
Carpe Lucem challenges and entertains players by transferring classical 2D puzzles into the virtual space. It creates a whole new way of interacting and playing mind teasing puzzle games and it made nobody sick in hundreds of demos at trade shows. VR equipment such as HTC Vive or Oculus required.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]Carpe Lucem - Seize the Light VR[/b] is a virtual reality puzzle game where the player bends, blends, reflects, and redirects brands of light in order to progress. Each puzzle consists of a set of light emitters, a variety of artifacts for the player to interact with (directly, via applying light, or both) and a set of color-coded receptors, all of which must generally be activated in order to solve the puzzle. Everything is suspended in midair in front of and around the player, delineating a zone where she can move around, inspect the problem, think about solutions, and try things out. Each group of puzzles is surrounded by a unique environment, brightly colored yet soothing. The music and sound effects are soothing as well, combining with the visuals to produce an almost meditative atmosphere. The main game is fairly short - I only spent a few hours playing through it. However, it also supports Steam Workshop and features a builtin puzzle editor, so there's plenty more potential enjoyment to be had untangling new problems or devising your own puzzles with which to bedevil your friends. Carpe Lucem is a tantalizing taste of the future of VR puzzle gaming.
ein wirklich schönes Spiel das man ohne weiteres empfehlen kann das Design der Spielelemente erinnert ein wenig an Steampunk, die Musik passt gut und der Hintergrund (mit ein wenig Story) lenkt nicht ab, lädt aber zum betrachten ein, entspannende Atmosphäre, kein Zeitdruck Es gibt leider nur 27 Level wobei einige (1/4?) als Tutorial fungieren und schnell gelöst sind, mehr als 2-3h braucht man insgesamt eigentlich nicht um alles durch zuspielen (man sollte es sich also etwas einteilen und es genießen). Aber es gibt einen Editor, Community Funktion (Workshop) und der Entwickler hat weitere Level angekündigt. "... Weitere sind in Arbeit und sollen im vierten Quartal 2016 fertig gestellt werden...." Wenn ich es mit Grav|Lab (das ähnlich gelagert ist) vergleiche wirkt Carpe Lucem fast schon wie ein kleines Kunstwerk, alles zusammen ist mehr als die Summe der Teile. Grav|Lab wirkt da wesentlich kühler, technischer und weniger entspannend (scheint aber mehr spielbaren Inhalt zu haben). Außerdem kann man sich von Carpe Lucem eine Demo herunterladen, ein echtes Plus das viele Titel leider nicht bieten, dafür ein Danke an Hammer Labs und ASH. Ich habe die 15€ nicht bereut, da gibt es im Vive VR Bereich wesentlich mehr Titel die ein schlechteres Preis/Leistungsverhältnis haben, für mich persönlich bis 10/2016 unter den Top 10 VR Titel
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Slow paced, relaxing puzzle games in beautiful cartoony enviroments.
Its beautiful and quite fun. Try it out
This is a wonderful relaxed puzzle game, The addition of a third dimension adds a great deal to this type of game and being able to pick up, retate and place elements just makes it a really compelling and tactile experience. Try the demo. The addition of workshop support is a great bonus too! The backgrounds are also really pretty and performance is solid. One of my favourites.
This is one of the best games to be played in VR! 1) It has a nice, beautiful and calming style with good looking graphics and sounds. 2) Interaction with the objects is natural (like in real life) and the behavior of the various objects are easy to understand, but still require thinking to be used correctly to solve the puzzles. 3) During the game the puzzles get more and more complex, but since it just feels so natural it is easy to continue playing and finally discovering the solution is really satisfying. 4) The whole family can enjoy this game as it is easy to understand, has a very easy control scheme and since you are simply in another room/dimension where all locomotion is done by walking inside the boundaries of your play area without any artificial motion or teleportation there is no way anybody can feel any discomfort. This game is highly recommended to anyone who likes puzzles and/or wants to show the power of VR to the family!
很不錯的解謎遊戲 整個環境很令人放鬆 解謎也蠻有挑戰的!
Lovely puzzle game and designed with intention for VR. A good example of a game that works well BECAUSE of VR.
very cool VR puzzle game 15$ is a little high, for 10$ or less id definitely recommend it!
cannot control game with quest 3, review 04/2025
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Players by region
Where this game's players are, estimated from review languages.
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