
Clone Drone in the Danger Zone is a robot voxel slice-em-up where any part of your body can be sliced off. With your mind downloaded into a robot gladiator, you must survive the sinister trials of the arena.
Most likely between $8.2M and $23.3M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 96% | approximately $13.7M |
| PlayStation | $19.99 | 89% | — |
| Xbox | $19.99 | 82% | — |
| Nintendo | $4.99 | — | — |
| Epic | $19.99 |
Reviews
Themes across 1270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| 94% |
| — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
更新进不去
卡死了,啥破游戏
A short game with a fun story that works as a great tutorial for the endless mode that you're probably gonna spend most of your hours on.
где вода
豪玩儿😁
# Clone Drone in the Danger Zone – "The Game That Slowly Erased My Sanity" I thought I was downloading a fun robot sword-fighting game. Instead, I opened a brightly lit machine designed to grind away every ounce of confidence I had. The first few victories fooled me. Then the game changed. Every enemy suddenly became a precision-engineered executioner. Every tiny mistake was met with immediate dismemberment. One missed swing? There goes an arm. One bad dodge? Half your body is scattered across the arena while your opponent casually waits for what's left of you to realize you're already dead. The cheerful announcer doesn't help. He enthusiastically narrates your repeated failures with the emotional warmth of someone reading the weather. After hearing "Human eliminated!" for the hundredth time, it stops sounding like a game and starts feeling like a personal diagnosis. What disturbed me most wasn't losing—it was adapting. Eventually I stopped reacting to seeing my robot carved into pieces. I expected it. I accepted it. I'd watch my own legs fly across the map and think, "At least I lasted longer this time." That's when I realized the game had broken me. The endless arenas blur together into an assembly line of defeat. Every restart feels identical, like some cruel experiment testing how many times a person will willingly walk back into the same spinning blade. By the end, I wasn't playing for fun anymore. I was playing because I couldn't leave without proving I could win. The game knew that. It always stayed just difficult enough to keep hope alive while crushing it moments later. If you're looking for entertainment, look elsewhere. If you're looking for an experience that leaves you staring silently at your monitor wondering why you voluntarily spent hours being sliced into robotic confetti, then congratulations—you've found it. 0/10. I didn't uninstall the game because I hated it. I uninstalled it because I started hearing the announcer's voice in my head every time I made a mistake.
Кайфы
ebanaya zalupa igra govno
挑战疯狂金属是场漫长的淬炼 钢铁的机体里是钢铁般的意志
This game makes me very happy. Whenever I get off something else or come home angry, I put on my music and get to slicing. Robots, murder, snarky commentary. Whats not to love.