
Conqueror's Blade: Three Kingdoms is an open-world action war game blending hero combat and troop command. Lead legendary armies alongside allies to siege cities and claim vital resources. Forge alliances, crush rival factions, and seize the realm with steel and strategy!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

The Eastern Han Dynasty is crumbling, and the majestic capital of Luoyang has been ruthlessly engulfed in flames.
In this era of rising heroes, you shape your own destiny. Choose to pledge your loyalty to historic warlord factions, or stand together with other players to build your own forces and carve out your legacy in a chaotic world.

The game features dozens of historical units from the Three Kingdoms era. You can recruit elite troops once led by iconic figures like Lu Bu, Cao Cao, and Guan Yu, including renowned forces such as the Tiger and Leopard Cavalry.
From cavalry and archers to infantry and shieldbearers, diverse combinations of unit types and formations offer infinite tactical possibilities for strategic combat.
Victory on the battlefield relies on mastering unit counters and flawless teamwork with your allies. Exploit these tactical counters, coordinate offenses and defenses with your comrades, and pinpoint the enemy's weaknesses in an ever-changing battlefield to secure a decisive triumph.

You will face a spectacularly expansive and vibrant open world of the Three Kingdoms.
From historic cities and unyielding mountain passes to desolate frontiers and the heart of the Central Plains, every location is a strategic prize fiercely contested by you and rival players.
Beyond the endless warfare, this land breathes with the rhythm of daily life. Watch peasants tend to crops outside the walls, while merchants and caravans bustle within the cities.
Travel across diverse regions and experience the distinct cultures and customs of each territory.

Across this expansive open world, classic moments—such as the famous Oath of the Peach Garden—and fascinating hidden anecdotes take place, waiting for you to personally explore and witness.
Every discovery can bring unexpected rewards and achievements, leaving an unforgettable mark on your glorious journey.

Dynamic weather, day-night cycles, and shifting seasons will dictate your army's marching pace and the flow of combat.
Dense forests and tall grass conceal your movements, treacherous muddy swamps slow advancements, and blinding sandstorms or toxic miasma introduce unpredictable variables.
Master your surroundings and turn these natural conditions into the ultimate tactical advantage to crush your enemies.


Every great military campaign relies on a solid foundation of fortifications.
Construct defensive towers to halt enemy charges, establish medical camps to support your frontline, and build production sites to forge siege engines and amplify your firepower.
Read the battlefield and adjust your deployments in real-time to maintain absolute supremacy over your opponents.

An army marches on its stomach. Every supply route is a vital lifeline that decides victory or defeat.
You and your allies must personally escort grain and ration convoys, constantly fending off enemy raids and deadly interceptions along the way. Once a supply line is severed, even the most overwhelming advantage can instantly collapse. Protect your logistics, and you secure the key to victory.

Inherit the peerless martial prowess of epoch-defining generals like Guan Yu and Lu Bu to dominate the battlefield.
An all-new mechanic allows you to learn and execute the exclusive signature techniques of these historical legends. Experience uniquely stylized skill animations and devastating power.
Channel the exclusive abilities of different Three Kingdoms heroes to plunge into enemy formations and execute your rivals.

A brand-new combat mode introduces a thrilling, high-stakes 5v5vE experience.
Players will dive into dangerous, heavily guarded zones to fight over top-tier loot against rival squads.
It is a ruthless game of survival—if your character dies, all your carried items will be dropped.
Only the team that slays the final boss can claim victory and leave the battlefield fully loaded.

When the global war reaches its boiling point, all top-tier factions will march on the ultimate battleground: Luoyang.
The final showdown unfolds in a massive new warzone, where nearly a hundred players fight simultaneously, fiercely contesting key strongholds, camps, and strategic chokepoints.
Building fortifications, deploying siege weapons, and reinforcing the frontline—every single tactical command can turn the tide and become the key to victory.
In this absolute climax, overpowering your enemies requires more than just brute strength, courage, and cunning.
It ultimately depends on the unspoken trust between you and your allies, as well as the battle-forged instincts you've honed throughout your relentless campaign.
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Languages: English, Simplified Chinese*, French, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Traditional Chinese, Spanish - Latin America, Korean +3 more
Engagement
Reviews
Themes across 363 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Conqueror's Blade: One Kingdom 8 servers, all of them inactive during TW because in each server only one mega alliance soaks up the entirty of the active playerbase. The result is nobody bothers fighting back in a game built around TW. Worse, it betrays the concept of Three Kingdoms which is largely about two smaller kingdoms keeping the reigning power in check. Add to that extreme p2w, poor balance, and gacha to unlock both weapons and units. Even some simple blue units require you to own legendary gacha weapons. It took them around one week to nerf cohorts into the ground. But one alliance owning the entire map uncontested? On every server? Balanced.
有史以来最垃圾的游戏,没有之一,新人根本玩不了,各种BUG,官方脑子直接连接大肠,不肝没有高级兵种,就会被对面吊打,从头打到尾,根本不存在什么兵种克制,一对飞熊砸的你骂都不认识,垃圾游戏,赶快倒闭吧,别坑人了
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 363 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game kill player day by day :3
,,,极其烂和敷衍,把战意世界地图搬过来,还巨卡,兵模套壳,玩法巨烂,
первое и основное - PAYTOWIN оригинальная игра давно подкрадывается к этому, но тут наконецто в полной мере достигнуто. Ачивка получена. Наролили ОП героя победите практически не напрягаясь. Противник не инвестировавший как вы в гачу должен очень знатно вспотеть. Самые сильные отряды откроются угадайте, когда - правильно когда вы наролите себе крутых героев :) второе она не играбельна, забагована и там просто скучно и нечего делать какая же отвратительная это поделка. Подозреваю эффективных менеджеров, которые даже не знают основную игру. Сделали "фокус" на карту, но основная игра уже несколько лет существуют и оживленные зомби механики не спроста не прижились. Никаких выводов. Набрейнстормили какуюто ересь и вперед. - движок карты просто не позволяет делать то, о чём грезят авторы. Клик мышкой постоянно попадает не в ту текстуру, вы постоянно едете не туда, при этом авторы сделали "фокус", что каждое не туда это страдания. Тактика херли.))) вообщем вы будете страдать просто двигаясь по карте и по задуманному и просто из-за мискликов. - в игре можно копать... эээ копать... грабить своих собратьев по несчастью... сражаться 3 на 3 или 5 на 5 с участием ботов. События вечером 1 час. Можно в осадку 30на30 , когда я играл из 30 человек 5 были людьми. так что это тоже 5 на 5 с ботами. Возвращаясь. Ну Зачем 30на30 в основной игре изза низкого онлайна осады 15 на 15 днём идут с ботами.. Зачем?! ну зачем делать 30на30? Есть хай енд контент )) война кланов на территории, он такой же в целом как в основной игре и наверное мог бы жить. Но всё прочее делает слабый онлайн оригинальной игры ещё ниже тут . и просто нет игроков для такого. Основная игра на порядок круче. ну она играбельна с уникальной механикой. ЭТО.. ну это какая поделка. Кстати в части движка не сделано НИЧЕГО, это просто другие скины натянуты на основную игру. Реализованы идиотские мечты уж не знаю кого, подружки продюсера чтоли. Они не могли взлететь просто никогда. И да кстати комьюнити об это говорило. Закрыли уши выключили мозг и гора родила мышь. Играл с клиента гораздо больше часов, чем отображается. Дал все шансы, потому что люблю оригинал. Не играйте в это.
if u expect this game would be bad . trust me its worst then what u thought
Yani şu grafikler, animasyonlar, sınıflar ve silah sistemlerini optimize edilmiş bir şekilde ana Conqueror’s Blade oyununa getirseniz, böyle bir şeye enerji ve bütçe harcamasanız keşke. Oyunda sürekli sağdan sola, kocaman ana haritada malzeme topla, asker topla, ekipman üret gibi yorucu bir döngünün içine giriyorsunuz. Açıkçası bu süreçten hiç keyif almadım. Oyunun tek gerçekten beğendiğim tarafı sınıfları, silahları ve animasyonları oldu. Fakat onları da doğru düzgün kullanabileceğim, güzel bir kuşatma savaşına bile 3. saatin sonunda giremedim. Yıllarca oynanmış ve emek verilmiş ana oyun hesaplarını bırakıp böyle bir karmaşaya katlanmak bana göre oldukça saçma. Zaten ana Conqueror’s Blade de yıllardır yerinde saydığı için oyuncu kitlesinin önemli bir kısmı dönem dönem oyunu bırakıp tekrar başlıyor ve ardından yeniden bırakıyor. Bu yeni oyun ise açıkçası beni heyecanlandırmıştı, ancak büyük bir hüsran oldu. Bence burada yapılması gereken, ana oyunun yıllardır biriken sorunlarını çözmek ve yeni oyunda gördüğümüz başarılı grafik, animasyon, sınıf ve silah sistemlerini ana Conqueror’s Blade’e entegre etmekti. Bunun yerine ana oyundan uzaklaşıp bu sisteme odaklanmanız, uzun vadede oyuncuların oyunu tamamen bırakıp tozlu rafa kaldırmasına neden olabilir. **Şu an için oyunu kesinlikle önermiyorum.** Keşke harcanan bu emek ve bütçe, ana Conqueror’s Blade'i geliştirmek için kullanılsaydı.
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Öğreticiyi bitmeme izin bile vermedi buglı
一款正常游戏做成啥都收费,一句话:有钱走遍天下,没钱寸步难行。 连一个初始的安营扎寨都办不到
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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| $0 | 39K | 67% | Free | |
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| $1.6M | 94.4K | 74% | $0.99 | |
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| $1.1K | 13 | 69% | $2.99 |