
Click your way through hordes of monsters, earn gold, and recruit quirky heroes with powerful skills. Progress even while you're idle, and watch the numbers climb into the absurd. It’s a never-ending journey of clicks, crits, and colossal damage.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Ever wondered what one quadrillion damage per second feels like? No? Well, you’re about to find out anyway. Welcome to Clicker Heroes, the OG idle game that will turn you from a casual clicker into a number-obsessed maniac.
This isn't just your finger versus infinity. It’s a clicker extravaganza where numbers go up, monsters explode into gold, and your mouse begs for mercy. Prepare your meaty appendages, it’s clicking time!

Hire 35 unforgettable heroes to do the heavy lifting while you sit back and watch the gold pour in. From Athena to King Midas, legendary figures join your cause and bring unique powers that crank your damage through the roof. Upgrade them and unlock abilities so strong they make your MMO characters look like kindergarteners.

Click to crush endless waves of monsters and watch them explode into piles of gold. Each new zone brings tougher enemies and bosses that put your damage to the test. Smash through them, claim their treasure, and keep climbing ever higher... until even the Ancients stir in their idle slumber.

Your heroes never quit, even when you do, so gold piles up while you sleep, eat, or pretend to be productive. Then comes Ascension, the big reset that trades all your progress for shiny Hero Souls and permanent power. The first time feels like a prank, but soon you'll come back stronger, crushing bosses that once made you cry, and treating trillions of DPS like spare change.

Recruit and upgrade more than 35 heroes, each with their own powers.
Keep the adventure going even while you are away, as your heroes fight nonstop and bring back mountains of gold while you're AFK.
Ascend to reset your run, earn Hero Souls, and return stronger every time.
Push through endless zones filled with tougher monsters and bigger rewards.
Play for free and enjoy the full game without spending a cent.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 62.2Kreviews | 90% | — | $0 |
| $9.99 | 21.1Kratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 254 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really addictive game, The sort where the longer you play, the less you're having fun, yet the more time you feel compelled to actively put into it. It's not worth it.
One of the classics. It's a great clicker game with offline earnings and a rebirth system. My favorite part is idling with progression mode on and reading the hero and upgrade descriptions.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Turkish*, French*, Arabic*, Japanese*, Korean* +14 more
| Free |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 254 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game requires a lot of actively playing to make any progress, and stuff like abilities are poorly worded to the point its literately lying about how the game works, and what strategies are available to you, like its trying to sabotage your progress. Also the longer you play the more ram it uses, game is currently using 3.8GB of ram and still climbing, causing stuttering to the point the game cant process clicks and becomes completely unplayable (active build).
It's adictive, but then the boredom sets in and the progression is too slow to be entertaining and too fast to not be a hinderance. Overall, it gets really ♥♥♥♥♥♥♥ boring around the Level 5k mark and ultimately isn't worth it. Fun fact, this isn't an idle game. If you leave it for even 10 minutes your progression hits a standstill. Don't fall for the trap.
只需要点点点 就可以看见数值不断增长了
Suprisingly fun at first. But when progress becomes late game it starts feeling a bit pointless. I did a few transcensions. The main problems with it are that it is a second monitor game, yet it requires quite a bit of paying attention to progress at all. Furthermore, it becomes quite laggy after having some decent progression. The last reason especially is why I dont recommend this game.
算的上增量游戏的始祖级别的了!起码有8,9年了
古老经典的挂机游戏,算增量游戏的始祖
很不错的挂机游戏,老牌的放置增量游戏
dorogo
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $896 | 8 | 38% | $5.99 | |
| $3.8K | 35 | 89% | $2.99 | |
| $304 | 15 | 47% | $0.99 | |
| $148 | 1 | 100% | $3.99 | |
| $0 | 15.1K | 77% | Free | |
| $0 | 7.4K | 87% | Free |