
A mini citybuilding roguelike. Place buildings, stack combos, and master deep strategy in short bursts to create a tiny thriving metropolis!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #50, worst UK #99 · 9 markets collected
US · last 30 days
About
Combolands is a tiny roguelike citybuilder offering deep strategy in a bite-sized package! Grow your own mini metropolis: place buildings, unlock powerful synergies, and trigger cascading combos. With 21 possible guild combinations, Combolands offers strategic depth and a 'number-go-up' rush in satisfying 30 minute bursts.
Unlock new guilds as you play, each with unique identities, strengths and drawbacks. Every run will see you picking 2 different guilds to play with. You'll start with a brand-new, procedural map, and grow a tiny hamlet into a thriving city.
Break the game, refine your strategy, and build a city for the ages!
Satisfying roguelike blend of deckbuilder and citybuilder mechanics
A pantheon of 7 guilds with unique buildings and playstyles - pick 2 every run
Procedurally generated islands
120+ buildings to construct your town
100+ passive heirlooms to further enhance your build
Upgrades to manipulate your buildings' behaviour, and potions to manipulate the map
Recruit from 13+ city councillors, each with their own progressions and abilities
Work your way up 10 increasingly challenging ranks
Genres
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game if you like numbers and synergy.
This game's a ton of fun, but it's a little too easy for my tastes. I'd like it if they added in more ascensions, but as it stands I still really enjoy playing the game. It's a good pickup if you like number-go-up rogue-likes like Balatro.
Absolutely addicting. I cannot stop playing it. I thought this would be a casual every once in awhile game has turned into an obsession. 10/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 870 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Addicting. Easy to learn hard to master type game
Les combos sont très satisfaisant une fois mis en place
Honestly... just get it. Hope for more guilds and expansions.
Addicting. The dev truly captured this genre well, I'm glad it seems to be selling well because it deserves it.
Lots of fun unlocking new buildings and guilds and learning how to use them all in different contexts. Looking forward to whatever else this developer has to offer :) For $10 I definitely got my money's worth
Great concept - Takes one of my favorite genres and puts a multiplier on it
What an addicting little game. I often enjoy unique roguelikes and combolands shared something that caught my eye. Instead of combatting through different rounds and dying or getting destroyed and losing everything the game takes a time limit and tries to have you earn money objectives or just 'lose'. None of the game is really stressful in its complication and even losing in this game is an easy try again. I feel like a person that just failed to make a good deal with my council over my era dead and buried. Basically I consider this one of my chill games, and making all the guild combinations of this game was a wonderful delight without any bad feelings. Love this game and would recommend it to others.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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