
Clawfish is a fishing claw machine game. Visit an isolated train station with a fishing arcade. Explore the dock, play the machines, and take some time to relax by the water.
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Languages: English
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty cool surreal little game! You gotta know what you're getting though; It's short. This is a 1-hour walking simulator with three 10m² islands to explore, one NPC that has about 10 lines, and a bunch of fish you can catch using UFO catchers. That's it. The main draw is the cool surrealist style that blends a Japanese urban aesthetic with water and fish. It's simple but nice. The BGM is very laid-back. It definitely would have potential to get fleshed out more to become a much more complete game, but this was a nice little snack nonetheless!
Clawfish is colorful and cute to behold, and there is a lot of personality in the extra little things like the descriptions of the fish and in the flyers that you can read on the walls. Just like in real life, the claw machine is a bit unreliable and maddening. They did a good job at recreating the absolute agony and frustration that comes from trying to snag something over and over again to no avail. It sounds like a bit of a dig on the game, but I was extremely grateful that there were only three machines to complete because I simply would not have wanted to engage with that mechanic any more than I already had. As it is, the three machines might be a bit much. Still, this is something I picked up for less than a dollar and completed in half an hour. It is a fun little lunch break game but I doubt that I will be thinking much about it in a week's time. That is okay! Like a warm summer day, sometimes you just want to exist in the moment and appreciate it for a bit before moving on to the next thing.
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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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I wish i could give a mixed review but BUYER BEWARE: This game is FULL of bugs and no save states, and hasnt been updated in 5 years. Very cute game where youre on a little oasis and catch colorful fish in a crane game to release them. $3 worth? No. Even if you were to play until you hit a bug thats only like 15 minutes of gameplay max. If it goes on sale for $1 sure why not. Cute concept marred by issues. Boat drops you in the water, get stuck on geometry, fish get stuck in places you cant grab em, the train just doesnt come, etc. !00% achievement will take you multiple tries not because you have to, but because you WILL run into several bugs.
Cute cozy experience with a very loveable aesthetic, as much as I'd love to recommend this, I can't because of the game breaking bugs I'm sure everyone will experience and overall jankiness/clunky gameplay. This game is very pretty, but it feels like more thought was put into how it looks as opposed to how it plays. My biggest complaint is how slow it is, the whole game feels like its in slow motion and could run at 2x speed and it would be really fine, in fact, I changed the speed to play at 2x speed and it was much more enjoyable, but the physics bugged a lot so I had to play it the normal way. The speed dictates a lot of things, but the main one is the speed at which your claw grabs, moves and releases. At normal speed, everytime you activate the claw it's a very lengthy animation that honestly kills the entire vibe. Everytime you miss a fish, you have to wait for a boring anymation to play out and you have 5 attempts until you need to refill your coins. This is just clunky game design, even more so when physics bug and the fish slips from the claw and you don't feel like you deserved to be punished by having to let go of the machine to refill coins. The pacing is horrendous, but the physics take the cake. There is no safeguarding of where fish can go so I had a bug once where the fish slipped out of the machine and just started swimming in the air. I couldn't get it anymore and had to restart the whole game (there is no save function in the game, restarting requires you to play it whole again). Fish constantly shove their heads in the bottom of the aquarium getting stuck, they also fall of the closed claw a lot and sometimes they go to places the claw can't reach. All in all, pretty game but it's not really enjoyable. Feels clunky and a bit unfinished. The fish are cool tho, but there is no function like a fish journal to see all the fish you got or re-read their names and description.
I caught all the fish
this is a really cute and cozy game. it takes about 20-30 mins to play and 100%
fish are involved
(I actually have a bit over an hour of playtime on this one, but I played it while not having Wi-Fi for three months so none of that got picked up by Steam.) Clawfish is perfect for relaxing after a stressful day and I had a lot of fun doing everything that was possible, such as drinking all the drinks from the vending machines or reading every one of the posters. Inbetween freeing fish, I would just look out to sea and enjoy the music and atmosphere. It only left me wishing for a bit more to do, but then again, I imagine the gameplay would get quite repetitive if it was any longer.
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