
Click your way through hordes of monsters, earn gold, and recruit quirky heroes with powerful skills. Progress even while you're idle, and watch the numbers climb into the absurd. It’s a never-ending journey of clicks, crits, and colossal damage.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Ever wondered what one quadrillion damage per second feels like? No? Well, you’re about to find out anyway. Welcome to Clicker Heroes, the OG idle game that will turn you from a casual clicker into a number-obsessed maniac.
This isn't just your finger versus infinity. It’s a clicker extravaganza where numbers go up, monsters explode into gold, and your mouse begs for mercy. Prepare your meaty appendages, it’s clicking time!

Hire 35 unforgettable heroes to do the heavy lifting while you sit back and watch the gold pour in. From Athena to King Midas, legendary figures join your cause and bring unique powers that crank your damage through the roof. Upgrade them and unlock abilities so strong they make your MMO characters look like kindergarteners.

Click to crush endless waves of monsters and watch them explode into piles of gold. Each new zone brings tougher enemies and bosses that put your damage to the test. Smash through them, claim their treasure, and keep climbing ever higher... until even the Ancients stir in their idle slumber.

Your heroes never quit, even when you do, so gold piles up while you sleep, eat, or pretend to be productive. Then comes Ascension, the big reset that trades all your progress for shiny Hero Souls and permanent power. The first time feels like a prank, but soon you'll come back stronger, crushing bosses that once made you cry, and treating trillions of DPS like spare change.

Recruit and upgrade more than 35 heroes, each with their own powers.
Keep the adventure going even while you are away, as your heroes fight nonstop and bring back mountains of gold while you're AFK.
Ascend to reset your run, earn Hero Souls, and return stronger every time.
Push through endless zones filled with tougher monsters and bigger rewards.
Play for free and enjoy the full game without spending a cent.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 62.2Kreviews | 90% | — | $0 |
| $9.99 | 21.1Kratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 258 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
playing this on my 24/7 mini server
Clicker Heroes is the first Idler-Clicker game to really grab my interest. Initially the game is easy to understand. You hire heroes to beat monsters, and there is a boss at the end of each level (or Zone). It comes down to the feeling of making progress The more I played the game the more I realized how complex it is. The nice thing is that the layers of complexity are hidden until you get to point where you need to use them. A little warning , at a certain point you really need to read the guides - there are some good ones on Steam, just make sure you read one that is up to date, Kibble42's Clicker Heroes Guides is quite good. There have been major changes in the last few updates. Unfortunately the Clicker Heroes Fandom wiki is hopelessly out of date, and totally wrong in some cases. This becomes a problem when you try to get some help from an AI (like Google AI search) that uses this fandom as a source. With a game that has been out for so long, and had major updates, some sources are going to be out of date. The wiki on Reddit is pretty good, and has links to other sources. Once you get to the Transcension stage, you’ll need to use one of the online calculators, and maybe even do some reading. I quickly discovered that if you make a mistake with a Transcension, you are stuck with it until the next time you can Transcend, and the slowest part of the game is that first run after transcending (actually every first run after transcending has been slow) and this is where out of date information can guide you to a “shortcut” that is a waste of Rubies. The main thing I like about Clicker Heroes is that there is no real push to spend actual money in the game. Also, apparently you can finish the game without spending any money. (I'm not sure if I'm going to get that far , especially since I'm only in the "early game" apparently)
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $896 | 8 | 38% | $5.99 | |
| $3.8K | 32 | 88% | $2.99 | |
| $446 | 22 | 50% | $0.99 | |
| $144 | 1 | 100% | $3.99 | |
| $0 | 31 | 81% | Free | |
| $0 | 0 | 87% | Free |
Genres
Stats
Languages: English*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Turkish*, French*, Arabic*, Japanese*, Korean* +14 more
| Free |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 258 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its peak i promise
massa
🖱️ Обзор Clicker Heroes Clicker Heroes — это культовая бесплатная игра в жанре кликер (idle-RPG), разработанная студией Playsaurus и вышедшая в Steam в мае 2015 года. Проект стал одним из главных пионеров и популяризаторов жанра «симуляторов кликов» на ПК. Главные особенности: Игровой процесс: Геймплей построен на простейшей механике: вы кликаете по монстрам, чтобы наносить им урон, зарабатываете золото, нанимаете и прокачиваете уникальных героев, которые автоматически наносят урон за вас. Цифры урона и золота начинают расти в геометрической прогрессии, достигая астрономических масштабов. Система «Восхождения» (Ascension): Ключевая механика ролевого прогресса. Достигнув определенного момента, вы можете «возродиться», сбросив текущий прогресс ради душ героев (Hero Souls), которые дают мощные постоянные бонусы и открывают древних божеств (Ancients) с уникальными пассивными баффами. Idle-составляющая: Игра отлично подходит для фонового режима — герои продолжают фармить золото и сражаться с врагами, даже когда вы закрыли игру или отошли от компьютера. Отзывы игроков (в среднем «Очень положительные»): Плюсы: Невероятная «залипательность», затягивающий игровой процесс с бесконечной прогрессией и отличный тайм-киллер. Минусы: Игра требует много времени (или бесконечного фарма), а со временем может превратиться в чистую проверку математических формул и оптимизации сборок.
Pros: Fun for the first view stages where you feel like your actually unlocking new progression. Art is neat and silly. Cons: No real endgame content, just grinding for achievements that are just "repeat doing thing hundreds of times". Not much of an idle game, you have to constantly upgrade heroes or you cant progress at all, not even slowly. Mercenary system sucks and is tied to a lot of achievements. The game has neat art and its a bit fun and addicting for a while but there is just no real end game mechanics. After you get to transcending (second level of prestiging), the only real mechanic is just making numbers go up and the achievements show that because most of them are just grind fests of making number go up and up again. Also this game is not an idle game, while it technically keeps running, you will not be able to make progress unless actively baby the process of leveling up your heroes constantly and collecting the popup creatures to get meta currency which actually lets you get the auto-clickers to somewhat automate your game but that takes ages and they get more and more expensive every time you buy another.
Simple, Mindless fun.
Better, or at least more engaging than cookie clicker.
beast
Fly you fouls
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