
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
Most likely between $69.7M and $197.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 2896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Уже не первый год после релиза, а игра до сих пор ощущается очень сырой. - Баги буквально везде. - ИИ NPC ужасный: пробки возникают на ровном месте. - Разметка дорог постоянно ломается. Иногда приходится по 10 раз строить одну и ту же дорогу, чтобы сетка наконец стала нормальной. - Максимальный экспорт электроэнергии — всего 400 МВт, хотя произвести можно намного больше. - Государственные здания ощущаются практически бесполезными. - Уникальные магазины и кафе работают абсолютно непредсказуемо. Ставишь здание в проходном месте — его посещают 2–3 тысячи жителей в месяц. Передвигаешь на одну клетку — посещаемость падает до 50 человек, и здание становится убыточным. - Туристы не заселяются в отели, хотя вся туристическая инфраструктура построена, а маршруты в город и из города работают всеми видами транспорта. - Если передвинуть парковку, машины могут зависнуть в воздухе навсегда. - Ночью практически ничего не видно. Отключать смену дня и ночи — сомнительное решение проблемы. Не понимаю, зачем нужен трамвай в текущем виде и почему он требует настолько много места. - Есть импорт государственных служб, но нет возможности экспортировать их обратно. Практически полностью отсутствует микроменеджмент дорожного движения. Нет нормальной настройки светофоров, распределения поворотов по полосам. Водители игнорируют знаки и разметку, поэтому большинство настроек просто не имеет смысла. Я не понимаю, почему спустя столько времени игра все еще находится в таком состоянии. Многие механики выглядят недоделанными или работают совершенно непредсказуемо.
Cities: Skylines II is somewhat enjoyable, and there’s definitely a good game underneath everything, but it’s becoming really frustrating. It feels like almost every update is just another new pack or DLC that you have to spend even more money on. Instead of focusing on improving the base game and adding meaningful free content, there always seems to be something else being sold. The other big issue is that to actually make the game properly enjoyable, you pretty much need a lot of mods. Mods improve so many parts of the game that should honestly already be better in the base version. I do enjoy playing it, but considering the price of the game, all the paid DLC, and how dependent it feels on mods, it’s hard not to be disappointed. The game has a lot of potential, but I wish there was more focus on improving what we already paid for instead of constantly giving us more things to buy.
Glowing façade, just kinda disappointing. A lot of needed improvements, QoL fixes and the inclusion of some of the first games DLC content into the base game. My biggest gripe is that the game feels so much less personal than the first one. Citizens fade in and out of existence, services like firefighters have no animations and the game lacks the different policies from the first game. It makes the game feel kinda shallow and boring to look at despite all the fancy pansy graphics. Not only that but they're STILL trying to milk you dryer than an AI data-center for their ♥♥♥♥♥♥♥ asset-packs and bum ass radio-stations. I could've said more about the things I actually liked but after 3 years they just don't deserve it. I'm HOPING that the new dev team can hold the game together. But for now you're better off pirating this or the first game with all it's 6 gazillion dlcs or just playing Workers & Resources: Soviet Republic. I'm so disillusioned with Paradox.
What a joke of a game, releasing a gamepass without even fixing the game and now clearly putting resources back on CS1 because paradox refuses to release anything that isnt just a DLC factory
Natürlich — hier ist die möglichst originalgetreue englische Übersetzung: English Translation Even 3 years after release, this game remains a massive disappointment. Basic bugs and problems have still not been fixed, even by the new developer. The entire game feels cold, lifeless, and unfinished. Annoying graphical glitches everywhere. Huge hardware requirements. You can only hear ambient sounds when you zoom in really close. On most maps, it rains almost constantly (the rain can be disabled with mods, but after 3 years, this is something they really should have gotten under control), and so on.... I can only advise against buying it. The predecessor is still a thousand times more fun than this. The sheer number of positive reviews is a mystery to me. Honestly, you should be able to get your money back for something like this.
There is something fundamentally unsetteling and unsatisying about this game. It's hard to describe, unless you have played it and are a fan of city building games. I am a huge city building game fan, so I have played many hours of this game, but there is a lot wrong with it. -The city growth effect isn't realistic.. a game "New City" had a much better growth model, and road laying model. -Graphics are poor, and building models are VERY poor. In the Sim City Series, the building models were pretty well done with a lot of variety. Cities Skylines game models are very, very poor, skyscrapers tend to grow to the same height, and they all look like grey boxes kind of.. like zero interest or effort was put into the building designs. - Nothing seems to fit will.. proportions of buildings are very strange with most parks being enormous and other things being out of scale. -No way to just "fill in a space" for parks.. parks don't feel like they are really a thing in this game except weird squares and circles you plop. -Dumb "Signature Buildings" that are kind of needed to be placed or your city won't grow much - No skyscraper growth animations Skyscrapers just "Appear" after a crane is there.. super lame. Skyscrapers growing is maybe the most fun part of a city building game. -Game "atomosphere" and lighting seems strange. - Game doesn't save almost any building models locally on your computer, so every time you load it takes forever to load the same crap. - Hardly any older looking skyscraper models in base game, or really even one good skyscraper model -IceFlake has fixed some stuff, but this game is fundamentally flawed, and not fun. I think the Cities Skylines series has been a bad thing for city building games in general, because they completely misunderstand what is fun about city building games.
This game is bad, just straight up. It does not work. The simulations are broken, and more importantly, the core features just do not work as intended. Zoning is virtually impossible in the vanilla game unless you do perfect 90 degree grids at multiples of 8m long (e.g. 64m x 64m or 128m x 128m blocks) and even then, the planning tools do not work. Angles will read as 90 but actually be closer to 90.2; it will not tell you this, of course, but rather rounds up or down. This means that when you are constructing a long road network, you may think you are building a straight road, but after 5 blocks or so, that .2 degree difference has now compounded to be a full degree off, even if each iterative block was built 90 degrees to the previous stretch. Your entire network from here on out is unusable, because, again, the game is unplayable if you don't have perfect grids. The zoning system does not adapt to curves, angles, or even elevation. If anything is off, you simply cannot build on that stretch of road. I would call this "unplayable." It seems like overreacting, but when core features of the game do not function as intended, and the game becomes a chore rather than entertainment, the game has failed to be a game. It is instead a simulacrum of what a game could be. There are many city builders coming in 2027; I would not recommend purchasing this one.
Would not recommend. It is a buggy mess, and on several occasions I have lost hours of gameplay when it spontaneously crashes without warning. A few things have improved since snowflake studios took over, but still, I would not recommend, even if you have a good pc. Personally, I feel like the game development team (and the bosses, etc.) are more focused on releasing paid addons to the game than improving a game that I find at the moment plain frustrating. However, I think the game can improve, and I hope to one day come back to it when it is playable.
I tried CS2 at release via GamePass and it was just not in a good shape. Since Iceflake took over development it really has improved a lot. Sure it is not in a perfect state yet but good enough to recommend it for everybody who liked CS1 now.
As someone who has literally 3,900 hours in Cities 1, I cannot recommend this game. It is so buggy, takes forever to load, and often crashes. I want to be able to play this game so bad. It just isn't where it needs to be. This is the only game on my PC that struggles to load or even work at all. It's also extremely frustrating that they removed the Workshop on Steam to create their own workshop situation. Not frustrating because they made their own, but frustrating because it hardly works/loads. Very disappointing.