
Common’hood is a community building and economy management game with highly customizable base building tools. Scavenge for materials, grow your own food, research new technology, craft new tools, build a home, make friends. Form your community and take it from surviving to thriving!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Thai
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 321reviews | 50% | — | $336.5K |
| $24.99 | 2.5Kratings | 36% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good concept, but thats all it is. Frustratingly bugged
Good concept but so buggy where it has been abandoned would love to play the game but just can’t
So many bugs with placement, items can just disappear into the ether if you hit the wrong button, and the core gameplay feature (creating a community of NPCs that all work together) is flat out broken. NPCs will just stand on their beds all day, no matter what their assigned job is. There seems to be no fix to this, and it can happen at any time (seems to start as soon as you finish the introduction section). So you will end up doing everything yourself, which makes the entire game into a farming sim to keep your non-functional NPCs from starving. Definitely only get it on sale, if you plan to get it at all. I wouldn't though, especially since the devs are completely AFK. Not a word from them in months, no news on if it's been abandoned or not, but it seems like it has been. It's a shame, because the game has potential, but it's squandered by all the bugs and lack of direction. This is NOT an Early Access Game, it's supposedly a full release. It plays like an early build of an Early Access game though, and it doesn't seem to be getting any more updates. Buyer Beware.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I liked their former game (Block'hood), liked the story, liked the concept. But like all the other said, the game clearly lacks polish and bug fixing that would make it enjoyable. I dropped it at some point because the way you advanced at the begining with bugs as well were a bit overwhelming, but planned to give it another try later. Now I come back to the page and I see devs used AI-generated imagery "for marketing purpose" ?? What a bunch of bloody posers! How could you make at least TWO games about working conditions, respecting you environment, and more generally about the downward slide of capitalism. Only to just turn around and use LLMs like it's nothing? I'm done with these games, my trust has been broken.
The game is buggy and unfinished, you cannot get the 100% achievements.
Please come back and fix the bugs 🤧 It's sad that a great game base gets destroyed constantly by the interrupting of the gameplay flow with these. Every time I feel like continuing to play I get discouraged because of it. I would really like to give it a good review for everything else.
If you trying to get 100% achievements, imposible at the moment. So far i can't recommend the game. The concept is great but it's full of glitches. It's easy to lose items which can be a pain if they happen to be key ones. Also, at least 4 imposible achievements.
Attention! Le jeu est encore en développement, donc je ne recommande pas de l'acheter tant qu'il n'est pas complété. Je mets une note positive afin d'encourager ce genre de jeux. Je trouve que l'idée de pouvoir développer une communauté autonome à partir d'un environnement en ruine ou sauvage est génial. Pouvoir développer des schéma de construction afin de pouvoir les automatiser aussi. Les points négatifs, mis à par les bugs qui arrivent parfois, je dirais principalement, le fait que les journée sont trop courte. Comme certains autres jeux de gestion de business ou ferme, tu ne peux plus utiliser certains machines après 9h pm et tu te couches automatiquement à minuit. Je comprends que cela ajoute du réalisme, mais puisque la journée commence à 8h am et que chaque minutes dure une seconde et que le temps ne s'arrête pas dans les menu (excepter le menu principale), cela fait qu, on a seulement 13 minutes par cycle. J'aimerais que le cycle soit plus long, idéalement 1h. ce qui donnerait l'impresse d'avoir fait une vrai journée de travail. Et que le temps soit en pause dans les menus.
So wie alle anderen auch schrieben: total coole Idee aber funktioniert nicht, zu viele Bugs. Ich hätte es geliebt.
I love the idea of this game, but… It is broken, tons of bugs, broken achievements. And it is forsaken by devs. DO NOT BUY IT!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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Related
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| $336.6K | 270 | 89% | $34.99 | |
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