
Conqueror's Blade: Three Kingdoms is an open-world action war game blending hero combat and troop command. Lead legendary armies alongside allies to siege cities and claim vital resources. Forge alliances, crush rival factions, and seize the realm with steel and strategy!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

The Eastern Han Dynasty is crumbling, and the majestic capital of Luoyang has been ruthlessly engulfed in flames.
In this era of rising heroes, you shape your own destiny. Choose to pledge your loyalty to historic warlord factions, or stand together with other players to build your own forces and carve out your legacy in a chaotic world.

The game features dozens of historical units from the Three Kingdoms era. You can recruit elite troops once led by iconic figures like Lu Bu, Cao Cao, and Guan Yu, including renowned forces such as the Tiger and Leopard Cavalry.
From cavalry and archers to infantry and shieldbearers, diverse combinations of unit types and formations offer infinite tactical possibilities for strategic combat.
Victory on the battlefield relies on mastering unit counters and flawless teamwork with your allies. Exploit these tactical counters, coordinate offenses and defenses with your comrades, and pinpoint the enemy's weaknesses in an ever-changing battlefield to secure a decisive triumph.

You will face a spectacularly expansive and vibrant open world of the Three Kingdoms.
From historic cities and unyielding mountain passes to desolate frontiers and the heart of the Central Plains, every location is a strategic prize fiercely contested by you and rival players.
Beyond the endless warfare, this land breathes with the rhythm of daily life. Watch peasants tend to crops outside the walls, while merchants and caravans bustle within the cities.
Travel across diverse regions and experience the distinct cultures and customs of each territory.

Across this expansive open world, classic moments—such as the famous Oath of the Peach Garden—and fascinating hidden anecdotes take place, waiting for you to personally explore and witness.
Every discovery can bring unexpected rewards and achievements, leaving an unforgettable mark on your glorious journey.

Dynamic weather, day-night cycles, and shifting seasons will dictate your army's marching pace and the flow of combat.
Dense forests and tall grass conceal your movements, treacherous muddy swamps slow advancements, and blinding sandstorms or toxic miasma introduce unpredictable variables.
Master your surroundings and turn these natural conditions into the ultimate tactical advantage to crush your enemies.


Every great military campaign relies on a solid foundation of fortifications.
Construct defensive towers to halt enemy charges, establish medical camps to support your frontline, and build production sites to forge siege engines and amplify your firepower.
Read the battlefield and adjust your deployments in real-time to maintain absolute supremacy over your opponents.

An army marches on its stomach. Every supply route is a vital lifeline that decides victory or defeat.
You and your allies must personally escort grain and ration convoys, constantly fending off enemy raids and deadly interceptions along the way. Once a supply line is severed, even the most overwhelming advantage can instantly collapse. Protect your logistics, and you secure the key to victory.

Inherit the peerless martial prowess of epoch-defining generals like Guan Yu and Lu Bu to dominate the battlefield.
An all-new mechanic allows you to learn and execute the exclusive signature techniques of these historical legends. Experience uniquely stylized skill animations and devastating power.
Channel the exclusive abilities of different Three Kingdoms heroes to plunge into enemy formations and execute your rivals.

A brand-new combat mode introduces a thrilling, high-stakes 5v5vE experience.
Players will dive into dangerous, heavily guarded zones to fight over top-tier loot against rival squads.
It is a ruthless game of survival—if your character dies, all your carried items will be dropped.
Only the team that slays the final boss can claim victory and leave the battlefield fully loaded.

When the global war reaches its boiling point, all top-tier factions will march on the ultimate battleground: Luoyang.
The final showdown unfolds in a massive new warzone, where nearly a hundred players fight simultaneously, fiercely contesting key strongholds, camps, and strategic chokepoints.
Building fortifications, deploying siege weapons, and reinforcing the frontline—every single tactical command can turn the tide and become the key to victory.
In this absolute climax, overpowering your enemies requires more than just brute strength, courage, and cunning.
It ultimately depends on the unspoken trust between you and your allies, as well as the battle-forged instincts you've honed throughout your relentless campaign.
Genres
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Languages: English, Simplified Chinese*, French, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Traditional Chinese, Spanish - Latin America, Korean +3 more
Engagement
Reviews
Themes across 365 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
纯纯半成品全是BUG就敢开服,我也是佩服战意三国的制作组
Mira, de momento vamos a hacer reseña justa del juego, ya que veo que aqui evidentemente alguien a pagado a personas o entidades para soltar peste de este juego. varios puntos de él vamos a hablar y de que se quejan del juego. Vayamos por partes: 1) Dicen que el juego tiene muchos menús, que parece un juego de movil. - ahora es donde yo digo, Jugué conquerors blade desde su lanzamiento en su cliente standalone cuando todavia eran "My.com" y el juego no tenia apenas menus y el juego se centraba en conquistar por el mundo (recalco esto ya que hoy dia conquerors blade tiene infinitos menus, submenus y mas menus dentro de menus, tutoriales nonstop que NUNCA existieron al inicio del juego, cuando yo jugué, el juego no se parecia en nada a lo que actualmente es conquerors blade.) dicho esto, Conquerors blade Three Kingdoms, es , ni nada mas ni nada menos, que el conquerors blade inicial. con un nuevo sistema de combate, tiene menos menus que el actual conquerors blade. MUCHISIMOS MENOS. 2) dicen que es muy duro hacerse las unidades. ¿Perdona?, las unidades se hacen exactamente igual que en conquerors blade en sus inicios. Osea yo siempre tuve que tener cuidado en open world, conseguir a duras penas los equipamientos, para poder sacar un puñetero regimiento. bien pues es EXACTO. 3) dicen que es p2w y gacha porque las "Almas de Heroes de 3 reinos" se consiguen con un sistema de invocación como en casi TODOS los juegos actuales. Bien, te daria la razon pero resulta que te dan 200 mil millones de tiradas gratis, tengo las almas full resonancias y he invertido 0 euros en el juego. tambien puedes conseguir las Almas directamente haciendo los "Poemas de los 3 reinos" , vamos dando vueltas por el mundo y desbloqueando lore, SI, obtienes las ALMAS GRATIS. 4) limitaciones de recolección diarias o semanales. Bueno que os digo, cualquiera que no juegue conquerors blade solo matchmaking, sabrá que de siempre en conquerors blade a habido limite de recolección. asi que no entiendo por que echar peste a este, por tener exactamente el mismo sistema. 5) los Reinicios cada 3 meses parciales, como casi todos los juegos de season: aqui han dicho ya mil veces que vas a conservar caasi todo pero la gente sigue soltando mierda afirmando que TODO se resetea full wipe, cuando no es asi. Otro motivo mas para creer que alguien esta pagando a gente para arruinar este juego mediante bombing. Conclusión: Seamos realistas, es conquerors blade 1 en los 3 reinos. Tal y como cuando salió conquerors blade. Todas las reviews echandole pestes sabemos por que son, son personas que juegan matchmaking de asedio, y este juego no tiene de eso. aqui no hay colas. aqui hay estrategia. Evidentemente no me sirve que quieras usar un miliciano de nivel 1 contra una carga de caballos y esperar que todo vaya bien, porque no será asi, ni aqui, ni en total war, ni en ningun juego de guerra bélico. Aprendan a usar las unidades y jugar de chill que esto no es el Dinasty warriors. Aqui un general cae entre picas y está muerto, es la ley. Crezcan un poco y sean mas humildes, como jugador desde beta de conquerors blade, me parece una verguenza las reseñas extremadamente negativas, y si eres uno de los que la ha dado, verguenza deberia de darte, y cuando los juegos dejen de existir, te lamentaras en un discord ajeno diciendo cuanto lo echas de menos. asi que se honesto y sincero. es Conquerors blade, tal y como era en sus inicios pero con algunos bugs de lanzamiento. Voy a seguir dandole, cuando lleve como 100 horas o más actualizaré la reseña, cosa que deberiais hacer TODOS.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 365 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I got farmed in Rebel Purge when I was supposed to be farming unit XP. Made me nostalgic for the old Conqueror's Blade
垃圾游戏,既然要披三国的皮,就别搞老战意那一套。群雄势力被限制成啥样了。本身游戏做的就是一坨屎,还把群雄势力限制了,玩的人更少了。弱智策划,不会设计别瞎几把设计,我栓条狗来,它的思路都比你们清晰
很少在Steam上写评论,但玩了这游戏实在忍不住,因为跟战意本体比,实在太拉了,你以为拉就完了?NONONO,它还有脸逼氪! (1)4星以上兵种看着有任务都能拿,但无论是任务还是演义,都强绑了武将或者武将星等,比如pve最好用的4星谯卫锐,你没吕布不行,拿不到,对,不抽你就是拿不到!其他5星兵种,那武将没个3星、4星就更别想了,也就是说,你想完整体验游戏,就得抽! (2)再说采集,你以为节奏慢,辎重队降统御,底盘小还会经常被拉野,这些就完了?NONONO,那非地盘的守军比敌对追击还恶心,过一个城就问候你一下,有玩家建议,非领土战期间不要设置巡逻守军或者降低守军难度,策划说知道了,然后就没有然后了。 (3)你努力克服重重困难,该氪的氪了,该忍的忍了,好不容易做出了一身紫装,还不是极品那种哦,就算非野怪掉落,自己打造的4000分左右的制式装备吧,恭喜你,耐久没了不能修,烂了就只能丢,尴尬不?你说平时练级穿不穿?穿上了掉耐久,他们说你穿野怪掉的呀,那我反问,费劲巴拉的去做紫装干啥?开展览馆吗? 其他每次更新都是找bug大奖赛,pvp平衡啥的都不讲了,越讲越生气,战意多少年了,还能拉出个这么个玩意,竟然还想割韭菜,最关键是,这个项目我感觉可能就是个一人公司,所有玩家优化的反馈就跟ZF审批一样慢,说了白说,21世纪20年代了,服务水平还停留在上世纪,我也是服!强烈建议不要入坑,谁入坑谁傻逼,我就是傻逼!
這是要多肝的一款爛遊戲啊 乾脆回去老戰意還更單純
预期太差
体验感真的很差劲,干脆直接抢钱的了,非得弄个这种恶心的东西
tệ, đề nghị dẹp phiên bản này nên tập trung vào 1.0 để giữ người chơi
Si pero, TIENE QUE MEJORAR MUCHÍSIMO, sobre todo el tema de las ubicaciones fantasmas
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 4.1K | 47% | Free | |
| $0 | 0 | — | Free | |
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| $1.1M | 63K | 75% | $0.99 | |
| $663.7K | 4.1K | 60% | $6.99 | |
| $1.1K | 13 | 69% | $2.99 |