
Coconut Simulator 2 is a game in which you can become a coconut.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 18 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Coconut Simulator 2 is a game in which you can become a coconut.
This game will give you a meditative gameplay. You can stand and contemplate the beauty of the beach around you living your life as a coconut. You can also perform actions that coconuts usually perform (stand in the same place).
5 playable characters
Dynamic change of day and night
Ambient sounds
Music
New visual effects
New map
You're a coconut
You're on the beach
There are other coconuts around you
And not only coconuts
2 game mods: arcade and realistic
Realistic graphics
Simple control
Genres
Engagement
Reviews
Themes across 181 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If the first Coconut Simulator was a meditation on existence, Coconut Simulator 2 transforms that meditation into an ascetic pilgrimage. One thousand hours. At first, the number appears absurd. It is merely a statistic displayed by a digital platform, an arbitrary milestone with no objective value. Yet somewhere around the first hundred hours, it ceases to be a number and becomes a burden. By the five hundredth hour, it becomes a companion. By the thousandth, it has become a part of your identity. Many people imagine that the greatest challenge lies in enduring boredom. They are mistaken. Boredom is only the first gate. The real challenge begins when the game slowly dissolves the distinction between itself and your everyday life. You begin calculating electricity costs, realizing that every additional hour spent in silent contemplation is reflected on your monthly utility bill. The humming of your computer becomes as familiar as your own heartbeat. Your room changes with the seasons while the coconut remains where it has always been, indifferent to weather, politics, ambition, and the passage of civilizations. The irony is almost unbearable: I sacrificed real resources to preserve the uninterrupted existence of a virtual coconut. At first this realization seemed ridiculous. Later, it became terrifying. And finally, it became strangely liberating. Modern society constantly teaches us that value must be measurable. Productivity, career advancement, financial growth, social recognition—every hour should produce something tangible. Coconut Simulator 2 asks an uncomfortable question: What if an hour does not need to justify itself? During these thousand hours, I experienced something I had not expected from any video game. I began questioning not the purpose of the game, but the purpose of my own routines. How many activities that I once considered meaningful were merely habits performed because everyone else expected them? How many ambitions truly belonged to me, and how many had been inherited from a culture obsessed with perpetual achievement? The coconut never answered these questions. Its silence was more eloquent than any dialogue. There were moments when I considered giving up. After all, nothing would have happened. No one truly cared whether the counter stopped at 417 hours or reached 1,000. The universe would remain exactly as indifferent. Yet perhaps that indifference was precisely the point. Meaning has never been something the world hands to us. Meaning is something we insist upon despite the world's silence. This realization extended far beyond the game itself. Relationships, work, personal goals, failures, successes—all of them suddenly appeared less absolute than I had imagined. I had spent years believing that life's significance depended on constant motion. Coconut Simulator 2 suggested the opposite: perhaps motion is only another way of avoiding stillness. Stillness can be frightening. When external stimulation disappears, there is nowhere left to hide from your own thoughts. Over these thousand hours I revisited memories I had long buried. I reconsidered old friendships, abandoned dreams, mistakes I continued to replay years after they had lost all practical relevance. I questioned my ideals, my values, and even the assumptions upon which I had quietly built my understanding of success. Somewhere between the countless sunrises and sunsets, I realized that many of my convictions had never actually been mine. They had simply accumulated over time like shells scattered along the shore. One by one, they were washed away. People often ask whether reaching one thousand hours was worth it. Financially? Certainly not. The electricity bills alone became a recurring reminder that philosophical reflection has surprisingly practical consequences. Emotionally? That answer is considerably more complicated. I cannot honestly recommend this experience to everyone. Some games entertain, some educate, some inspire. Coconut Simulator 2 does something far less comfortable. It waits. It waits while you become impatient. It waits while you search for hidden mechanics. It waits while you invent meanings. It waits while those meanings collapse. And eventually, if you stay long enough, it waits while you stop demanding answers altogether. There is something profoundly humbling about dedicating one thousand hours to an activity that the outside world would dismiss as pointless. The achievement itself carries no prestige. No employer will admire it. No academic institution will recognize it. It contributes nothing measurable to society. Yet perhaps that is exactly why it matters. It is one of the few experiences entirely divorced from external validation. By the end, I no longer felt that I had conquered the challenge. The challenge had quietly dismantled me instead. Not through suffering, nor through difficulty in the conventional sense, but through relentless repetition that slowly eroded every expectation I had brought into it. What remained was neither triumph nor disappointment. Only acceptance. Coconut Simulator 2 is not about reaching one thousand hours. It is about discovering that the thousand hours were never the obstacle. You were.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Portugal, Russian, Japanese, Spanish - Latin America, Portuguese - Brazil
Hours played at review time, across 181 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
『Coconut Simulator』と『Coconut Simulator 2』が安くなっていたので両方買いました。 私の身体は1つしかないんですけど、ゲームを同時に起動してWココナッツになっていました。 [h3]全実績解除までかかる時間[/h3] [b]Coconut Simulator[/b]:[b]100時間[/b] [b]Coconut Simulator 2[/b]:[b]1000時間[/b] 馬鹿で草。定価は同じ120円で、900時間増量ってか!? 1000時間もココナッツでいたら、本当に精神がココナッツになっちゃいますよ。
прекрасная игра очень интересная и залепательная. Похвастался маме что купил симулятор кокоса 2 она пошла собирать мои вещи и выставила меня из дома
Absolute cinema of a game. It's so good, my electric bills doubled even with "Realistic" mode. Hoping for Coconut Simulator 3 before GTA VI releases.
ЭТО ЛУЧШАЯ ИГРА!!!!!!!!! эта игра помогла мне справится с депрессией за 50 часов игры кокос стал не просто игрой, а моим лучшим, слушающим другом 10/10 кокосов!!!
Посоветую ли я вам эту игру??.... конечно нет вы дебилы что-ли
Прикольная игра, жалко, что всего на 2 часика
Minha sanidade foi pro espaço olhando pra essa tela por mil horas
This game changed my LIFE, Not only did it teach me the way of coconut but it also taught me the way of what it feels like to BE a coconut. Best game ive ever played Hands DOWN. best 1 dollar ever spent In my life buy this game NOW
Эта игра слишком хороша чтобы быть просто игрой, это искусство в которое художник вложил душу и старания. И это прикольно, потому что ты просто кокос, перед тобой просто море, ты на просто пляже, ты просто волосатый орех. Теперь я хочу быть всегда кокосом
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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