
Chernobylite is a science-fiction survival horror RPG. Set in the hyper-realistic, 3D-scanned wasteland of Chernobyl’s Exclusion Zone, explore a non-linear storyline in your search to uncover the truth of your tortured past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 5 → 2.43/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 15.6Kreviews | 82% | — | $12.1M |
| $5.99−80% | 6.4Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
vert
игра просто атмосферная и чем то похожа на сталкер
Buen juego
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 30 → 3.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Polish, Spanish - Spain, Italian, Simplified Chinese, Japanese, Portuguese - Brazil, Hungarian, Ukrainian +2 more
| $29.99 |
| 2.1Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 919 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра приятно удивила. Интересный сюжет, попытка в неожиданные повороты. Система рейдов и базы. Да, видно что игра слабенькая в некоторых моментах, все лица за масками, чтобы не напрягаться с лицами, карты маленькие и многое. Я взял игру со скидкой и провел время в этой игре с кайфом. Игру рекомендую, но точно не за фулл прайс.
This is NOT a run and gun FPS. It is a base building stealther with way too much storyline dialog. That said, it runs smooth and looks good so a thumbs up from me.
Это было неплохо
Remember comrade Chernobylite is for life and not just for the nuclear explosions and world takeover!
Great Gameplay Loop... Until It Isn't 7/10 Chernobylite is one of those games that left me with mixed feelings by the time the credits rolled. On the positive side, the gameplay and core mechanics are genuinely fun. The blend of survival, stealth, scavenging, and base management creates a satisfying gameplay loop, especially in the early and mid game. I really enjoyed building up my base, managing resources, and customizing weapons with the unique modifier system. The constant tension of deciding whether to fight, sneak, or conserve supplies made every expedition feel meaningful. Unfortunately, that tension starts to fade as the game progresses. By the late game, I had accumulated so many resources that the survival aspect became largely irrelevant. The gameplay loop also starts to show its cracks due to the limited number of maps. While the locations are atmospheric and well designed, you'll be revisiting the same areas throughout the entire game, and eventually the repetition becomes noticeable. My biggest criticism comes from the ending. Without diving into spoiler territory, I ended up receiving what most players would consider the bad ending. What frustrated me wasn't necessarily the ending itself, but how easy it was to unknowingly lock myself into it. There were key items and story elements that I didn't realize were essential, and certain memories or decisions that I wasn't aware would become permanently unavailable. By the time I realized what had happened, there was no practical way to correct course. To be fair, my first playthrough was only around 13 hours, and I can definitely see myself returning after a break to give it another shot and see if I can uncover what leads to a better outcome. Overall: 7/10 Chernobylite offers a unique blend of survival, stealth, base-building, and storytelling wrapped in a fantastic atmosphere. While repetitive maps and a somewhat unforgiving ending structure hold it back, there's still a lot here to enjoy for fans of survival and sci-fi horror games.
Un gioco veramente ben riuscito bella anche la trama e sviluppo!! Le dinamiche di farming e crafting, non pesano al contrario riescono a aumentare il coinvolgimento
at first i liked this game very much, the story and the atmosphere was great but the final heist ruined it for me, how can this game have so many choices without a warning that if i do something wrong i wouldn't be able to complete the game, i got stuck and i tried everything and everyone said that you can't beat the game alone you need to have companions, next time please warn me or something because i wanted to get all achievements and now i can't even do that.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.1M | 12.7K | 95% | $29.99 | |
| $12.1M | 32.6K | 96% | $19.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.2M | 23.3K | 92% | $19.99 | |
| $12M | 38.8K | 96% | $19.99 | |
| $12M | 32.5K | 98% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 26.9K | 83% | $29.99 | |
| $22.5K | 35 | 74% | $19.99 | |
| $2.6K | 88 | 68% | $0.99 | |
| $2.5K | 9 | 100% | $7.19 | |
| $897 | 31 | 55% | $0.99 | |
| — | 0 | — | — |