
A coop coking game with light RPG features. Discover new recipes, level up your restaurant, and make sure your customers leave happy in this kitchen game. Best cooking simulator with multiplayer features
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Забавный Кулинарный рпг симулятор в ресторане быстрого питания для детишек и не только. Геймплей игры: https://youtu.be/-Vhe5eacCV8
As a real life chef I wish I can whip my juniors asses like in this game or change them to different animals when they do something stupid. Thanks a lot to giving this chances in the game. Game is fun, chaotic and relaxing and YES CHEF! I'LL PLAY.
像小游戏一样有趣。虽然没有多人游戏,但是可以妨碍玩家。 因为是成绩模特所以互相竞争,互相煽动等看起来很有趣。 单人游戏一开始会很开心,但会有一些工作感。 还有NPC可能是出了问题,一直在同一个厨房工作,不给客人送餐了,客人的点餐也完成了。 也有只是颜色不同的料理,基本上是料理的圆点画?丰富的东西真是太棒了。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America, Turkish, Japanese, Russian, Korean, Italian
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
体验了一把 不值10元以上 感觉游戏内容就在个位数价位 烹饪节的姐妹们理性入手 1.中文翻译不知道是什么大聪明翻译的 疑似全机翻 什么金木水火土之类的【居然还是对应的按键我的老天爷】 2.完全没有任何按键提示 全靠自己字母全按一遍 才大概了解【没有提示】 3.菜谱没有属于自己的名字 最无语的 每个菜系都有八个种类 分别就叫一号二号三号四号..... 4.游戏内容枯燥 做菜不需要自己手动 客人要什么菜点个按钮三秒钟收到菜运过去就行 5.唯一值得夸的就是联机非常流畅 不需要加速器【加速器也没这游戏666】 联机还能互动 打屁股【翻译说是打耳光】 变动物等四类干扰朋友上菜的互动 6.字体和图案太小了 笔记本原屏根本玩不了 字体和图案也不能放大 为了我们的眼睛 还是搞个大屏幕玩吧 7.这种游戏不支持手柄 逆天制作组非得你用键盘一个个点 非常抱歉用这种方式指出我认为的‘不足’ 希望你们越做越好 加油!
シングル・マルチで楽しめるレストラン経営シム。 立て続けにやってくるお客様に、遅れやメニュー間違いなく注文の食事を提供し、ご機嫌を損なわないように満足してもらう。ラッシュの時間帯に放り込まれた新人アルバイトのようなてんやわんやは、ヒリヒリもドキドキもあって楽しい。 PLATEUP!のようなゲームを、カジュアルに楽しめるのではないか。 ただ…チュートリアルがうまく閲覧できない点と、言語設定を日本語にすると、表示される操作キーがひらがな入力のキー配置になってしまうことは、なるべく早く修正した方がいいかと…
マルチも対応してて簡易版オーバークックみたいな感じかも。 ドット絵の食べ物好きな人は絶対刺さる。 めっちゃ可愛い。
Chefs Together, keyifli bir restoran simülasyonu deneyimi sunuyor. Arkadaşlarınızla birlikte oynayabileceğiniz bu oyunda, ekip olarak işbirliği yaparak lezzetli yemekler pişiriyor ve müşterileri memnun etmeye çalışıyorsunuz. Oyunun grafikleri ve oynanışı oldukça tatmin edici. Her seviyede yeni bir zorlukla karşılaşıp birlikte çözüm üretmek, oyuna ayrı bir heyecan katıyor. Chefs Together, takım çalışması ve eğlenceli vakit geçirmek isteyenler için ideal bir seçenek.
Oyun en basit tarifiyle şeflik oyunu. Gündüz müşterilere herkes servis yapabilirken gece sadece o yemeğe atanan kişi servis yapabiliyor. Bu şekilde yeni yemek tarifleri alarak dükkanımızı geliştirip büyüyoruz. Önceki oyunlar gibi yine ponçik grafiklere sahip ama bu sefer coop olarak arkadaşlarımızla da oynayabiliyoruz. Bu güzel oyunu bizlere sunduğu için teşekkür ederiz. Yeni oyunları sabirsızlıkla bekliyoruz <3 <3 <3
ミニゲームみたいで面白い。 マルチプレイはしてませんが、プレイヤーを妨害することができます。 成績もでるので競いあったり、煽りあったりなどでワイワイ楽しめそうです。 シングルプレイだと最初は楽しいですが、少し作業感を感じます。 あとNPCがバグなのかずっと同じ調理場で作業して配膳しなくなり、客のオーダーをこなせなったことがあります。 色違いなだけの料理もありますが、 基本的に料理のドット絵?が豊富なのは素晴らしいですね。
Chefs Together, developed and published by Musa GUNGOR, is a lively and fast-paced cooperative cooking game that blends teamwork, time management, and a touch of chaos into a lighthearted restaurant experience. Built around the familiar concept of serving customers as efficiently as possible, it invites up to four players to work side by side—or occasionally against each other—in a bustling kitchen that constantly tests coordination and composure. Though its roots are clearly inspired by classics like Overcooked, Chefs Together introduces its own flair with a unique blend of progression systems, light RPG elements, and a playful sabotage mechanic that turns cooperation into both a necessity and a challenge. It’s a compact but entertaining game that captures the energy of a busy restaurant while allowing for a fair amount of humor and unpredictability. At its core, the gameplay loop in Chefs Together revolves around managing a restaurant filled with hungry customers whose patience is as limited as their appetites are large. Each round begins simply enough—take orders, cook food, assemble plates, and deliver them before the timer runs out—but the complexity scales quickly as new recipes, counters, and mechanics are introduced. There are 19 recipes in total, ranging from simple dishes like burgers and fries to desserts such as donuts and ice cream, each requiring its own sequence of preparation steps. The game’s light RPG system ties these features together: as players serve more customers and increase their restaurant’s level, they unlock new counters and recipes, each adding another layer of pressure to the workflow. This sense of progression gives players a tangible feeling of growth while maintaining the ever-present tension of balancing speed with accuracy. Where Chefs Together stands out is in how it handles teamwork—or the lack thereof. The game is built to be played cooperatively, but it also thrives on mischief. Players can “help” each other by dividing duties and keeping the kitchen running smoothly, but they can just as easily cause chaos by stealing food, knocking items off counters, or even transforming their fellow chefs into animals for a brief but hilarious disruption. These mechanics introduce an unpredictable social element that turns even the most organized group into a frenzy of laughter and frustration. While this playful sabotage can add charm and replayability, it can also become a double-edged sword, especially when a team is trying to complete harder levels that demand tight coordination. The tension between collaboration and competition is one of the game’s defining characteristics, keeping each session lively and unpredictable. Visually, the game employs a bright and cheerful art style with colorful pixel-based environments that reinforce its playful tone. The aesthetic may be simple, but it’s effective—the visual clarity helps players track moving parts in the midst of the chaos, and the cartoonish look gives the game an approachable, family-friendly appeal. The soundtrack and sound effects enhance this atmosphere with upbeat, energetic music that keeps pace with the action. Every clattering plate, sizzling pan, and satisfied customer contributes to a soundscape that immerses players in the rhythm of kitchen life. Although the overall presentation isn’t flashy, it succeeds in capturing the spirit of a casual multiplayer experience where function and readability matter more than realism. Performance-wise, Chefs Together runs smoothly on most systems, requiring minimal hardware to operate. Its optimization and accessibility are worth noting, particularly given its small file size and support for more than ten languages, including English, Turkish, French, and Chinese. This accessibility ensures that the game can reach a broad audience across regions and hardware configurations. However, as a relatively small-scale indie title, it does exhibit the occasional rough edge. Some players have reported balance issues in later stages where customer patience diminishes faster than expected, making it difficult for less experienced teams to keep up. Occasional bugs, such as customer pathfinding issues or item clipping, have also been mentioned in community discussions, though post-launch updates have addressed several of these problems. The developer’s responsiveness to player feedback has been consistent, suggesting a continued commitment to refinement. As an evolving project, Chefs Together continues to benefit from its modest but dedicated community. The Steam reception has been generally positive, with players praising its cooperative fun and comedic potential, particularly in group settings. Its small player base may limit matchmaking opportunities, but the game is best experienced with friends anyway, where the shared chaos and laughter create memorable sessions. The progression system keeps players motivated to improve their efficiency, while the ability to customize kitchens and manage ingredients adds enough variety to keep the experience engaging over time. The inclusion of light RPG elements, while not deeply developed, gives players a sense of continuity between sessions—a small but effective hook that encourages replayability. Chefs Together’s design philosophy is straightforward but effective: it’s a game about managing stress and enjoying the mess that comes with it. Whether you’re coordinating dishes with precision or intentionally throwing a wrench into your friends’ plans, the gameplay always manages to balance tension with humor. It’s not as polished or content-rich as its bigger-budget counterparts, but it compensates with heart, accessibility, and charm. The experience feels handcrafted and earnest, offering the kind of social fun that thrives on player interaction more than mechanical complexity. In the end, Chefs Together succeeds as a compact, cooperative cooking simulator that doesn’t take itself too seriously. It captures the joy and pandemonium of a shared kitchen, encouraging both teamwork and mischief in equal measure. Musa GUNGOR’s effort results in a game that may be small in scope but large in personality, one that understands how laughter and chaos can coexist beautifully in multiplayer design. While it has room to grow in terms of depth and polish, its foundations are strong enough to make it an enjoyable addition to any friend group’s rotation of casual party games. For those who love the frantic charm of shared tasks under pressure and the comedic thrill of turning friends into frenemies, Chefs Together offers an experience that’s as endearing as it is entertaining. Rating: 7/10
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Players by region
Where this game's players are, estimated from review languages.
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