
The massive sequel to the original cult classic! Plan your menu, decorate your restaurant, cook hundreds of foods, and for the first time ever - earn medals by mastering dozens of themed restaurants!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Cook, Serve, Delicious! 2!! is the massive sequel to the best selling original. Choose your menu, design your restaurant, and level up from humble beginnings to the restaurant of your dreams.
With over 200 foods, sides, drinks and desserts to choose from, Cook, Serve, Delicious! 2!! features a staggering increase in menu items over the original game's 30 foods.
Build your restaurant up from a roach-infested eatery to a world class platinum star experience, while also working across dozens of other themed restaurants. With over 60 hours of gameplay, this is a feast worth savoring.
For the first time in the series, you can play through the entirety of the game in either single player or local splitscreen co-op! The game also supports the ability for players to drop in and out on the fly!

Put your interior design cap on because it's time to get decorating. With over 1,300 objects to collect, you can really go to town designing your dream restaurant. Maybe it's full of lush plants and soft wood tones, or maybe it's a metal chair in a dank concrete box. The choice is yours!
In addition to your own restaurant, the game also includes 33 themed restaurants to work in. Serve hotdogs at Max Wieners, ice cream at Chilly Bowl, or lattes at Contrast Coffee! Each restaurant has a multitude of levels to master, with over 400 in total!
Cook, Serve, Delicious! 2!! also includes multiple difficulty modes to match your skill level. In addition to Classic Mode, Zen Mode is for players who want to take things a bit easier, while Stress Mode turns up the heat.
So what are you waiting for? Let's dig in!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 3Kreviews | 89% | — | $1.4M |
| $14.99 | 227ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Being a unique take on the cooking party game genre, Cook, Serve, Delicious 2 makes a huge improvement from the first installment: - Two-player co-op is actually co-op rather than separating the control into two parts. - Gorgeous food artwork that made you wish you can eat them in real life. - Way fewer down time. - Default difficulty is challenging enough without needing to crank up the difficulty. However, this is the type of game that you would find it decent in the first few hours, but due to the nature of its gameplay design, it exposes its flaws very soon. The first problem that stands out is the in-game ingredient key-mapping. The key per ingredient default setting is very arbitrary and has no consistency whatsoever. Sometimes it uses the first letter of the food and sometimes it tries to remain consistency with other dishes having the same ingredient, so when you combine different food that has ingredient keys mapped in a different logic, it becomes very annoying. Luckily, there is key-mapping setting for every individual food, which brings the second problem. The second problem is that the key-mapping settings is so inconvenient and frustrating to use, to a point that it feels that the developers don't want the players to re-map their terrible default key mappings. In order to set the ingredient key-mapping to one's preference, you need to go to the food catalog, which has every single recipe listed, find the food for which the ingredient keys you want to re-map, enter practice mode to make the food yourself, and then you can re-map the keys during the practice. There is no "food search" function in the food catalog, which means you have to go through every single food if you want to remap that one dish which has key-mappings you want to change! The existing filter system is next to useless because you are never sure what arbitrary category each food is put into. Also, keys for the chores cannot be remapped for no good reason whatsoever. I absolutely despise this game purely for the key-mapping settings in the game. It is designed to be as inconvenient as possible. I am not recommending this game purely out of this reason, but I am not done yet. The third problem is that the requirement for gold medal made this game very frustrating to play. To get a gold medal, you have to make no mistakes at all for the whole day. Remembering that I said this game has a "relatively" low down time compared to its first installment? Getting all gold medal for every stage greatly amplifies those down time, because for the 6 and a half minutes of gameplay, only around 2 minutes during the rush hours are remotely challenging, and failing just one single dish means you had just essentially wasted a couple minutes of your life accomplishing nothing other than staring at the empty screen waiting for customers to arrive and rush hours to end. I hate how every single subtle failure becomes a reminder of my time wasted on a level. I can't express how much I despise this game for its various problems but still want to finish it, and this mindset made me hate this game even more. I wish I had never bought it in the first place.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $14.99 |
| 136ratings |
| 80% |
| — |
| not modelled |
| $3.89−74% | 41ratings | 76% | — | not modelled |
| $1.99−86% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
100% stress. Best cooking game by far
I love this game so much. It's so satisfying and stressful and exhilarating. Makes me hungry every time.
Best Cook, Serve, Delicious! game and it's not even close - expands greatly on the features, visuals, and feel of CSD1 while letting you really put love into a restaurant you can build. I enjoy the other games but CSD2 is the definitive CSD game as far as I'm concerned.
极其硬核!但是还可以 好玩
love zen shift :)
To me, this is just Cook serve 2. Just a glimpse into how delicous my mind has become.
cool
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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