
TURN-BASED TACTICS meets SNAKE: A new roguelike in the Genome Guardian universe. SPLICE DNA to create new units, enhance their genetics, and take on the Abyss virus once more in a variety of different modes & match types.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Dive into the microscopic world - cure the virus ravaging the planet. In Cell Command, units grow when they move, and attacks shrink them. A "tank" could be a long, winding python that clogs up the battlefield & encircles its prey!

Command cells (get it?) to construct bridges for ranged units to strike from afar, or poke holes in the map to trap hostiles. Gain attack bonuses when your cells form specific shapes with their long bodies. Dominate with godlike build synergies. Make use of poison, radiation, thorns & more.

4 modes with 3 ascensions & varied mission types
Research permanent upgrades
Enhance cells with genetic modifications
Enemy mutations begging to be subverted & outplayed
80+ music tracks (with in-game "Jukebox!")
300+ ways to blame your reading comprehension, lack of foresight & poor decision-making on anything but yourself

Save & resume runs at any time
100+ Steam achievements that grant in-game bonuses
Cloud save
Controller & Steam Deck support
Colourblind accessibility options

Chat with me & the community, post feedback & bugs!
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Loved Cell Command. A great departure from Genome Guardian but only in type of game. Very well implemented and a ton of things to test and try. You can be your own worst enemy if you don't think ahead with your choices, which can be frustrating, but, is again, your own doing!
peak strategy, the game prob is able to be no-deathed lul
Really fun once you get the builds down.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gaem gud fr
A very unique tactics roguelike
見慣れない英単語は出てきますがそこまで難しくもなく、また読めなくてもプレイしていくうちにある程度理解できると思います そのため日本語非対応が理由で買うのを渋っている人はぜひ買った方がいいと思います
Wow, this is such a unique and cool turn based tactics game!
fajna gra chociaż trzeba uważać na misje które bywają niewykonalne dla twoich komórek geny powinny zostać nazwane plazmidam (mówię to jako biolchem)
Overall a great game, except for the Joker commander. Its mechanical gimmick is that each turn your cells get random buffs, but that's a footnote compared to all the visual interference it causes. At the start of your run it's just mild distortions and tiles being rotated a bit, by the end it's a struggle to tell which tiles are next to each other, the screen flips upside down every so often, the "Undo" button randomly swaps places with "End this unit's turn", and that's not even half of it. That said, you can also just not play as Joker; the only reward it offers (aside from 100% completion) is an equippable perk that causes your cells to use their commands on themselves whenever they use it on others, which has maybe 2 theoretical use cases that still probably aren't worth putting up with it causing your attackers to hit themselves.
Minimalist art style with actual taste, Cell Command doesn't need flashy visuals to make an impression. A turn-based strategy roguelite that throws generous build variety at you from the very first run. The variety comes naturally from how cells interact and combine with each other, emergent rather than forced. High replay value as a result. A solid addition to any roguelite fan's collection.
Players by region
Where this game's players are, estimated from review languages.
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