
Embark on a complete 30+ hour monster-taming RPG adventure, now remastered for PC! Catch and train more than 120 Coromon, explore six diverse biomes, and master strategic turn-based battles as you unravel a mystery that could change Velua forever.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 22 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
More than ten years of development have shaped Coromon into a complete 30+ hour monster-taming RPG. Catch and train more than 120 Coromon, master strategic battles, and explore a handcrafted world packed with memorable places and details to discover.
Coromon Remastered optimizes the entire journey for PC, with a presentation designed for larger screens. Clearer menus and battle details make everything easier to understand at a glance, while mouse-hover information and quick battle actions make every interaction faster and more natural.
Your first day as a Battle Researcher for Lux Solis should've been straightforward, receive your first Coromon and begin investigating Velua’s six Titans. But when outsiders wielding an element unknown to science attack a laboratory, your assignment becomes something far more dangerous.
Travel through six distinct biomes, each with its own challenges and mysteries. Begin among the fields around Hayville, then journey to a thunderous city, through a haunted swamp, into a guarded desert palace, beneath a volcano, and across frozen mountains toward ancient ruins.
Between your main objectives, meet the people who call Velua home, help solve their problems, and leave the path for side quests, secrets, and minigames. Upgrade your Gauntlet to open blocked routes and reveal hidden items, then take to the water as even more of the world opens around you.
More than raw power! Build your Squad around Skills, Traits, and held items. Then adapt to entry hazards, weather, and status effects to outsmart any opponent you meet, whether it's a wild Coromon, rival Battle Researchers, or a mighty Titan.
Master a stamina-based battle system where every Skill costs energy. Spend too much and your Coromon will need to rest, giving its opponent an opening.
Hunt for rare Potent and Perfect Coromon. Their distinctive colors make them stand out, and they can earn additional bonus stat points which you can distribute yourself.
Evolve a Coromon for higher base stats, or keep it unevolved and enhance its Trait with additional or stronger effects.
As you track down each Titan, the scope of your mission grows. Every region brings a new crisis, an unexpected discovery, and another clue to the outsiders’ plans. Cross paths with new allies, survive dangerous expeditions, and venture into places no Battle Researcher was ever meant to reach.
As the pieces connect, you uncover a power capable of changing Velua’s natural order. And by the end of your journey, only one question matters: who, or what, is really in control?
Coromon lets you shape the adventure around the way you want to play.
Looking for a relaxed playthrough? Make shops and recovery more forgiving, or reduce the pressure of battle and focus on exploring Velua, building your squad and following the story.
Looking for higher stakes? Combine built-in Randomizer settings with configurable difficulty rules to change encounters, trainers, Skills, Traits, items, evolutions and even the order of the Titans.
Create the Battle Researcher you want to be with a wide selection of outfits, hairstyles, facial hair, headgear and colors.
Give your Coromon new looks with unlockable Skins earned through collecting, battles, side quests, minigames and other gameplay challenges.
Continue beyond the story in the endless Battle Dome, where Coromon Rush, Trainer Rush and Titan Rush challenge you to see how far your squad can go. Test your strategies against other players in ranked, casual or custom 3v3 and 6v6 battles.
We’re an independent studio that started with a big dream: to create the ultimate retro monster-taming adventure we always wanted to play, with the care and quality-of-life features we value in modern games.
We believe in handcrafted worlds, memorable places and thoughtful details. That philosophy shaped Coromon, brought Coromon Remastered to life, and continues to guide us as we build Coromon: Rogue Planet. We’re incredibly proud of how far that original dream has taken us, and grateful to everyone joining us on the journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.1Kreviews | 84% | — | $3.4M |
| $4.99−75% | 430ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 903 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very good monster-collecting and combat game. -------------------- (switching back to negative review) If you have the issue of the game slowing down to the point where it becomes unplayable after about 20 to 40 minutes, you can go to "NVIDIA Control Panel -> 3D Settings -> Manage 3D Settings -> Power management mode" and change it to "Prefer Maximum Performance". [strike]It solved the issue for me.[/strike] It just takes a lot longer to show up (2 to 3 hours), but it's definitely still there.
Ne menge Potential aber auch ne Menge störende Aspekte. 5/10 -Den Monstern Skins zu geben, die wie Erfolge freigeschaltet werden können, ist ziemlich cool. -Die Art wie der Schwierigkeitsgrad eingestellt werden kann gefällt mir auch sehr gut, klare Änderungen im Gameplay für jeden Modus. -Quests mit etwas mehr Interaktion als beim großen Pokemon-Vorbild, da sollte sich Nintendo mal ne Scheibe von abschneiden. -Was mir allerdings gar nicht gefällt, ist wie buggy der Controller-Input ist, einzelne Knopfdrücke lösen manchmal willkürlich mehrere Aktionen aus, nicht unbedingt mehrfach die selbe sondern unterschiedliche. Wie auch immer sowas zu Stande kommt. -Die Schriftart kann nicht geändert werden, was mich sehr stört, da sie gut lesbar auf einem kleinen Bildschirm ist aber schlecht wenn man relativ nah vor einem sehr großen Monitor sitzt. -Die Hälfte der Attacken hat keinen korrespondierenden Monster-Typ, STAB-Attacken existieren nicht. Käfer, Flug und "Normal"-Typ Monster sind ganz einfach ALLE vom Typ Normal... schade. -Das Spiel beinhaltet Twitter-Pronomen und entsprechende Flaggen. Ich spiele Videospiele um NICHT mit diesem ♥♥♥♥♥♥♥♥ genervt zu werden, warum muss das da rein?? -Attacken können nicht direkt auf Controller-Buttons gemappt werden, was die Kämpfe super spammy macht. -Das vorranschreiten der Story ist sogar für Pokemon-Verhältnisse schlecht. Die ersten 30min ist man das komische Muttersöhnchen, das basieren auf einem Persönlichkeitstest sein Monster vorgeschlagen bekommt, man fängt ein paar Bienen ein und plötzlich soll man Forschern helfen den Donner-Gott auf einer einsamen Insel zu fangen??
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Spanish - Spain, Italian, Russian, Japanese, Korean, Simplified Chinese, Arabic, Indonesian +6 more
| $19.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 906 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gives off Pokemon vibes on the Gameboy and i love it.
Se me ha crasheado el juego justo después de los créditos y me da pereza repetir el último combate para ver si hay algo más XD De los mejores juegos de coleccionismo de monstruos que hay en steam y el mejor sistema de shinnys que he visto
Points for trying
Estava procurando por um substituto para Pokemon e quando vi Coromon pareceu o candidato perfeito, e o jogo em si nem faz questão nenhuma de esconder de que realmente quer ser isso mesmo, seja nas mecânicas de gameplay, cenários e trilha sonora, tudo remete aos pokemons clássicos. O que de certa forma é ótimo, pois a trilha é muito boa, o gameplay é pratico e responsivo, e logo de início eu estava tendo uma ótima experiencia, gostando do design das criaturas, tendo combates interessantes. Porem com o passar do jogo Coromon mostra as diversas limitações que tem, além da história ser terrível, envolvendo uma espécie de aliens controlando os coromons a partir de uma magia sombria. Junte isso a diálogos bobos que não levam a nada e muita enrolação com piadas sem graça que torna as interações com os NPC's muitas vezes inútil e desgastante. Além disso a campanha conta com muitos puzzles insuportáveis e obrigatórios para completar cada uma das regiões, a principio eu achei interessante mas começa sempre a ter vários e vários puzzles e obstáculos quando você quer apenas explorar o mapa, colecionar monstros, botá-los pra brigar enquanto os fortalece. E parece que esses puzzles e tudo que envolve a campanha te cansa tanto a mente que quando chega a parte que deveria ser divertida você já está exausto e entediado, querendo apenas avançar logo na história pro fim disso tudo. --- PROS: - Design das criaturas é legal. - Combates diretos e divertidos. - Trilha sonora cativante. --- CONS: - História muito boba e campanha sem criatividade. (-1,5) - Diálogos insuportáveis de chatos e obrigatórios. (-0,3) - Puzzles chatos, constantes e obrigatórios (-2,0)
真沒想過會碰到我想給負評的遊戲... 那時剛玩完怪物聖所剛好看到這款Remastered的新聞就想說玩玩看 玩完後只感覺到這真的是remastered過的遊戲嗎? 不多說,我個人的感想如下,會盡量不雷 可羅夢的培育跟對戰沒有問題 特性有戰術(天氣隊)、輔助(偷東西、增加打贏訓練師的錢、回隊伍的血)等等... 我個人無法接受的點如下 1.繁中翻譯真的很爛,我真心無法理解這是誰翻譯的或者直接機翻,不少部分簡直跟機翻一樣 根本看不出來想表達什麼意思,劇情敘述一部分也無法理解,轉成英文我會懂,但硬把英文直翻成中文就是一團糟 最令我無法接受的是竟然可以把最最重要的標題跟主軸"Coromon"翻成"可羅夢"跟"科洛蒙" 拜託一下要這樣翻乾脆一開始就別翻 2.解謎的過程太長,你要打王之前你至少要用2~30分鐘去解謎,而且最令我無法接受的是把考驗反應的遊戲放在主線,考驗反應也 不打緊,重點是你反應快也救不了你,就是說你光大師的爛跳繩遊戲 3.偏個人感受,但過量的使用emoji很煩,三言兩語就塞一個emoji,看到最後很燥
Me lo he pasado y voy a por el 100% es tremendo, se hace largo hacia el final pero en mi caso puede que sea porque me hice todas las secundarias y todos los logros que pude. tiene algunas cosas un poco cutres pero son cosas sin importancia, el juego en si es muy bueno, si te gusta pokemon este juego NO es para ti, este es un buen juego.
was enjoying this game a lot until a "reflex" minigame blocked further progress in this *checks notes* monster catcher turn based rpg. uninstalled immediately
Bro, update the mobile version so I can cross play again. What the helly.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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