
This terrifying 1990s sci-fi first-person shooter from Capstone Software has you venturing deep into the dark and twisting test chambers of Corridor 7 to combat a hostile takeover of Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 41reviews | 85% | — | $9.7K |
| $2.99−70% | 62ratings | 62% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Esse Jogo: Se Passa Em 2012, É Um Clone De Doom Feito Na Engine Do WOLF3D, Tem Uma Dificuldade Randomizada Que Deixa O Último Boss Aparecer No Primeiro Level. Sim, Corridor 7 É, De Fato, O Ápice.
Corridor 7: Alien Invasion developed by Capstone Software and published by Ziggurat is old game from when I was a kid, it was kind of hard to get to run on a machine, but when you did, the game was just pure fun. The controls in this game can be a bit of a learning curve, but the game is really a great shooter.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stara spoko gierka, Klon Wolfa 3d i Blake Stone. ;)
Хорошая игра. По сюжету напоминает Zero Tolerance и Half-Life. В игре вроде восемь видов оружия, но раскидано оно дисбалансно и зачастую приходится пользоваться примерно одним и тем же видом оружия, а иногда даже и начальным бластером, когда почему-то пропадает с карт баллистическое оружие и остаётся одно инопланетянское. В Zero Tolerance момент с оружием и его разнообразием проработан лучше. В целом играется сложнее, чем в Zero Tolerance, дизайн уровней довольно интересно проработан. Досаждает только один момент на уровне 40. В центр карты, где находится босс можно пройти только через портал, но на другой стороне портала разработчики неудачно расположили одного монстра, вследствие чего нельзя войти в этот портал и игра становится непроходимой. Этот момент приходится обходить с помощью использования режима разработчика и прохождения сквозь стену. Это досадное явление портит впечатление об игре. Поэтому хоть и хочется поставить игре 10 из 10, но она при этом заслуживает 6 из 10. Так как эта ошибка - существенная недоработка.
pretty awesome boomer fps game i am happy capstone put their games here
Better than Halo because you can hold all the gunz. See, in Halo you can only have 2 guns therefore IT SUCKSSSSSSSS!!!!!!!!!
It's an odd piece of gaming history that's worth playing if you like retro FPS games. The overall plot to the game is very interesting, as it's about an artifact from space that transforms an Area 51-type government base into a labyrinth infested with aliens. The goal is simple: kill all the aliens and move onto the next floor. And yet, oddly, without a guide onhand this game is virtually unplayable. The Bradygames guide is in black and white and very hard to read but basically necessary to finish the game because many of the secrets aren't optional. At the higher levels this game is hard, unforgiving and requires serious patience. Fortunately, the lower levels of play let anyone jump in. "Corporal" difficulty is basically casual mode. Just kill a few aliens and move to the next floor. "Lietenant" is probably the best difficulty for most players. You have to kill 75% of the aliens on each floor to progress. "Captain" difficulty is much harder, as now you have to kill 100% of the aliens and there are a lot more of them. Plus, you have to find the map to see where all of the aliens are and it's quite often hidden far off in a random area of the level. "Major" difficulty is just insane. Now there are way more enemies and they take more damage and you still have to kill 100% of them with limited ammo. What makes this game worth playing is the quirky weirdness to it. It runs on the Wolfenstein 3D engine and looks pretty good for its time. The only issue with the combat is the fact that you can't strafe. You can drop mines to blow up enemies but they don't always follow you in a straight line so this can be really frustrating. You'll mostly be using guns against the various quirky creatures this game throws at you. You'll start out just fighting little eye drones but as the game progresses you'll encounter enemies that morph into furniture to disguise themselves and invisible enemies that require using an infrared visor to see them. There are also terminals that allow access to blue and red doors. What makes the game fun is not the run-and-gun FPS type of gameplay you find in games like Doom, but in the "what order should I proceed" sort of difficulty that's usually saved for adventure games. When you shoot your gun the enemies are alerted. This can help or hinder you, as they will now be chasing after you but you can now see them moving whereas they were invisible before. Unfortunately you REALLY need the Bradygames guide to finish this game- there are just so many hidden passages that unless you are willing to search the entire map clicking everywhere you will never beat this. Also once you reach stage 21 the game stops giving out regular ammo and you are forced to use the alien weapons which have very little ammo and constantly run out. If you don't find the secret ammo cache on level 21, the game more than likely cannot be finished. The Steam version is based on the CD version of the game, so once you reach level 30 (Which is Corridor 7) you face the "final" boss, Solrac. You weirdly fight him earlier in the game but the Bradygames guide claims he is the one guarding the portal to the alien world. He's basically a creepy skull with tentacles with his brains sticking out. Once you kill him you have the option to destroy the eye or go into the portal. No matter what you do the ending is the same, but there are ten extra levels and another final boss inside the portal. These levels are WAY easier since you don't have to kill all the enemies and can simply run to the exit on each stage. It's a really fun niche classic FPS game, but make sure you use the Bradygames Guide or you will likely lose your mind trying to finish it.
Es un maravilloso juego de mi infancia y la razón por la que amo los shotters actualmente , no me canso de terminarlo en la dificultad mas alta . De niña tuve traumas por jugar este juego y en la actualidad me sigue pegando un buen susto de vez en cuando y si le das una oportunidad seguramente a ti tambien xD
El juego más perfecto! Capstone es el pináculo de entretenimento.
This one always creeped me out as a kid, great game with ton of atmosphere.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1K | 20 | 90% | $9.99 | |
| $334.5K | 2.8K | 87% | $4.99 | |
| $44.7K | 511 | 82% | $4.99 | |
| $0 | 9 | 67% | Free | |
| — | 0 | — | — | |
| $44.4K | 144 | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.7K | 55 | 76% | $9.99 | |
| $9.7K | 62 | 87% | $5.99 | |
| $9.7K | 58 | 98% | $5.99 | |
| $9.7K | 142 | 95% | $2.99 | |
| $9.7K | 227 | 49% | $1.99 | |
| $9.6K | 252 | 80% | $1.79 |