head (or head-to-shards) in chaotic arena duels. Inspired by Rounds and powered by physics-based combat, every fight is unpredictable, explosive, and wildly replayable.
Play solo or team up in 1v1 all the way to 4v4 showdowns. After every round, choose from a pool of powerful, quirky upgrades that stack into outrageous builds — from homing fireballs and jet packs to rapid-fire chaos or poison clouds.
No two fights are the same. No glass head survives forever.
🔮 Team-based Brawling: Battle it out in 1v1 all the way to 4v4 matches.
🧠 Make your build: with over 40 upgrades of various rarities, make your build your own!
🧪 Concoct your fun: Stack upgrades each round and create broken, over-the-top combos.
⚡ Fast & Fluid Rounds: Jump into short, explosive matches with zero downtime.
🎮 Controller & Online Ready: Built for online competitive fun.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TRASH, it is almost 100% vibe coded and its mechanics are just so bad, if you see this game on someone's library, block them and never talk to the again
CRACKED is a chaotic little PvP arena game that I had a lot of fun with. The idea is pretty ridiculous in the best way because I am playing as a glass headed wizard and trying to smash another wizard before my own head gets shattered. The matches are fast, the physics can get completely out of control and the whole thing has a playful feeling that makes it easy to jump into another fight after losing. The combat is probably the strongest part for me. I can use different spells and move around the arena while trying to avoid getting hit. Because the characters are affected by physics, fights do not always go exactly how I expect them to. I liked having to keep moving and looking for opportunities instead of simply standing in one place and firing attacks. When everything starts happening at once, the matches can become surprisingly funny. The upgrade system is what gives CRACKED its roguelike side. After each round I get to choose upgrades that can completely change how my character works. There are more than forty different upgrades, and some of them can create ridiculous combinations. Homing fireballs, jet packs, rapid fire attacks and poison clouds are the kind of things that can turn a normal fight into absolute chaos. I really enjoyed seeing how different upgrades could stack together. I also like the flexibility in the match sizes. I can play one versus one battles or get into larger team fights, going all the way up to four versus four. The larger battles are obviously much more chaotic because there are more spells and players flying around the arena, while the smaller fights give me more room to focus on what my opponent is doing. I think having both options works well because I can choose between something more personal or something that feels completely ridiculous. The biggest problem for me is that the experience depends heavily on having people to fight. The short matches are great when everything is working, but there is not a huge amount of single player content to keep me occupied for long. The upgrade system gives the matches plenty of variety, but eventually I still wanted more maps, modes and things to unlock. I think the basic combat is strong enough that additional content could make a big difference. The presentation is also quite simple, although I think the colourful stylised look fits the game really well. The glass headed wizards are memorable, and the exaggerated physics make even ordinary attacks look entertaining. I also appreciate that the game is free to play because it makes it easy for me to give it a try without needing to make a commitment. The controls are straightforward too, so I could understand the basics almost immediately. Overall, CRACKED is a fun and chaotic arena game that works best when I just want to jump into a few quick fights. I liked the physics based combat, the ridiculous wizard abilities and especially the upgrade system because it can create some completely unexpected builds. It still needs more content and its replay value depends heavily on how much I enjoy repeated PvP matches, but the core gameplay is entertaining enough that I kept wanting to play another round. For a free game, I think it is a surprisingly good time. Rating: 6.9/10
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Hours played at review time, across 113 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I LIKE IT
Its an extremely fun game, i would just recommend optimizing it better or players getting a card with a lot of V-ram. I have a 8gb card and when I get a bunch of perks that use physics and explosions or have particle effects, all that added together drops my framerate so low its unplayable. I was in a custom match with my friend using a 9060xt 16gb and even he got about 50-70fps in tough areas XD. I was on 2-3fps when that happened...(RX6600 8gb) But overall, great game, very fun, and i highly recommend it to anyone who want something free to play with their friends.
this ♥♥♥♥ sucks bro
worst game ive ever ♥♥♥♥♥♥♥ played
the game feel like doo doo
I honestly think the 2014 John Deere 210G LC would control better than this game did. Besides being a knock-off of games like ROUNDS. The game very visibly uses AI art and mostly random free assets. You can really tell no inspiration went into this just from the store page
Um dos piores jogos que já tive o desprazer de jogar
Straight AI slop and that "inspired" in "inspired by Rounds" is doing a lot of heavy lifting, like 80% of the cards are copied straight out if it. "Claude, make me Rounds if it was also Fall Guys, and make no mistakes" ahh game
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Where this game's players are, estimated from review languages.
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