
Embark on a thrilling journey in a high-stakes, turn-based tactics game. Lead an elite squad in a fictional, dystopian Eastern European country as you unravel a conspiracy threatening the state. Navigate intense strategic battles and adapt to ever-evolving challenges to prevail.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 560reviews | 81% | — | $365.8K |
| $14.99−40% | 346ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its pretty good.
Despite being short it was quite an effort to finish it. Confusing maps which mainly seemed an excuse to re-use areas. Uninspiring story, acting and characters. Very linear. No strategic layer. Tedious looting. Minimal customization of skills (no xp and the existing system is not very deep). I will recommend it as the designers clearly had some good ideas, but need to build a better game around the interesting combat engine.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $24.99 |
| 94ratings |
| 92% |
| — |
| not modelled |
| $24.99 | 30ratings | 78% | — | not modelled |
| $24.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Неплохая тактика на несколько вечеров, сюжет с кучей поворотов, играть было интересно.
It is a nice game for those who like this type. The story is somewhat predictable. I am not sure on the replay ability. But do not expect too much, because the game constantly remind you that the enemies are stronger than you.
我跟评论区玩的不是一个游戏嘛,高难度下从头到尾没感到卡关,流畅爽快的战斗体验,后期人人开无双,子弹医疗资源多到根本用不完。脑子不够用的derb就选低难度好吗,又不是只有一个难度选项,因为难度给差评真是暴露智商了
It's not award-worthy but it's alright. Cons: Grindy towards the end, with big mobs running away and summoning 2 small mobs every turn, very annoying and time-consuming. Stealth feels superfluous and not very polished, no bonus, no diversion, just avoid line of sight. Pros: Weapons diversity Characters aren't bland Crystals combos are fun Variety of tactics to win
Fun tactics game. Reminded me of Mutant Year Zero.
Starts of painfully slow&simple in both combat structure and tools at your disposal but once crafting gets going and weapon types start to get introduced things get serious real fast, but the true hidden strengths of this game only become apparent once you start to encounter&make use of the environment at your disposal(elevations/explosive barrels&interactions between fire/smoke and ice(liquid nitrogen)) and the myriad of possible biocrystal(interchangeable items your mercs can equip offering them feat like active/passive abilities&penalties) combinations at your disposal to shape each 'merc' into a role of your liking... Speaking of the combat itself on the highest difficulties it becomes a real struggle to balance ammo&consumables usage, both poor merc builds&combat decisions will get severely punished as in most battles you will either be under a turn limit or incentivised to take risks and go after enemys that tend to sit back and call for reinforcements or massively buff out theyr team mates...this one hits different, resource scarcity is a huge factor that doesn't mesh well with the passive approach of just turtling behind cover and spraying hail marry shots to seal the deal for you like you can in most other games. Visuals&story line for this game are decent tho not exactly much to write home about but will put in enough work to not break your immersion&set the stage for each new dive further down into a 'games of thrones lite' adventure that somehow always manages to get your squad caught in ever more dire circumstances... Overall this game has proved itself a very solid&deserving entry to my list of favorite games sporting squad based tbs combat...came in not expecting all that much from it but got surprised to find a very well designed&implemented indie diamond with some very minor rough edges.
Its a nice tactical experience that scratches that xcom itch. You go through a linear campaign with decent maps, scrounch for ammo and crafting mats and find new weapons. The pacing of encounters and loot is rather good. So far i allways had what i needed on normal dificulty without getting everything i wanted and there is, so far allways a reason keep playing just a little longer. The "skill" system is fun too once you open up more skill slots. The story and the characters, while not great, are enough to give you a reason to be there. Only flaw i have seen so far, is the ability to waste character upgrade materials one someone who dies during the story. Oh and its optimized! These days thats worth mentioning. But aside from that its a good game. Looking forward to see more from this studio.
Простенькая. За свои небольшие деньги по скидке пойдет на пару вечеров.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $980.4K | 1.6K | 93% | $29.99 | |
| $479.5K | 2K | 79% | $10.49 | |
| $478.1K | 820 | 68% | $24.99 | |
| $229.8K | 603 | 81% | $17.99 | |
| $140.5K | 275 | 76% | $19.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $365.8K | 1.4K | 93% | $16.99 | |
| $365.8K | 792 | 89% | $19.99 | |
| $365.5K | 1K | 50% | $11.99 | |
| $366.1K | 699 | 81% | $19.99 | |
| $366.3K | 490 | 59% | $29.99 | |
| $366.3K | 2.4K | 89% | $6.49 |