
Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 43.43/day in the week to Aug 27 → 56.14/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 147.7Kreviews | 97% | — | $46.8M |
| $19.99 | 10.8Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Passando raiva. recomendo 10/10
The is so peak just as Mt. Celeste
Este es uno de esos juegos que deberías pasarte al menos una vez al año. Su mensaje, sus personajes y su banda sonora son espectaculares. A pesar de tener un estilo pixel art, no deja de ser sumamente hermoso. Siempre me asombra el excelente diseño de niveles que tiene cada uno de sus mundos, así como la precisión de sus saltos. Cada pantalla se siente cuidadosamente construida, recompensando la paciencia, la exploración y la habilidad del jugador. Su último nivel (la cumbre) es el cierre perfecto para la aventura: un desafío que pone a prueba todo lo aprendido sin dejar de sentirse justo, logrando que llegar al final sea una experiencia muy gratificante. Esta sí es una carta de presentación de cómo hacer que un juego nunca pierda su brillo. Siempre que lo recuerdo, vuelvo a rejugarlo, y eso es algo que muy pocos títulos consiguen. Por más exigente que quiera ser, son muy pocas las cosas realmente negativas que puedo encontrarle. Es un juego que nunca falta entre mis recomendaciones y que demuestra el enorme cariño con el que fue creado. Posdata: Escribo esto después de conseguir todos sus logros por primera vez. Fue una experiencia increíble y una de esas sensaciones que daría lo que fuera por volver a vivir como si fuera la primera vez.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is too hard, crashing out constantly 😭
i am unable to play some games now because the movement just feels too solid. (opposite of fluid)
2018年,在朋友电脑上玩到的,没忍住,给朋友的存档打通关了,过了几年在游戏荒的时候想起了这款游戏,于是入手了,通宵了几天,把ABC面第九章全部打完了。 2026年晚上看着steam库里一整列游戏,不知道玩什么,突然看到这款游戏,于是前来补一篇迟到八年的评测。 这是唯一一款经历了八年仍然让我难忘的游戏,难忘第一次跟随玛德琳从山脚下的小木屋,突破每一个难关,再到坠落山底跟随玛德琳面对自我,到最后一步步向上登顶的高潮。 直到现在我依然会向我身边的朋友推荐这款游戏,我想让更多的人也体验到这款优秀的作品。 如果你也时常陷入自我怀疑、被负面情绪裹挟,不妨踏上这座塞莱斯特山。攀登之路注定艰难,但山顶的风,一定会抚平所有不安。
good
tout
This game made me die irl lol
This game is really awesome I loved when I jumped on the platforms and the main character moved. The visuals were truly there and the enemies were something. When I fell below the crow I was really sad but I'm sure I'll get further soon.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $479.9K | 892 | 94% | $19.99 | |
| $148.2K | 299 | 98% | $16.99 | |
| $17K | 48 | 96% | $14.99 | |
| $134.9K | 284 | 86% | $19.99 | |
| $126.3K | 358 | 94% | $9.49 | |
| $33.5K | 181 | 77% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.9M | 108.5K | 90% | $29.99 | |
| $47M | 261.8K | 96% | $9.99 | |
| $47.1M | 92.9K | 93% | $19.99 | |
| $47.2M | 109.9K | 93% | $24.99 | |
| $46.2M | 72.8K | 93% | $19.99 | |
| $47.5M | 46.1K | 88% | $49.99 |