
Welcome to the Combat Core League! Battle with up to 4 players with a cast of powered up characters in a colorful sci-fi arena, or create your own! Compete with your friends or challenge yourself against AI opponents to compete for the title of the strongest.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 64reviews | 78% | — | $19.8K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As much as this game is inspired by Rumble Fighter (an old game that came out a decade ago) i am amazed to see how developers had actually put their time on the game. The level details are fine. Seemed a bit like megaman'ish. Fighting mechanics are a kind of similar to RF. I could tell you how much i use to rock types of game like this in my younger age but now i couldn't fall back into that much. Anyway, great game. I applaud to the team. Dont care if it is done solo. You got a long way to go my friend. Do not give up.
My original review is below, and for early access. So, upon reflection, I don't think I can recommend this. The stages are all way too similar, the combat isn't actually terribly deep... the game just fails to draw you in. It's boring, plain and simple. ----- I got this on a whim. I'm a very long time fan of Samus in melee, so when I saw the Ares character I was like "alright I'll give it a try." And I played as Ares for a while. But then I found out there was a character creator... oh boy did I have fun in that. I made the tallest dude possible and gave him a gerald from hey arnold haircut, made everything on him the brightest gold I could and made all his moves as extra (lingo extra for the uninitiated, look it up) as possible. The fighting is fun, it could stand to have one more attack or something, it's missing just oooone extra bit of required effort by the player I think. Maybe. Or maybe I just need to try and focus on the combat depth a bit more... probably that, because when I put the AI level on anything but "embarrassingly low" I get walloped. The AI is good, I like it. Much better than smash bros AI... The stages need some color variety please. I can only look at vaguely blue green lights for so long before I want something else. Also there need to be more of them, but I imagine that's coming. Since there is no known context like in smash bros, some bios on these people, a teensy bit of plot would be nice. I like to have some vague knowledge of who I am and who I'm fighting so there's a point. Except my custom character, I know his story. His objective is to be the most flamboyant teleporting scorpion-chain from MK-using flippy kicks ♥♥♥♥♥♥♥♥♥♥♥♥ in the galaxy, and boy does he succeed. I'll definitely play this whenever I get that smash bros itch. But please, some color and environment variety so the game doesn't get stale after like 5 hours. Also maybe some of the characters should be less "kid in baggy suit" ish? I get one, but four (three? idk it was more than one which is too many). That's fine really since there are like 20 characters (+1 fabulous man). Overall, if you like smash bros, you'll enjoy this. I can tell there's depth there and am eager to master it. There's the right amount of silliness and seriousness. I just need a reason to be beating these people up. Very good, looking forward to a completed product.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏互动有趣,有道具,有大招,但是目前内容较少,打击感比较糟糕,而且观众的欢呼声很吵,现阶段我观点是不值得入,看后续更新
This has probably one of the most complex and varied combat systems I've seen in a game. I also like the dynamic environments that impact the flow of the battle. I only wish there were visually and thematically interesting stages like in other fighting games, even though I totally understand the digital world aesthetic they're going for here. I hope to see more like this.
only played an hour so far, but it's left a good first impression, the character creator might not have thousands of minuscule details, but it actually lets you make an interesting character, gameplay is fun from what I've played and allows for a nice variety of play-styles, Art style is also visually appealing. Would certainly recommend.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 6.7K | 97% | $19.99 | |
| $714.2K | 1.6K | 80% | $19.99 | |
| $94.5K | 249 | 84% | $14.99 | |
| $45.1K | 172 | 91% | $14.99 | |
| $16.4K | 156 | 87% | $5.99 | |
| $7K | 34 | 59% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.8K | 326 | 68% | $2.99 | |
| $19.8K | 58 | 79% | $9.99 | |
| $19.8K | 62 | 85% | $19.99 | |
| $19.8K | 106 | 91% | $6.99 | |
| $19.8K | 277 | 62% | $4.99 | |
| $19.8K | 621 | 53% | $1.99 |