
"Chill with You : Lo-Fi Story" is a sound novel game where you work alongside Satone, a girl who loves writing stories. Customize lo-fi music, ambient sounds, and landscapes to create a focused environment. As you deepen your bond with Satone, you may discover a special connection with her.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Sep 10 → 13/day in the week after.
About
Chill with You : Lo-Fi Story is a work-focused sound novel game where you work at your desk alongside Satone, an imaginative girl who loves writing novels. Customize the Lofi music, ambient sounds, and scenery that reflect Satone’s emotions to enhance your focus! The more time you spend working together, the deeper your bond will grow—perhaps you’ll even connect with Satone on a deeper level…?
We've added macOS support — thanks to your many requests! (May 13, 2025)
Whether you want to relax and work at a leisurely pace or boost your motivation with emotionally engaging melodies, Chill Talk offers a variety of original songs tailored for different work scenarios.
Immerse yourself in deep focus while listening to high-quality music from talented sound artists.

Sometimes, it’s best to turn off the music and listen to the soothing sounds of nature. Let the sound of wind, rain, and other natural elements sharpen your senses and create a deeply immersive work environment.
Customize the ambient sounds to suit your preferences.
Set up a Pomodoro timer before you start working to manage your break times effectively. Taking short, regular breaks helps maintain maximum concentration and efficiency.
During your break, take time to interact with Satone. The “precious moments” you share while working together will deepen your relationship, and if you build enough trust, she may eventually open her heart to you.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−25% | 12.7Kreviews | 98% | — | $2.2M |
| Free | 83ratings | 92% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这渲染的算法什么的绝对有问题吧,笔记本俩显卡,50系的不插电开不起来,610的又不够用,而且开个自习室需要风扇散热什么的太夸张了吧。我是否需要为这个游戏单独设置显卡?还是说将风扇看作白噪音也不失为一种独特的打开方式? 不过我还会继续玩的,为了和聪音一起学习...就让风扇转起来吧!
当人对现实感到绝望时,就会尝试去找一些不切实际的东西.....
谁能拒绝一个美少女的创作邀请呢?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 4.1K | 93% | $14.99 | |
| $2.2M | 3K | 75% | $14.99 | |
| $2.2M | 8.2K | 96% | $9.99 | |
| $2.2M | 3.3K | 66% | $21.24 | |
| $2.2M | 5.5K | 74% | $9.99 | |
| $2.2M | 4.1K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $581.1K | 4.8K | 95% | $4.99 | |
| $58.3K | 247 | 99% | $9.59 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 14.71/day in the week to Jul 30 → 18.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Portuguese - Brazil, Russian, Korean*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这是一款非常好的专注软件!它帮助我很好的专注于我的作业!(不过为什么四百多个小时还是没有触发“好烫”成就[哭],我的聪音太小心了吧!)在游玩中我感受到了陪伴,也体会到了专注的乐趣,尽管我总是开小差(我正是在摸鱼的时候写下这篇评测)看到这条评测请提醒我不要开小差(
she can fix me.
我已经离不开你了,聪音
Good pomodoro utility, not a fan of the online account signup - why is this needed when Steam Cloud exists? They are probably collecting lots of usage data as a result. The app does allow for seamless sync between devices, which is pretty useful as I regularly switch between different Macs and Linux PCs.
直到理解时间的重量
忙完已经是深夜了……脑子也涨涨的,本来已经打算歇息了。 但看到那串不算很长的制作者名单突然开始在我的副屏上滚动,以及最后出现的“thanks for all, and you”, 再看了看目前近百小时的时长,还是多少坚持写点东西再休息吧。 [h1]先说游戏最本质的部分——番茄钟[/h1] [b]核心:[/b] 作为一个番茄钟软件,自带的功能目前已补充齐全(倒计时、循环次数、正计时、日历、代办、自定义白噪音...),所以它最核心的功能请安心使用,体验都非常不错。 [b]不足:[/b] 有时倒计时虽然结束,但心流状态还在,此时如果继续忙于工作而不去“加钟”的话,聪音的闲聊有时可能会打扰到工作,这个确实目前没有想到什么好办法┓( ´∀` )┏ [h1]然后聊聊这个游戏最大的特点——聪音的陪伴[/h1] 1、首先,我想说的是,我看到评论区里很多人是冲着“女友陪伴”的标签来的,但我并不认可这一点。 我的角度里,更多会把聪音看作一位自习室的“室友”。因为和聪音的羁绊是建立在——我们都在努力投入到自己想要做的事情当中,而并不是共同在忙同一件事,即使这件事的初衷相同(实现自己的理想目标),但终归不是共事。 再者,制作组也在刻意避免这种“卖角色”的行为(例如并不允许自定义聪音的服装、与聪音的交流中也并不包含“推进关系”的部分)。 2、上述这些,使聪音这个形象在我的视角里不但更加立体,而且更像是真实存在的一个“室友”。 不必在交流上绞尽脑汁、而是想到什么便说什么;不必揣测有没有会踩对方的雷区、怎样交流才能“提高好感度”;也不必反复复盘交流内容、来尽力更贴合对方……和聪音更像是一起在各自的道路上,一起加油鼓劲的跑者。这正如设定中,互不交缠的两条平行的时间线、一个恰如其分的时间点上,两个都在追逐自己理想的人机缘巧合下正好使传输信号交织,我们都在努力使自己变得更好。 这样的关系塑造,我觉得反而是更令人放松和受鼓舞的。学的焦头烂额、想要悄悄偷懒摆烂时,抬头便恰好看到聪音此时仍在努力埋头、全神贯注地沉浸在工作里的样子。这种情绪交流很难不让人受到激励,而这正是番茄钟软件最缺失的一部分——一个以身作则、一起投入到心流中的“监督者”。“监督”这个词确实有些过分,但形容的却很贴切,只不过这里的监督是见贤思齐而来的主动他律。 [strike]脑子很乱,它已经多次报警并拒绝继续运转了[/strike] 这是一款非常优秀的番茄钟,它补足了番茄钟最核心的陪伴监督, 推荐给每个在自己理想的道路上努力追逐梦想的人。 [h2]细节碎碎念补充[/h2] 1、大部分玩家是作为聪音的聆听者,休息间隙听着聪音对梦想的描述;对困难的叹气与妥协、而后又充满斗志的继续投入;对未来的憧憬与期待……都大幅度增加了聪音形象的立体感与真实感,使一个活泼、朝气、充满梦想的人格跃然纸上 2、制作组刻意回避了玩家作为一个主体的存在,使得即便以陪伴为特色,但没让核心的功能倾向失衡,反而给烦劳的学习之余填补上了孤独的缺口。 3、中间有穿插一些小剧情(以聪音的倾诉形式)[spoiler]虽然弹出的时候,基本都被我要忙于当时工作的想法给跳过了,后面有时间和精力了才会点出来听一听[/spoiler],工作中聪音会不时地推推眼镜、喝口水,托着头认真思考……工作之余的动作也非常生活化。如果学习时不小心点击到聪音,她还会催促你专心学习不要分神……[strike]大脑又再次报警,我需要休息,它拒绝进行运转[/strike] 4、随着学习时间的不断积累,可以解锁很多桌面装扮、白噪音、窗外的风景(白动画),也可以帮助聪音更换新的座椅、水杯等。 5、用steam启动的番茄钟,可以有效避免“不小心”启动其他游戏 [strike]6、我知道我还有想表达的内容,而且前文仍未来及整理,但是我的大脑目前真的拒绝继续工作了,抱歉先写到这里。 我知道全文很乱……抱歉……真的很抱歉……但谢谢你看到这里,后续我还会继续使用该番茄钟[/strike]
非常好的聪音 使我快速画画
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.