
Game and software creation has never been easier or quicker than with Clickteam Fusion 2.5! Discover the tool used by so many multimedia professionals, game creators, and creative people from all walks of life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Generates HTML5 on the fly and runs automatically in your browser
Use hardware acceleration & shaders on powerful Windows machines
Build directly from CF2.5 to any of your Android devices and build APKs
Build games for all iOS touch devices including iPad, iPhone and iPod
Build Games for Xbox and Windows 8 Mobile
Produce quality Flash content in record timeUpdates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Уря, фанфи и сонике экзе делать
this is so hawt
I am aware that this is a game creating platform, but what if you use it as a game? Answer: it's impossible. I shredded my old PC to the best of my ability and got this PC to try again/give it a second chance. Wait a few days guys for my second review (I'm shredding this PC next)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 18.8K | 76% | $9.99 | |
| $4.6M | 9.6K | 88% | $24.99 | |
| $4.6M | 16.7K | 92% | $14.99 | |
| $4.6M | 7.7K | 88% | $24.99 | |
| $4.6M | 5.5K | 94% | $25.99 | |
| $4.6M | 13.9K | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $220K | 834 | 56% | $14.99 | |
| $4.7K | 12 | 0% | $24.99 | |
| — | 2.3K | 81% | — | |
| — | 655 | 83% | — | |
| $1.2M | 2K | 93% | $24.99 | |
| $830.6K | 2.1K | 72% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В целом не так уж и плохо, подойдёт для инди олдскул игр. Но очень мало возможностей, движок офигеть как давно не обновлялся, нет почти нихрена. Стоит дохрена, хотя тот-же, например, годот, который в 1000000 раз лучше, полностью бесплатный с открытым исходным кодом. Не стоит своих денег от слова СОВСЕМ! UPD: Я недавно снова тестил движок и понял... ЭТО ПРОСТО ПОЛНОЕ ГOВНИЩЕ! НЕ ПОКУПАЙТЕ ЭТО НИКОГДА! ЭТО НЕ СТОИТ НИ КАПЛИ СВОИ ДЕНЕГ!
w
I use this a bit and am working on a game with it so im gonna write pros and cons so far: pros: for a 2d engine it is good compared to others ive tried it is extremely easy to learn generally you can make whatever you want to if its 2d you just have to generally know how to code that type of game which isnt that hard its just if _ key pressed or one thing overlaps another and then select whatever you need to happen. Cons: expensive dlcs are so expensive i cant even consider buying them no 3d capabilities at all, even less than free kids engines like scratch Only really supports pixel art More of a me personally thing but it looks a bit worse than other engines. I recommend it but if you want a cheaper option, want a 3d engine, or don't want to do pixel art i would recommend something else.
Имеет много функций но при этом прост, я делал игры на разных конструкторах игр, но они не сравняться с этим
muy buena herramienta para crear juegos en 2d sin hacer falta de programar.Pero su precio es muy elevado pero vale la pena
Para empezar a programar es good
хороший движок для создания 2D игр, советую!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.