
Corrupted - the mix of arcade, RPG and visual novel. Fight off the hordes of monsters and break through to the truth. Discover new skills and improve your combat arsenal. The ground under your feet will be strewn with skulls of enemies!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Genre [/h1] Ein Fantasy RPG Adventure [h1] Story [/h1] Ein junger Krieger ist auf der suche nach seiner Kleinen Schwester. Die Story wird im Visual Novel Still drgestellt und man wird einfach rein geworfen. Anfangs dachte ich, das man den Krieger spielt, aber man spielt eine Jägerin auf die der Krieger am Anfang der Geschichte stößt. Etwas verwirrend [h1] Gameplay [/h1] Das Gameplay ist ziemlich simpel gehalten und funktioniert nur mäßig gut. Es fühlt sich an, als ob man ein Echtzeit Strategie Spiel spielt, jedenfalls fühlen sich die Kämpfe für mich so an. Man kontrolliert seine Jägerin und muss mehrere Wellen an Gegnern überstehen. Das zielen ist absolut grottig, man muss den Mauszeiger immer etwas weg vom Gegner positionieren um zu treffen. Nach jeden gewonnenen Kampf, bekommt man Ausrüstung und Neue Aktive & passive Fähigkeiten, die man dann ausrüsten kann. Wenn mal ein Begleiter stirbt, dann ist es vorbei, also muss man auch immer auf diese achten. Schon im Hauptmenü sieht man das, das Spiel nie wirklich fertig geworden ist, denn unten links steht Version 0.9.0.114, aber es ist nicht als Early Access gekennzeichnet auf der Shop Seite [h1] Pro/Contra [/h1] - Viel zu Teuer - Das Spiel ist definitiv nicht fertig und hätte als Early Access gekennzeichnet werden müssen - Miese Hit Box - Die Story ist total verwirrend (Es geht um den Krieger der seine Schwester sucht aber wir spielen eine Jägerin) - Wenn ein Verbündeter stirbt, ist das Level verloren - Viel zu viele Gegner in den späteren Kapiteln, so das man kaum noch eine Chance hat zu gewinnen - Einige Schreibfehler - Leider Keine Achievements [h1] Fazit [/h1] Ein unfertiges Spiel was nicht als solches gekennzeichnet ist. Der Preis von 9,99€ ist viel zu Hoch. Nach gut 30 Minuten Spielzeit hatte ich die Schnauze davon voll. Man merkt an allen Ecken und Kanten das, das Spiel nicht fertig ist und noch viel verbessert werden müsste, was aber wohl nicht mehr passieren wird. Definitiv keine Kauf Empfehlung 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Spanish - Spain
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yikes! This game really needs some work. The options you have are sound volumes, nothing else. Stats really don't seem to do anything. Aiming is pointless (there's a pun), because even clicking directly on any mob, you tend to miss and shoot into a bush or wall. If you get this game for free, go ahead and give it a hot second, otherwise bypass this one.
Öde, naiv, 2 von 10. no motivation.
Поначалу смутила пометка визуальная новелла, обычно не играю в такое. Но игра не про разговоры, тут стрелять и бегать надо. Норм
wild tera yı geliştirmek yerine bu saçma sapan oyunu çıkartmak niye
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Corrupted sure looks like a Diablo style action RPG, doesn't it? Well, you'd be wrong. This is a lame 2D/iso/top down wave survival shooter/brawler with a Diablo skin on it and some very light RPG themed progression elements (unlocking new attacks and stats for subsequent waves, but there's no roleplaying here, it's just a top down wave survival game). You get a few bits of absolutely awfully badly translated dialogue (laughably bad), then you're dumped into a single screen arena and you kill the monsters that spawn in each wave. Kill them all and you move to the next level, that's all there is to this, it's incredibly shallow. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The artwork here is terrible, it's a blend of old retro pixel "art" used as a substitute for contemporary PC graphics, and some of the most amateurish MS-Paint/"Baby's First Wacom Tablet" style drawings I've ever hurt my eyes on. It's unclear if this is due to lack of budget to arrange someone who can do graphics properly, or lack of talent, regardless, the overall visual quality of the game is extremely low as a result of these decisions. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. Some of the defects in the game can be attributed to the poor choice of using node-webkit/NW.js instead of a serious game engine. This is a very poor quality toolset for gaming, sometimes used by amateur developers as it doesn't require advanced game development skills, but unfortunately has very limited capabilities because it's primary function for games is to make simple HTML/browser/simple mobile apps rather than full fledged PC games (and given we are here for PC games, you can see why this is a problem). Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 9 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. This game features a small number of fake positive reviews from accounts known to be in the business of review manipulation/paid reviews. They're all written in either Russian or broken English, appear at almost exactly the same time, very shortly after the game launched on Steam, all have a direct Steam purchase of the game, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams. The "Positive" review score on this game should be disregarded due to this blatant, unethical review manipulation. This is done to deceive and scam gamers into paying for a bad product. Corrupted has the pathetically optimistic price of $10 USD, for which you could easily get any number of older AAA games. This is also competing with over 9,000 free games available on Steam, many of them far better than this paid product. Given the defects and quality issues with the game, this is impossible to recommend.
Простая изометрическая графика. Незамысловатый геймплей. Сюжетные миссии. Игра еще в раннем доступе, видно, что есть недоработки со звуками и балансом некоторых способностей и вооружения. Играть можно. Надеюсь, проект не забросят
quite awesome as Steam Game Refund Simulator!
Corrupted is a compact, action-focused RPG developed and published by Juvty Worlds, offering a straightforward but satisfying blend of hack-and-slash combat, progression-driven character building, and stage-based mission design. Rather than chasing the open-world or narrative-heavy structure common to modern RPGs, the game embraces a streamlined, retro-inspired formula built around combat efficiency, mechanical clarity, and repeatable gameplay loops. Its premise is classic fantasy—dark forces have overtaken once-peaceful lands, corrupting creatures, environments, and magical energy, and the player steps into the role of a lone warrior charged with purging spreading darkness. The storytelling remains intentionally minimal, functioning primarily as a thematic frame rather than a central gameplay pillar, allowing the action to take full priority. This direction makes Corrupted immediately accessible, even to players unfamiliar with the genre. Gameplay is built around a series of linear levels in which the player must defeat waves of enemies, gather resources, avoid environmental hazards, and reach designated objectives. The combat system favors responsiveness, weapon timing, and positioning rather than complex combo chains. Enemies arrive in varied formations, forcing situational awareness—ranged attackers, shielded foes, and fast melee units encourage players to adapt rather than simply button-mash. The inclusion of dodge mechanics, cooldown-based abilities, and temporary stat boosts gives encounters just enough tactical depth to remain engaging across repeated levels. Because missions are intentionally short, the game lends itself well to quick sessions and incremental progression instead of marathons, maintaining steady pacing and momentum throughout. Progression is the game’s strongest hook. After each mission, players earn currency and experience used to upgrade stats, unlock new skills, refine combat approaches, and acquire new weapons or armor. This loop—fight, earn, improve, repeat—creates a rewarding sense of growth that keeps motivation high even during repetitive stages. Character builds can diverge significantly depending on chosen upgrades, whether prioritizing survivability, burst damage, mobility, or sustained crowd control. While not as deep as large-scale RPG systems, the customization available feels meaningful, offering tangible gameplay differences rather than superficial cosmetic variety. This makes Corrupted surprisingly replayable, especially for players who enjoy optimizing efficiency or testing new strategies. Visually, the game adopts a stylized fantasy aesthetic that balances simplicity with clarity. Environments—forests, caves, ruined settlements, corrupted wastelands—are cleanly illustrated and immediately readable, emphasizing gameplay functionality. Character models and enemy designs are distinct enough to quickly communicate threat type and behavior, an essential trait in an action RPG meant to prioritize reaction time. Animation is smooth, attacks feel weighty, and visual feedback—hit flashes, ability effects, enemy deaths—contributes to a satisfying combat rhythm. The soundtrack supports the fantasy atmosphere with energetic, heroic, and occasionally somber themes, while sound effects reinforce impact without becoming overwhelming or repetitive. However, Corrupted’s focused scope does bring certain limitations. The mission structure can become predictable over time due to limited objective variety, and levels occasionally feel visually or mechanically similar. Enemy AI remains functional but not particularly dynamic, relying more on numbers than on sophisticated behavior. The minimal story presentation may leave narrative-driven players wanting more emotional involvement or worldbuilding depth. Additionally, because the game is built around repetition and incremental upgrades, those uninterested in grind-based progression may find the loop less compelling. Corrupted clearly prioritizes gameplay flow and accessibility over cinematic storytelling or mechanical experimentation, which may not appeal to every audience. Despite these constraints, the game succeeds because it understands its identity. It doesn’t attempt to reinvent the action RPG genre; instead, it delivers a compact, polished, and satisfying version of it. Its progression feel, punchy combat, approachable learning curve, and steady forward motion make it easy to sink into for hours. It is particularly well suited for players who enjoy casual RPG sessions, structured character improvement, challenge escalation, and lightweight fantasy slaughter without overwhelming complexity. The lack of friction—fast load times, clear objectives, straightforward controls—helps maintain a pleasant rhythm that many modern RPGs sacrifice for ambition. Ultimately, Corrupted stands as a solid and enjoyable indie action RPG that prioritizes gameplay satisfaction and progression reward over narrative breadth or technical spectacle. Juvty Worlds delivers an experience that feels confident in scale, respectful of player time, and grounded in fundamental design strengths. For fans of wave-based combat, incremental character growth, fantasy hack-and-slash action, or accessible RPG structure, Corrupted provides a reliably entertaining journey—one that proves small games can still offer big satisfaction. Rating: 5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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