
Clock Rogue is an Action Roguelike game which you attack with your stopwatch timing. Build your own time clock and protect the hedgehog from viruses attack!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In this game, the attacks are set to an specific time in the clock.
In order to activate the move, you have to count without the time displayed and aim for the attack you want to activate.

The game unfolds within the body of a hedgehog.
As a member of the "Hari Cells" , you engage in battle against viruses.
Attack the viruses and save the hedgehog!

When you defeat an enemy, you can choose from three attacks. Strategically select and integrate these attacks, and construct your unique clock!
Guidelines for Streaming Gameplay Videos
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Monetization and similar activities are also entirely up to you.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.24−35% | 113reviews | 99% | — | $11.4K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Has a lot of the same appeal as a game like Dicey Dungeon, but switches the RNG out for timing actions. Despite thus being entirely deterministic in its outcomes, you still get that same rush when you get your move exactly right. That, or a spiraling panic as you realize just how bad you are at counting seconds. Definitely a game that is more fun to play than to watch.
I'm a gamedev myself, and that's the only review you need [h1]Short description[/h1][hr][/hr] Roguelike about time. You have a clock which you fill with symbols. Each symbol has a different effect (damage, heal, etc) On every turn you start the clock (real time timer). Tricky part that you don't see time. When you click again, the hand moves around the clock by the elapsed time and performs the action under it. So if you have a good sense of time, you can easily win. It's all about a sense of time [h1]Worth highlighting / What is unique[/h1][hr][/hr] * The idea itself is very unique [h1] Overall rating 5/10[/h1][hr][/hr] Very simple and short. Not many attacks or ways to play. Not even artifacts or any type of modifiers And I didn't like it. I stress a lot when playing :D It's a very niche game that some people will definitely like. Especially people who want to improve their sense of time If it sounded interesting to you - try it! [h1]Extra[/h1][hr][/hr] Follow my curator page, [url=https://store.steampowered.com/curator/45084582-Dev-inspiration/] Dev inspiration[/url] for more reviews from a developer's perspective.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
手軽にできて面白い 全実績解除するくらいハマった
さすがに神ゲー
挺好玩的,就是有没有简单难度啊(
友達のプレゼントにおすすめ。 どうすれば勝てるのかハッキリして、失敗成功が分かりやすくとても良い。
キャラクターによってもプレイ体験が変わるので長く遊べる
じかん、うまくかぞえられて、うれしい!! ずっとやりたいから えんどれすもーど ほしいな
[h1]コンセプトが明快で斬新![/h1] ほかのローグライク作品よりも自分のプレイスキルが直に要求されている感覚があり、なんとも上手くできない時となぜか上手くいっている時が混在します。 コンセプトやビジュアルはかなりポップでカジュアルですがゲーム自体の難易度は低くない。(どちらかというと難易度は高い?) とてもいいゲームです。 さらに、BGMがかっこいい!
面白いです!StS的な駆け引きとストップウォッチ当て部分が妙にマッチしています。 ただ異常に集中するので1ゲームで妙に疲れてしまいますw 思ったタイムに針が止まると嬉しい&戦略もうまくいって二重に嬉しい! キャラクターも可愛いです。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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