
Discover a Knight's life after laying 『Down The Sword』-------- Experience the rich 'daily leisure' content after the battle.
Modeled estimate, not a reported figure. How we estimate →
About

Strongly recommended:
This is an open world indie adventure game with fate as its starting point >>>>>>
"Coins" and "Wishpalm" are two important game features that influence the game progression.

Various "coins" as extremely rare dropped items, have special effects including, but not limited to:
random teleport / rewards / storage function / rebirth and dozens of other effects.
"Wishpalm" is the manifestation of wish rules in the world, including 100+ various wish effects, where you can gain extra rewards through your choices.











The game includes: 900+ combat items
50+ potion items
200+ spell/book items
140+ food items
120+ raw material items
500+ high-value items with commercial value
200+ uncategorized items
A total of not less than 2000+ items of various types
Players have 150+ usable skills
Enemies have 40+ different racial traits
There are 100+ different types of enemies in the game
200+ achievable honor events (achievements) (may continue to be updated after the game is released)
There are 7 types of terrain in the wilderness
Dozens of randomly occurring mission events
One non-mandatory main quest
Players can freely choose whether to increase their rank, and the number of weapons they can equip
There are 20+ non-combat gameplay modes that can be deeply explored
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is very special. The graphics are weird but unique. (The girls are very cute.) There are so many things to do in this game. It's still not in its best form, but for now, I love it as it is. It would be great if the developers had plans to add more activities. As a stock trader, I think this game is a great way to teach someone about money, especially if they are unfamiliar with it and want to learn. As a game developer, I find the developers to be skilled in system design, particularly in creating minigames and sub-systems. I believe what they need now is a bit of marketing and to make the game more accessible to new players. I understand that the UI is frustrating with so much information. It's hard to read everything, but I like it. It reminds me of online games from the 2000s.
没做完的游戏,跑路的作者,连分解材料去哪里分解都没做,纯SB ,做24格大包需要植物纤维,说明是要分解野花,有病啊??我收集了野花,去哪里分解,差评,0分,吖屎了你
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不推荐,而且定价89HK$,怎么敢的
20级新手试练,1500血量,打第一关血条跟过山车一样,屯的药全部喝完都顶不住,试练失败还是永久死亡
The cultivation type thing game. Never was a fan of such genre, yet I find it straightforward when it comes to progression. Guide quest line lets you pick up the game quite well. The very first package you get in the inventory is the one that has a coin in it, open it. I dropped mine long time ago before knowing that D: Also, for the well quest click on the pouch near your currency in the inventory to take out currency and then use physical soulstones on the well
修一下bug吧 使用回城以后无法进入某些建筑,比如盟主 盟主里面的比武出错,卡住了不战斗,里面是4个25200血的角色 保存不了游戏了,提示保存数据正在处理请稍后再试 强烈提议:NPC穿墙删除,对话中的NPC还到处跑,删除城里面所有栅栏的碰撞体积,老是被卡住恶心死了
样样都有样样都是30分这样 连预告片里面的小游戏也不好玩
玩进去以后想当的上头
1,游戏封面的银行找不到。 2,游戏任务完成后的提交人找不到。 3,等我找到了再改回好评。
比武大赛就是一坨
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.4K | 196 | 77% | $6.99 | |
| $20K | 90 | 40% | $7.99 | |
| $4.1K | 16 | 31% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $92.4K | 177 | 58% | $17.99 | |
| $92.5K | 334 | 94% | $9.99 | |
| $92.5K | 557 | 70% | $6.99 | |
| $92.5K | 378 | 87% | $7.99 | |
| $92.4K | 168 | 77% | $9.99 | |
| $92.6K | 781 | 73% | $4.99 |