
Choco Pixel is a minimalist colorful puzzle which goal is to get the toy car to the finish using 4 directions in space and avoiding traps.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Choco Pixel is a lazy pixel style ripoff of pathing games like Sokoban. You have a little car, you can move in any of four cardinal directions, but you can't stop once you set off. Solving each puzzle relies on moving the car in the right sequence to align with the exit and leave. Fixed resolution and browser tier gameplay make this impossible to recommend. This is the kind of game you can play in Flash/in a web browser for free, so why would anyone pay for this one?
das ist toll komme nur nicht mehr über 50 spiele hinaus
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Portuguese - Brazil*, Hungarian*, Vietnamese*, Greek*, Danish* +91 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[u]Choco Pixel[/u] is another fun variant of the Ricochet Robots theme, like the Quell series I've reviewed previously. Fun sound effects, a chocolate-based visual aesthetic, and a groovy (albeit endlessly repeating) soundtrack adds to the upbeat feeling of this puzzle game, in which you are trying to maneuver a little vehicle to the exit on each of the 50 levels. The game starts easy - the first 30 levels or so will take almost no effort if you're accustomed to spatial puzzle games - and then slowly ramps up the complexity. At some point - for most it's somewhere in the mid-40s - a level may stump you, and you'll have to repeat the level over and over again until you get that "Aha! Why didn't I think of that?" moment that is the sweet spot of satisfaction will spatial puzzle games.
Easy and not that bad but not to recommended
Simple nice puzzler
Fun game
Choco Pixel - to zręcznościowo-logiczna gierka 2d w której próbujemy dostać się do teleportu mogąc poruszając się tylko w 4 kierunkach dopóki nie dotkniemy ściany lub bloków. Gra ma 50 leveli które w raz z każdym stają się coraz bardziej skomplikowane. Da się zdobyć wszystkie osiągnięcia. ✅ Mi się podobała, polecam 👍😎
jogo casual tipo puzzle com gráficos bem simples. Tem uns quebra-cabeças que vão te fazer pensar bastante depois dos primeiros níveis que são bem fáceis, além da música do jogo ser boa...
Got bored after 22 levels, feels a bit to easy but a decent game for those who just want some relaxing puzzles
Choco Pixel offers a competent Sokoban-styled puzzler experience. With 50 puzzles and a unique twist where your character moves until stopped (ice mechanics), each level is well-designed. While most mechanics are introduced early on, the developer saves a few extra tricks for later levels to keep things interesting. However, the game doesn't scale well with large monitors, particularly evident in the level select screen. Additionally, the lack of a skip option can be frustrating for certain players.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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