
Close Combat: The Bloody First is the latest release in the critically-acclaimed Close Combat series, and the first using the new 3D Archon engine. With this Close Combat: The Bloody First combines classic Close Combat tactical gameplay with battles fought across a wide variety of diverse 3D landscapes including craggy ridgelines, narrow...
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Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, French, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It took some considerable time to adjust to but it has really grown on me. The 3D battle map is great and adds a new dimension which has never been a factor previously. My favorite part in this new addition to the Close Combat series though has been the unit history. Keeping track of your division from day 1 is very satisfying and has been missed thus far. Keep going with this, make a sequel and double down on what you have started here and I think fans will come around.
great tactic war game.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love the close combat series. It is long past time that we moved on from the old engine. While TBF isn't perfect, it is a foundation that I think will serve the series well going forward. I wish there was more ability to customize your units and apply captured equipment on an ad hoc basis though. Hope to see more Close Combat in the future.
He jugado muchisimas horas a los CC. Este trae un soplo de aire fresco con el 3D la verdad, por eso lo compre y por que por 8 pavos pues me mereceia la pena probarlo, pero son juegos que por alguna razon se permiten repetir una y otra y otra vez lo mismo, no innovan en nada, o casi, en este caso nos trae unos mapas 3D que le dan una nueva visualización al campo de batalla y las unidades, pero el resto de opciones sigue igual, la forma de dar ordenes y la de mover los soldados, de atacar, la IA basicamente sigue la estela de los anteriores, un poco arcaica en algunos sentidos a estas alturas, básicamente es la misma jugabilidad de los 90. Si lo encuentras de oferta por 8€ te merecera la pena, si no casi te diria que tienes que ser un "fanboy".
close combat in 3D, recommended
I have been long time fan of this franchise, it just has not kept up graphically and units lack any real basic intelligence or understanding of tactics. I had hoped to see a transtion to a WARNO style of game play or Steel divison. Will dust this one off like its predecessors if I am felling nostaligc.
Good game.
Close Combat: The Bloody First got a lot of negative feedback, but i think it modernises the Close Combat experience, without losing the soul. It’s still the same small‑unit tactical wargame, but now with a 3D engine, that gives the battlefield depth and makes line of sight and cover easier to understand, IMO. Squads behave like real men under fire: they panic, they hesitate, they rally, and they surprise you with moments of grit. Cover and positioning matter more than ever; a well‑placed MG can dominate an entire map. Morale feels genuinely impactful, with units breaking or holding in ways that create real drama. This game has been on sale, for next to nothing, on a few occasions. I would certainly consider buying it when this happens again.
Good color game
Muinto bom!
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Where this game's players are, estimated from review languages.
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