
Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 43.43/day in the week to Aug 27 → 56.14/day in the week after.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 147.4Kreviews | 97% | — | $46.7M |
| $19.99 | 10.8Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
im a stereotype now! and also my thumb hurts #controllerplayer
mk picosu amk oyunu sinşr sorunlarım olustru amk yusufnb da amk herkesin amk
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My favourite rythmn game fr, just give it a try already
Une pépite de platformer (très) difficile, accompagnée du taff incroyable de Lena Raine sur la BO du jeu. Céleste vous poussera à vous "surpasser" toujours plus, afin de vivre le combat de Madeline contre sa dépression (et plus tard, son deuil). Le super gamedesign du jeu fait en sorte que la difficulté (parfois même démesurée quand on voit la gueule de certains niveaux) reste surmontable, et TRÈS satisfaisante. On arrive dans un chapitre : "Waaaah c'est impossible", mais ça finit par passer, et on enchaine. La campagne du jeu vous initie à cette difficulté, et vous apprend à voir le jeu d'une manière différente en introduisant d'autres mécaniques de gameplay. Vous allez pousser des cris de singe sur votre chaise. Vous allez vous arracher les cheveux sur Farewell (attention si c'est un sujet sensible). Mais surmonter cette difficulté qu'est de gravir la montagne est vraiment satisfaisante ! Je vous recommande de donner une chance à Céleste, même si la difficulté vous fait peur (il y a un "mode assisté" si nécessaire). Vous pouvez faire le jeu en plusieurs fois, reprendre même au milieu d'un chapitre si cela est nécessaire !
My God what a game. Upon reaching the Summit, I was practically crying and wheezing from having pushed through all the ♥♥♥♥♥♥♥♥ I went through and then I just... sat in solidarity with Madeline, just taking it all in. I don't think a video game has ever made me feel the way I felt in that moment. Getting the Weathered Mask in Hollow Knight and honestly beating Silksong's 100% Steel Soul mode was the closest I've ever felt to that raw emotion, the euphoria of accomplishment, of having persevered despite the immense challenge. I still have to experience the content that I missed like Crystal Hearts, B-Sides, and C-Sides plus the post game stuff. I have a feeling those will make me pull my hair out and yet; I am eager, to push forward. Bring it on Celeste. Tell me what you know about perseverance in the face of adversity.
Итак, 95 часов...(на момент написания) 32 достижения из 32. Золотая клубника собрана и мой геймпад теперь помнит форму моих пальцев лучше, чем я сам. Если вы думали, что это милая пиксельная игра про девочку и горку - неееееет, это симулятор психотерапии в аду, где каждый прыжок - это молитва с фразой "пж допрыгни", а каждая смерть - шаг к просветлению. Как я дошёл до такой жизни: стадия 1 знакомство: "Ой, какая красивая игра, о тут ещё клубнички есть! интересные локации..." стадия 2 ошибка новичка: "Сторона Б? Звучит неплохо... Почему бы не попробовать? (После первого же уровня)" стадия 3 боль и принятие: "Ещё 1 прыжок... ласт попытка...." Мэдлин боролась со своей тревогой (Бэдлин), а я боролся с желанием выкинуть джойстик в окно. И знаете что? МЫ ОБА ПОБЕДИЛИ! Игра закрыта на все трофеи, а я.. ну... ыыыыы медальку получил хыхы Что я могу сказать честно: Как бы я не проклинал игру во время прохождения, но это идеальный платформер Физика - хирургическая точность. Саундтреки - это отдельный вид наркотиков, который заставляет твои уши плакать от счастья(хотя после 40 попытки капает на нервы...). Но главное - это сюжет. История о том, что твоя темнота - это не враг, а часть тебя, которую нужно просто принять и всё будет хорошо :3 Итог: Я рекомендую эту игру всем. Даже тем, кто ненавидит платформеры. Особенно тем, кто ненавидит платформеры. Потому что Celeste - это не про прыжки, это про то, что ты встаёшь после падения. Но предупреждаю: если у вас слабая нервная система - держите под рукой валидол. P.S. Теперь я официально могу идти на улицу и трогать траву... Игра 10/10
im a girl now, pretty cool
JOGO PERFEITO
100% recomendado. Esta Theo
i no longer have a life. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $480K | 892 | 94% | $19.99 | |
| $147.8K | 351 | 98% | $16.99 | |
| $17K | 48 | 96% | $14.99 | |
| $134.9K | 284 | 86% | $19.99 | |
| $125K | 357 | 94% | $9.49 | |
| $33.5K | 135 | 76% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.8M | 108.4K | 90% | $29.99 | |
| $46.9M | 261.7K | 96% | $9.99 | |
| $47.1M | 109.8K | 93% | $24.99 | |
| $46.2M | 72.7K | 93% | $19.99 | |
| $47.3M | 46.1K | 88% | $49.99 | |
| $47.4M | 92.8K | 93% | $19.99 |