
A persistent multiplayer strategy world of alliances, betrayal, war, and consequence.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Persistent Multiplayer Strategy Since 1993
🗡️ Claim land, forge alliances, betray rivals, and rise to power in a world ruled by real players.
Conquest! is a persistent multiplayer fantasy strategy game where every decision matters. Spy on rivals, forge uneasy alliances, and fight for power before the Age ends and a new world begins.
🌍 A persistent world shared with real players
⚔️ Command armies and wage land, sea, and air warfare
🌀 Choose from unique classes including Mage, Ranger, Cleric, and Barbarian
🔥 Master powerful skills, command armies, and outsmart rival kingdoms
🤝 Build a reputation through diplomacy, betrayal, war, and revenge
🏅 Earn badges and leave your mark across multiple Ages
No base-building. No endless upgrade queues.
Just strategy, rivalry, and consequence.
Will your name be remembered when the Age ends?
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Reviews
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I hate to give this a thumbs down because the developers and players are clearly very enthusiastic about it, and it's cool that this started a text game on IRC. I've played games like this before and I enjoyed them even though I got totally wrecked. The character classes are cool and the tutorial was simple enough. But for some reason, my mind is rejecting this game. There's just no motivation or enjoyment. It's possible that I dislike the interface/art style, or that it's too complicated and I failed to take the time to learn it properly. I can't recommend something that I'm unwilling to play myself. So I opened the chat window and saw this: i feel like daddy took my allowance away *giggles* i got locked out for using a cowl ... its a 24 hour ban :) *is a bad girl* There's also a notification in-game that suggests joining a player alliance and the Discord server for a better experience.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 27 reviews with recorded playtime.
Loving the game so far, very friendly and helpful developers in the discord as well. after playing the game for 20 hours or so, its a lot more in depth then the style would have you believe from the different classes and how they work, to the diverse amount of spells that can do anything from give you resources, reinforcements during fights, and just straight kill you. The game is definitely worth trying at least if you like strategy games.
the game has about 10 players total. there are an absurd amount of AIs and a lot of potential. Unfortunately... the developer gives special benefits to the older players to where new players get steamrolled. Every "age" it resets, but if you arent familiar with the higher ups you just get left with nothing. the dev does help with questions you have, but theres not a good way to learn everything you need to know. The AIs are extremely challenging and ruthless, the minute you attack anything (even if not them) you get brutally attacked by all AIs in a split second. no way to defend, and no way to retaliate and earn back what you lost. Due to this, i spent weeks just slowly and gradually gathering loot and exp... but somehow was still killed while i was "protected until level 4"... i was level 3 and was instantly killed because as the other players explained "i was bit by a vampire and burst into flames"... i've never heard of that anywhere in vampiric lore, and realized later it was a glitch that was abused by the veteran players, and not fixed by the developer. This game is not worth your time, and the developer did not listen to me aside from my quotes i implemented into the game. the game might have technically been out for about 30 years... but with an empty community it ruins the point of it. There are much better RTS games to try instead of this one.
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[h1]Before I played Conquest!, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
What a fun game and totally free!! Made by what appears to be two or so people. Well done guys!
It says if you loose you have to start over. And makes it seem like you can be attacked all the time and vampire class is missing.
"Conquest!" is a surprisingly non-P2W mobile app that's been dumped on Steam for no apparent reason... and even for a mobile app this is bottom of the barrel stuff, static screens... this might as well be a web page. Pretty sure Steam isn't here to compete with Safari on your iPhone. What do you do in the game? Tap, tap, tap on the static webpage to pretend you own a castle. This is bad, real bad. No wonder PC gamers widely rejected this. The graphics aren't great, just static images, beneath even what the mobile phones this was designed for can offer. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 6 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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Players by region
Where this game's players are, estimated from review languages.
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