No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $411.1K — a different platform, not this one.
It's a game about raising capybaras! First, feed the capybaras. Capybaras have their own likes and dislikes, so feed them what they like and they'll be happy! After feeding them, take them to the hot springs! Capybaras love hot springs, so they'll be very happy! Take care of your capybara every day and earn coins to buy more and more capybaras!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
11 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
It's a game about raising capybaras! First, feed the capybaras. Capybaras have their own likes and dislikes, so feed them what they like and they'll be happy! After feeding them, take them to the hot springs! Capybaras love hot springs, so they'll be very happy! Take care of your capybara every day and earn coins to buy more and more capybaras!
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1 | 100% | Free | |
| — | 939 | 91% | Free | |
| — | 0 | 0% | $1.99 | |
| — | 0 | 0% | $2.99 | |
| — | 0 | 0% | $0.99 | |
| — | 550 | 86% | Free |