
Relive the Capcom classics! Get 1943 -The Battle of Midway- and game logo wallpapers free with your download!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 4.8Kreviews | 55% | — | $5.5M |
| $39.99 | 22.2Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏经典、功能良心,但DLC 捆绑销售、单买偏贵,早期无单售
It's great Capcom is re-releasing these oldies. As a new FG player I appreciate it. :SF6_Delta_Cat:
fun to waste some time
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 2.7K | 83% | $24.99 | |
| $5.5M | 28.2K | 96% | $9.99 | |
| $5.5M | 8.2K | 88% | $29.99 | |
| $5.5M | 13.1K | 94% | $19.99 | |
| $5.5M | 15.6K | 90% | $9.99 | |
| $5.5M | 11.6K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 1.3K | 68% | $59.99 | |
| $764.5K | 1K | 88% | $39.99 | |
| $8.5M | 38.2K | 96% | $14.99 | |
| $2.8M | 2.5K | 94% | $49.99 | |
| $27.5K | 258 | 84% | $4.99 | |
| — | 0 | — | — |
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 1/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 22 → 1.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Thai, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
| Free |
| 1.3Kratings |
| 54% |
| — |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esta genial. Es buena recopilación y además tienes modos de desafío y puntos que lo hace re-jugable.
+rep
The collection is great! Online leaderboards, savestates and rewind buttons, optional challenges, built-in autofire, multiple screen settings. One can choose between american and japanese versions of games. What's not to love here? Trust me, it's much more convenient to buy this collection on sale than do emulators.
Los juegos que a todos nos enamoraron de pequeños,
During the late 1970s to the early 1990s, I went through an "arcade" phase. Arguably, as a teenager (and young adult), I didn't have the disposable income needed to hang out at the arcade often (or for very long). Also, I couldn't afford to play enough to get very good (and hence, couldn't stay longer). Overall, the nostalgia of an arcade is more of hanging out (and having fun) with friends. Anyway, many years later (February 2025), Humble Bundle released the Capcom Arcade Classics and Fighter Pack, and with disposable income, I decided to give it a try. The Capcom Arcade Stadium was the first game of this bundle that I played. What did I think of it? And did it achieve the nostalgia that I was expecting? Capcom Arcade Stadium is actually available for free on Steam, and it includes a single game. With the bundle, it also included a bunch of DLCs, which increased the number of games in the arcade to 32. Interestingly, it doesn't seem to include all the available DLCs, but from examining the store page on Steam, the missing DLCs are related to bonus items, such as music, wallpapers, and design/art pieces related to the games. All games from DLCs seem to have been included with the bundle. The design of the Arcade is pretty simple -- it is just a long row of game machines. I was somewhat disappointed as I expected to be able to walk around, look for games to try out (and/or even have access to a change machine), and even hoped ... to look for other stuff to do (talk to other players, find artwork or books, etc.). The games are simply arranged in a way that can be traversed as part of a menu system. The advantage of this is that you can sort the games by type, by ROM (ENG/JPN), and can access related features of each game (setup, documentation, etc.) as a menu choice. The disadvantage is that it isn't really an arcade. If you are expecting nostalgia of "hanging out" at an arcade, you will be disappointed. The nostalgia will be from the games, and not the arcade. The games are, of course, Capcom games. They can be sorted into three categories -- action, shooter, or fighter. There are also the categories of all available games, and playable games, but since the bundle included all games, these two categories are basically the same. Interestingly, while Capcom is a major arcade game company, they didn't seem to be very common back then (for me). With arcades, I have nostalgia for Space Invaders, Pac Man, Breakout, Defender, Asteroids, Robotron, etc. While there are more than 30 games in this bundle, the only games that I recall in the actual arcades were 1942/1943, and of course, the Street Fighter games. Action Games. The action category is the most generic group of games in this arcade. There are 13 games in this category, and unfortunately, none of them were ever played in any arcade that I visited. Final Fight, which I think I've seen, but I have never played at my local arcade. Other games, such as Ghouls'N Ghosts, are better known (and has a somewhat Castlevania gameplay vibe), but again, never seen at the local arcade. They just weren't popular enough to be in (or played at) any of my local arcades. Most games in this category seem to be side scrollers (with some vertical motion), with one being from a fixed top view. The games run the gamut from using fists, swords, guns, spears, bows, etc. A couple games has the protagonist using horses. Regardless, they all feel similar, just like a collection of generic games. Shooter Games. The shooter category is the strongest group of games in this arcade. There are 15 games in this category. And it seems to include all five 19XX games -- including 1942/1943 that I played in the arcade, along with other games in series that I missed. As for the rest, it seems to run the gamut between top/down or side scroller, vehicle or on foot (or even winged/jetpack), with some games that take obvious inspiration from Galaxian or R-Type. As with the action games, it can just feel like a collection of generic games, however, the nostalgia from 1942/1943, along with the R-Type feel with one game, makes this category my favorite. Fighter Games. The fighter category is the weakest group of games in this arcade. First, there are only four games in this category. Second, three of the four games are variants of Street Fighter II. Third, these are arcade games -- meaning no online battles. And fourth, the Humble Bundle that I purchased, also included Street Fighter 30th Anniversary collection, Ultra Street Fighter IV, and Street Fighter V Championship Edition. For me, there is almost no reason to play the games in this category. Having said that, Street Fighter II is the most famous (for me) game in the arcade, and hence, does provide a good dose of nostalgia while playing. Bonus features. The arcade does seem to include some nice additions/features (even though not all DLCs were included in the bundle). The interesting ones are ... (1) The game setup menu has difficulty/speed settings. I am assuming these are the settings provided to arcade owners to allow the games to be adjusted based on location, time, events, etc. For example, busy arcades need the higher difficulty for higher turnover, while idle arcades need the lower difficulty for customer retention. (2) The game state can be saved. You can save your play state at any time, and loading the state back will place the game at the point when saved. This is interesting since none of the original arcade games had this ability. (3) Online challenges. The games can be configured for score/timed/special challenges, with the result going to an online leaderboard. Never tried it, but an interesting option to have. And finally, (4) I like the documentation. It's a bit cumbersome, as it is spread out over different menus, but it's a nice inclusion to have. Overall, do I recommend the 32 arcade games? This one is a bit hard to answer. In total, I would probably say "no", but this is likely due to my experiences. I don't have enough of an arcade background (when younger) to feel the nostalgia that this package is supposed to inspire. This means that most of the games are just new (and generic) games for me. Also, since I bought this package as part of a bundle with a bunch of newer Street Fighter games, there is little incentive to play the arcade versions of Street Fighter. If I had a more hardcore arcade background, or if I had only bought the games that I played in the arcades (meaning didn't buy all the games), then the average would definitely be higher, and likely a recommendation. As for the Arcade Stadium (environment and concept), I do recommend it -- mainly for the nostalgia of owning and playing arcade games. Arcade ROMs are available online (illegally), so, there are websites that will emulate the games for free on a browser. Also, arcade games are not designed for long gaming sessions -- it is designed to get progressively harder, in order to eventually defeat the player, in order to get a quarter from the next player. For me, I had purchased this game on sale via Humble Bundle, and it was not the reason I made the purchase. This game was a bonus item, for a bundle that provided other games that I wanted at a high discount. Due to this, I do recommend this game, even though I may not play it for more than a few hours.
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not bad, not bad at all
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.