
Carrier Command 2 is the real-time strategy game that puts you in command of a futuristic carrier capable of deploying a vast array of aircraft and amphibious units. Compete against AI or human players and hop into every single vehicle to take matters into your own hands!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
разноидности противников не хватает
good
Its very hard to play alone i like the game but the enemy carrier seems to take over 3 island by the time ive taken one after a hour or so of playing and its hard to keep up with it.I love the detail to if its choppy waters you have to be careful when to bring your wing assets in as they can crash or fail the landing if carrier is too unstable, or just stopping the carrier out from the island and sending everything in your armory and sending missiles to delete the entire island it hits the tism well.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 8.4K | 78% | $19.99 | |
| $3.8M | 15.5K | 97% | $11.99 | |
| $3.8M | 7.7K | 92% | $19.59 | |
| $3.9M | 7.7K | 95% | $24.99 | |
| $3.8M | 8.8K | 56% | $14.99 | |
| $3.9M | 16.5K | 94% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6K | 6 | 67% | $19.99 | |
| — | 0 | — | — | |
| $283K | 1.2K | 93% | $6.99 | |
| $156.3K | 118 | 65% | $39.99 | |
| $114.8K | 174 | 91% | $21.99 | |
| $59.1K | 166 | 43% | $9.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 842 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cozy
Great multiplayer order and command structure. Sweet throwback game!
This is a really fun game when you play it in solo multiplayer with no AI (IE by myself). It's fun to fly your probes around and conduct slow-paced missions with a tactical feeling. I would like to see a true solo mode to save server space. I also look forward CC3 or any DLCs. It would be neat to have more chassis options, or possibly a custom chassis option.
Takes time to learn the mechanics but is highly addicting once you figure it out the solo campaign is fun i haven't touched multiplayer yet
i get to blow stuff up on a ship :) 10/10
Игра классная! Прикольная атмосфера и взаимодействие с механиками
REET GOOD!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.