
From the dust of a gold mine to the dirt of a saloon, Call of Juarez® Gunslinger is a real homage to the Wild West tales. Live the epic and violent journey of a ruthless bounty hunter on the trail of the West’s most notorious outlaws.
Most likely between $9.9M and $27.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1208 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gunslinger объективно хуже первых двух частей: Линейность и повторяемость - здесь уровни более коридорные, некоторые локации, особенно городские повторяются. Ограниченный арсенал - оружия в игре меньше, чем в предыдущих частях, там было большее разнообразие, чем здесь. Дуэли - криво непонятно сделанные, в отличие от других частей. Перки добавили, но они особой роли не играют, попросту говоря ненужные. Из интересного не относящегося к геймплею - это разве, что (карточки истории) истины добавили. Gunslinger не удалось вернуть серию к истокам, первые две части объективно лучше и сильнее этой!
Me gustan los vaqueros🤠. También me gusta la mujer que aparece en la cantina que le da las bebidas a silas,tiene buenas tetas
决斗机制做的氏一样,很容易就卡着进度条上不去,速度AD按起来还能减70速度难的要死,卡在哈丁那里去了,不玩了垃圾游戏,而且平时的战斗也很难看的人,霰弹枪根本玩不了,全是要靠机制打的,又难触发,1星差评
если вкратце игра про меня
jogo maravilhoso. Conta bastante sobre a historia do velho oeste!
Hikaye anlatımını beğendim görsel tarzıda güzel oynanışa baya keyifli sadece tekrara düşüyor biraz
西部小镖客名不虚传。
I haven't played any of the other Call of Juarez games, but I really enjoyed my experience with Gunslinger. Visually, the game still looks great. Considering it was released in 2013, it's impressive how good it looks and how well optimized it is. I didn't encounter any bugs or technical issues during my playthrough, and it ran smoothly from start to finish with all settings maxed out. The gunfights are a lot of fun. Even though the game has a focus system, I barely used it throughout the story. I played on Normal difficulty and never felt like I needed it, but on the few occasions I did use it, it was very helpful. As for the duels, I personally didn't enjoy them that much. You spend time focusing before taking your shot, and I found that mechanic a bit strange and not particularly engaging. In many cases, it actually distracted me from the moment when it was time to draw my pistol. I also really liked the story. I enjoyed the Western theme and the way the narrative was told through conversations at the bar. By the time you reach the middle of the game, you start to figure out who the final target is, which makes you want to keep playing to see how everything led to that point. In the end, the game even gives you a choice that lets you decide the future of our gunslinger. Overall, I had a great time with the game and would definitely recommend it to anyone who enjoys fast-paced shooters and Western settings.
Єдина гарна гра в цій серії ігор
I was going to mark this Not Recommended for one reason: Ubisoft. Then I checked. Ubisoft originally published Call of Juarez: Gunslinger. Techland publishes the Steam version today. So this is a Yes. ♥♥♥♥ Ubisoft. Just not over this one. I am 9.3 hours in and close to the end. The campaign is short, and I have not rolled credits yet. If the ending changes my opinion, I will update the review. What I have played is a focused arcade Western shooter that knows exactly what it wants to be. The entire game is a tall Western tale told by a bounty hunter who may be full of ♥♥♥♥. Silas Greaves sits in a saloon and tells the story of his life as a gunslinger. You play through those memories as he narrates them. When somebody questions his version of events, or Silas changes his mind about what happened, the level changes with him. Paths appear, encounters restart and enemies can change because the story has changed. The narration is not sitting on top of the game. It is part of the level design, and it is easily the best idea in Gunslinger. Silas crosses paths with Billy the Kid, Jesse James, the Dalton brothers and other well-known figures from the Old West. The game plays with the legends, while collectible cards called Nuggets of Truth give you some of the actual history behind the people and events. It is a small feature, but I enjoyed finding them and reading the entries. The dialogue and voice acting sound exactly like this kind of game should. Silas enjoys his own story, the people in the saloon challenge him, and some of it is genuinely funny. No complaints here. The cel-shaded art style was the right choice. It suits a story sitting somewhere between history and myth, and it still looks good for a game released in 2013. The main visual problem is that enemies can blend into the terrain. In a fast shooter, struggling to see what is shooting at you is not ideal. The weapon selection is small: revolvers, rifles, shotguns and dynamite. That is enough. This is an arcade shooter, not a loot game, and it does not need forty versions of the same gun. Three simple skill trees let you lean into your preferred weapons. They are not deep, but the upgrades make a noticeable difference as you progress. Arcade mode turns the levels into score runs where you chase combos and improve your high score. Duel mode focuses on the quick-draw system and lets you face a line-up of gunslingers. Neither mode is huge, but both suit the game and give the short campaign some replay value. Controller support is where Gunslinger feels its age. The camera does not feel terrible, but it does not feel good either. The game does not give me the proper control I want over deadzones, aiming sensitivity and response. It is playable, but playable is not the same as properly tuned. The shooting deserves better. Performance is also strange. With V-Sync disabled, my frame counter can go beyond 400 FPS, so the renderer is clearly not hard-capped at 60. It still does not look or feel smooth in motion and often presents like a 60 Hz game. I cannot tell you whether that is frame pacing, camera updates or something else. I can tell you that the number on the counter does not match what I see. The campaign is short, but at $1.99 I do not care. It does what it came to do, and Arcade and Duel modes give you somewhere to go afterwards. For that, I got a Western shoot-'em-up, a tall tale and a small history lesson. Easy recommendation.