
"Please make me human." A visual novel about a robot longing to become "human" in a world torn apart by rampaging AI. An unforgettable summer unfolds between a boy who has nowhere to call home and a humanoid girl who dreams of marriage...
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No United States chart position — it charts only in the markets below.
Same day: best JP #40, worst CN #97 · 2 markets collected
About
"COCORO" is a visual novel planned and penned by Asta Konno, with characters designed by Akio Watanabe.
In a world already torn apart by rampaging AI, an unforgettable summer is about to begin for a boy who has lost his home and a humanoid girl who dreams of marriage...
An all-new masterpiece written by Asta Konno (ATRI -My Dear Moments-).
A plot centered around one heroine, focusing on how the protagonist's relationship with her develops.
Illustrations by Akio Watanabe of Monogatari and Grisaia fame.
An ending theme sung by Cocoro's voice actor Hina Youmiya, with Yoshikazu Kuwashima from the Grisaia series writing its lyrics.
BGM tracks by industry veteran Fuminori Matsumoto (Wonderful Everyday -Diskontinuierliches Dasein-)
1920x1080 resolution support.
Planning / Story: Asta Konno
Character Design: Akio Watanabe
SD Artwork: nanaca mai
Backgrounds: y.ish
Music: Fuminori Matsumoto
Cocoro (VA: Hina Youmiya)
Ryuzaki Kazane (VA: Hikaru Tono)
Amai Daichi: (VA: Yasuaki Takumi)
Amai Kosame (VA: Riona Imaizumi)
Kizuki Kirika (VA: Maaya Uchida)
Murakumo Kotaro (VA: Shuta Morishima)
"Please make me human."
A sudden and unexplained global insurgence of AI has left the former utopian city of Tsukumo in ruins.
Having lived there during his childhood, Hinata often hid at a botanical garden as his safe haven. There, he met a girl who helped him overcome his trauma, and he fell in love with her. On the day he left, he proposed to her.
Upon returning to Tsukumo over summer break, Hinata hears rumors of a ghost in the now-abandoned botanical garden who is looking after the flowers. He goes to investigate and meets a humanoid girl who hopes to one day become human.
"I may not look like much, but I actually have a fiancé. He promised to come here when those flowers bloom."
Even as Hinata stands before her, she does not realize who he is.
Thus, an unforgettable summer unfolds between a boy who has nowhere to call home and a humanoid girl who dreams of marriage...
Genres
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Engagement
Reviews
Themes across 150 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
良かった世界観好きよそれを支える音楽が結構いいなって思いました。テンポ感もいい感じ
看到是羊當女主角就來支持一下了 女主的人設跟羊感覺很搭配
[b] 我相信,即使下一个季节到来,在未来等待着我们的也只是幸福。 [/b] 可那是多少个季节呢?经历了ginka的蜿蜒曲折,又看过了kanade的直白稳健,如今还是回到了人工智能。关于选择,曾经有过一种浪漫的说法,出自弗罗斯特的诗歌《未选择的路》:[i] 一片树林里分出两条路,而我选了人迹更少的一条,因此走出了这迥异的旅途。 [/i]可我仍觉得这话太现实,于是想要相信另一种更浪漫的说法:这世上只有一条路,前往你身边的路。作为系列的起始点,atri承载了太多它无法承受的期待。来自前翼社的,来自玩家的。等来了弯弯绕绕、等来了平铺直叙,在我看来,那是一次尝试,与一次保守。到底紺野是位怎样的写手,这话不该我说。一旦下了定义,脑子里擅自将这活生生的人变成印象,再想要跳出来就很难了。不过事实是不怕说出口的,无论如何它就在那里,所以我会说:他写出的atri曾带给过我惊喜与感动,他笔下的星空于我而言是别样的情怀。于是我也就能不抱期待地等,同时心底里又始终留有别扭的相信。 “期待”,多有未来的词!却也使人恐惧。我总向他物投以期待,可当这期待来到自己身上,我感到害怕。时常令我惊讶的一件事情是,许多人能够心安理得地接受自己存在在这里的事实。即使自己的思想与很多人不一样,看到普遍美丽的事物后不觉得美,无法做出和旁人一致的感性,却能保持坦然自若,甚至反咬一口。因为我们生来被教育为人,现实和精神都向我们展示,自己是一个完完全全的人。网络文化发展至今,“人类”一词或许已经带上了某种诙谐的意义。“我的初恋,并非人类”、“我没能成为人类”……每次在游戏里看到类似的话,我就忍不住笑出来。可为什么我们会在类人tv里管一个明显是人类的人说“这家伙已经不是人类了”呢?“人类”一词或许已经是一种象征正常、秩序的符号。如果一切超脱正常的都是“非人”,那么游离于正常边缘的亚文化显然就成了异类。我曾看到过两本异世界题材的轻小说谈论主角对世界的疏离感,那是一种近似于“亚人”的异世界人的悲哀。[i] 「……我一直很害怕。害怕这个世界——索亚拉的世界,会不会被我搞砸。害怕索亚拉所爱的美丽事物、索亚拉所慈爱的王国、索亚拉的笑容,全都会被我搞砸。」「因为,你不是这个世界的人?」「因为,我不是这个世界的人。」 [/i]所谓“哥德尔不完备定理”:数学无法证明数学本身的正确性,如果跨界使用在人身上,也正巧合适。我在这里是正确还是错误?我是人类还是异类?我不敢承受他人的期待,我害怕自己在看到“夏之白雪”的那刻,不知道它为何美,甚至根本不觉得它美。但只要我能说它美,我在他人眼里就至少算不上错、算不上是异类。传统系人工智能题材的议题,大概就在这里。我们是在谈论人工智能,可也不止是人工智能。在这之中,有着对人来说更根本、更长久的话题,异类的认同、主客体问题、人与人之间的互相理解。一切以人为起始的活动,终究还是要回到人身上。所谓“原始的”,从来不是指什么古老或者神秘的某种东西,那一定是时刻伴随着我们、只要想起就能察觉到的事物。从这点上来说,本作无疑比atri更接近学院派的人工智能。甚至可以说,本作就是学院派人工智能的教科书级呈现。 有时我觉得自己是“狗仗人势”,凭着在身体上作为不折不扣的人类的事实,去随性抒发异类的思想。这自由到有些危险的感情,到底是让我变得更像人了,还是更不像人了,我说不清。反正就算别人不认同我的想法,最多也只是觉得我是疯子。人类的身份真方便。不知道是什么时候开始,我变得无话不说了。要是不顺应自己的感情将所有想说的说出来,我觉得自己可能真的会疯掉,因为我没有将那些感情变成现实的能力与理性。在游戏中有一段backlog,是女主说:“我想早点去死”。我将这话截了图发进小团体群聊,开玩笑地说:“姐妹你变得好像人”。现在想起,或许我心里并不觉得这是玩笑。因为女主说的这句话真的很像人。到底人类是指什么,象征地说是正常和秩序,直白地说是能够互相理解,而具体地说——我想应该是九成的信口开河与一成的安分守己。那九成是女主发生的“错误”,来使自己本身变成人;那一成是母亲的戒指与夏之白雪,来使自己在他人眼里变成人。当我们抛弃人类本位思想,以女主作为主体,男主就是异类。所谓“爱是看得见而且摸得着的”,不过是身为异类的彼此在用现实的方式,让他者看到自己心里早就能确凿的感情。女主是如此,男主是如此,人工智能是如此,主体与客体是如此,古往今来所有交流和理解都是如此。 能在2026年的今天看到如此“王道”的人工智能作品,心里不免觉得神奇。我无从得知,紺野是经过了怎样的思想转变,才在atri发行的6年后写出这部作品。这算是禅宗的三重境界吗?或许追寻ginka的轨迹,能从中寻得一丝印痕。不管怎样,cocoro是一部比起曲折更注重轻松的作品,不在手法上强行杂乱,不在故事上强行宏大,只是执着于感情与恋爱。那在有着紺野式情怀的星空场景中写下的幸福宣言,他确实做得不假。人工智能题材的完全he,在这种有一定剧情占比的游戏里该说是算作稀有的吧。虽然我对正篇结尾女主需要“以死证道”的情节感到可悲与不适,但最终的幸福,仍然还是到达了。我想人大概也是要经过这种转变的:最初喜欢幸福与美好,因为正确;后来喜欢残酷与悲剧,因为精彩;最后还是喜欢幸福与美好,因为心里渴望这样。要因为本作的传统与直白而贬低它吗?我想是没道理的。玩完一部作品,到底是好是坏,心里已经有了答案。话语和文字是唯一能向他人表达自我的途径,若是这种时候都要用无聊的理性去隐匿自己的灵魂,所有的一切不都只能被桎梏在这渺小的躯壳里了吗?那该有多可怜。这部在事实上打动过我的作品,若是以结果和背景来看,或许也称得上“世界系”,毕竟紺野所描绘的世界仅止于此。就用最近我很喜欢的一部轻小说原文作结尾吧,那令我向往和感动的美丽和幸福,使我打心底对这世界怀抱期待—— [i] “眼泪干了之后,我们必须出门。我们有义务找出被卷入这场恋爱的人们,告诉他们事情的始末。” [/i]
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Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 151 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
你🐏人机小动静也算符合人设了,剧情✋我也不指望你回到灰果巅峰期了,安安稳稳平平庸庸下去吧,我一点不心疼😢
助力心小姐找回属于自己的真心!但是剧情文案写到心流泪描述写的是“眼睛流出了清洁液”的部分真的没忍住笑了。讲述主人公小时候被人工智能鬼迷心窍长大后继续被鬼迷心窍终成眷属的故事XD 羊的配音也是有好好设计的,从演绎机器人一个个跳字出来的说话方式,到逐渐变得有人味儿的说话方式,并不是强行过渡,而是潜移默化的过程。到最后独白已经完全是人一样包含情绪的说话了。可惜游戏剧情立绘人设都挺白开水的www而且我个人真的不大喜欢太幼态的白毛双马尾少女就是了.... ps.有些纯为差评看笑话玩栏梗的真别太闹麻了
A very solid, touching story we all know and love, and expected from Frontwing. The premise this time is another boy meets girl (in this case, a humanoid robot girl). If that sounds familiar, it's because one of Frontwing's earlier work was just like that (Atri). And similar to Atri, Cocoro also takes place in a somewhat post apocalyptic world so to speak, and because this is by Frontwing, fans will naturally compare the two often. I do believe if you enjoyed Atri a lot, you will enjoy Cocoro a lot. I found the story to be simple, yet very effective. While it was rather standard, and pretty predictable too for the most part, I do not believe this to be a bad thing. Cliche can be good if well executed, and in my opinion, I think Cocoro did a good job in that department. Out of every heroine from Frontwing so far, I conclude that Cocoro herself is one of the best, strongly developed character written from them, which is ironic considering she's a robot. But in Cocoro's case, I think the VN did an amazing job in establishing a reason for Cocoro to "develop a personality" and grow as a person. Without going into technical details, I think Cocoro's development and how this was setup to be pretty well done, unlike some of the other fictions with robot characters, as I think one of the hardest part of being a writer of these type of robotic science fiction is how to develop a personality or character for a robot without sounding too far-fetched. The story of Cocoro the VN is nice. While I feel the beginning was a tad slow, it gradually picks up until the climax when I simply got hooked to the story. Cocoro is shorter than Atri and Ginka, while about the same length as Kanade, and despite the short length, I think Cocoro did a good job with its pacing and tying up loose ends neatly, different from Kanade where I felt that some parts of the VN felt rushed or underdeveloped. It seems this short length will be the norm for this type of work from Frontwing going forward, but considering the quality of Cocoro, I welcome it and cannot wait for their next work. So in conclusion, Cocoro is a very solid VN, with strong character development and nice world building. If you loved Frontwing's former work Atri, or even Ginka and Kanade, then Cocoro will not disappoint you.
すばらしいゲーム!感動した 花とロボットと心というテーマがとても綺麗です
「ロボットに心が宿る」というSFではお馴染みのテーマを、王道のボーイミーツガールとして丁寧に描いた作品。 同じくロボットSFを題材とし、スタッフの多くも共通している『ATRI -My Dear Moments-』と比較すると、本作は「ロボットに心が芽生えていく過程」をより具体的かつ段階的に描いているのが印象的でした。 特に良かったのが、ココロが人間との日常を通して少しずつ変化していく描写。 最初はヒトとズレた価値観を持っていた彼女が、ひなたや九十九市の住民たちとの交流を重ねることで、少しずつヒトの感情を理解していく。 その積み重ねが終盤のクライマックスへと綺麗につながっており、これまでの出来事が一本の線になっていく感覚がありました。 また、人間にとっては当たり前ともいえる「壊れた物を捨てる」という行為を、ココロが自らの意見で指摘してくる場面も印象に残る。 そんな何気ないシーンから「ヒトとヒューマノイドの視点の違い」を考えさせられたんですよね。ここも本作の大きな魅力だと思います。 個人的には、ココロの可愛らしさと、終盤で描かれる「心」の答え。この2つだけでもプレイする価値は十分にあったと感じました。
hina…畫風一如既往的漂亮,劇情也很淒美,劇情有反轉,所以不會說太過無聊這些的,人設好,就算是配角也有他的行動邏輯,說真的,這個是我第二個玩的機械人game(第一是星之夢,所以我也算是機械人愛好者了,劇情帶出的哲學思想讓我感到獲益良多,我認為全年齡的Gal最重要就是劇情…這個遊戲是完全的做到… (還有羊宮妃那配音其實配得很好,我已經把鈴聲換成cocoro叫狗的聲音了( ◜‿◝ )♡
听到有趣的小动静配音已经值回票价了口牙 妃那...
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