
Click your way through hordes of monsters, earn gold, and recruit quirky heroes with powerful skills. Progress even while you're idle, and watch the numbers climb into the absurd. It’s a never-ending journey of clicks, crits, and colossal damage.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Ever wondered what one quadrillion damage per second feels like? No? Well, you’re about to find out anyway. Welcome to Clicker Heroes, the OG idle game that will turn you from a casual clicker into a number-obsessed maniac.
This isn't just your finger versus infinity. It’s a clicker extravaganza where numbers go up, monsters explode into gold, and your mouse begs for mercy. Prepare your meaty appendages, it’s clicking time!

Hire 35 unforgettable heroes to do the heavy lifting while you sit back and watch the gold pour in. From Athena to King Midas, legendary figures join your cause and bring unique powers that crank your damage through the roof. Upgrade them and unlock abilities so strong they make your MMO characters look like kindergarteners.

Click to crush endless waves of monsters and watch them explode into piles of gold. Each new zone brings tougher enemies and bosses that put your damage to the test. Smash through them, claim their treasure, and keep climbing ever higher... until even the Ancients stir in their idle slumber.

Your heroes never quit, even when you do, so gold piles up while you sleep, eat, or pretend to be productive. Then comes Ascension, the big reset that trades all your progress for shiny Hero Souls and permanent power. The first time feels like a prank, but soon you'll come back stronger, crushing bosses that once made you cry, and treating trillions of DPS like spare change.

Recruit and upgrade more than 35 heroes, each with their own powers.
Keep the adventure going even while you are away, as your heroes fight nonstop and bring back mountains of gold while you're AFK.
Ascend to reset your run, earn Hero Souls, and return stronger every time.
Push through endless zones filled with tougher monsters and bigger rewards.
Play for free and enjoy the full game without spending a cent.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 62.2Kreviews | 90% | — | $0 |
| $9.99 | 21.1Kratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 258 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gbhgbh
As my play time suggests, I went through a PHASE with this game lol I was obsessed to the point I would leave it running overnight lol
why did i get this
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese*, Turkish*, French*, Arabic*, Japanese*, Korean* +14 more
| Free |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 258 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很经典的挂机游戏,增量游戏就是好哇
Another good passive-idle game played for the longest time on web and mobile. Migrated everything over to Steam for cloud save due to mobile not having cloud saves back in the early 2014's
drecks game... seit kurzem immer beim starten keine rückmeldung
Greedy Company - Stay Away.
초중반 중독성 있었고 딱 여기까지 하는게 좋을 것 같다. 더 이상은 너무 반복적인 노가다다. 7639에서 죽다.
Początkowo trzeba poświęcić trochę uwagi, jednakże z czasem, gdy odblokujemy kolejne ulepszenia zwiększające mnożniki, jak również odpowiedni ekwipunek, gra nabiera tempa. Gra nie jest "zbytnio interesująca", ponieważ jest to w dużej mierze clicker (nazwa sama za siebie mówi), idle game. Mimo wszystko jest ona dość mocno rozbudowana i posiada wiele różnych elementów ulepszeń i rozwoju sprawiając, że późniejsze fazy gry różnią się lekko czasem postępu oraz progresem.
This game is definitely not addictive.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $896 | 8 | 38% | $5.99 | |
| $3.8K | 35 | 89% | $2.99 | |
| $446 | 22 | 50% | $0.99 | |
| $148 | 1 | 100% | $3.99 | |
| $0 | 31 | 81% | Free | |
| $0 | 0 | 87% | Free |