
In Call of Duty®: Black Ops 7, Treyarch and Raven Software are bringing players the biggest Black Ops ever across an innovative Co-Op Campaign, an electrifying Multiplayer experience, and the legendary Round-Based Zombies mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 4 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Call of Duty®: Black Ops 7, Treyarch and Raven Software are bringing players the biggest Black Ops ever.
The year is 2035 and the world is on the brink of chaos, ravaged by violent conflict and psychological warfare. David Mason leads an elite team on a covert mission to the sprawling city of Avalon. While there, they discover a sophisticated plot that won’t just plunge the world into chaos, it will pull them into their own haunting pasts.
Squad up or go solo in an innovative Co-Op Campaign that redefines the Black Ops experience.
Multiplayer explodes out of the gate with 16 electrifying 6v6 maps and two 20v20 maps at launch. Master a cutting-edge arsenal and outmaneuver your enemies with a next level Omnimovement system.
In Treyarch’s legendary Round-Based Zombies mode, the nightmare begins where reality ends. Trapped in the heart of the Dark Aether, the crew is thrust into a vast, ever-shifting hellscape in the biggest Round-Based Zombies map in Black Ops history.
Genres
Engagement
Reviews
Themes across 1100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
топчик
一坨狗屎,配件肝的要命,在你肝配件的时候用的垃圾枪ttk就是要比别人慢2倍甚至3倍,别人可以瞬秒你,你提前开镜都打不过,太有设计了!!!!!!!!!!!!!我草似你的马
Games absolute trash, makes you update the bios and when you do you still fail atteststation ♥♥♥♥ this trash
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.6M | 18.2K | 88% | $17.99 | |
| $8.6M | 9.7K | 83% | $29.99 | |
| $8.7M | 7.3K | 44% | $29.99 | |
| $8.6M | 84.4K | 90% | $6.24 | |
| $8.7M | 25.2K | 96% | $8.99 | |
| $8.7M | 26.1K | 94% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.1M | 45.6K | 79% | $59.99 | |
| $34.2M | 23K | 47% | $69.99 | |
| $28.9M | 14.1K | 44% | $69.99 | |
| $5.9M | 4.4K | 67% | $59.99 | |
| $0 | 0 | — | $69.99 | |
| — | 20.8K | 34% | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #31, worst US #100 · 10 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish, Russian, Traditional Chinese, Japanese*, Spanish - Latin America*, Arabic +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
铁人四项和排行榜只是主人下达的命令罢了
The story mode is a complete piece of crap... It's getting worse and worse. The story of the 6th installment doesn't connect to the 7th, and I have no idea what the point of it is.
This is the best modern cod. The best movement, gunplay and zombies. the campaign not so much lol welcome back black ops 3.
ass game. ranked is also chalked. The movement tech and ttk is horrible.
垃圾游戏老子挂个机给我封禁了
A fun CoD to fill that dopamine rush. Decent setting, with decent guns and operators. The maps? They're fine, there are a few remastered maps, both the good and the bad. Zombies? It's zombies. Campaign? Non-existent. It's literally just a co-op mode with campaign-like cutscenes. But the one thing I absolutely hate about this game is the map design. It constantly forces you to play on only one or two height levels. For example, a building might visually have seven floors, yet the game only lets you access two of them. Another example is the two buses in the middle of Nuketown. The game has some of the best parkour mechanics in the series, so it would be incredibly easy to wall-hop or mantle onto the tops of the buses and traverse the map using an extra layer of verticality. But for some ♥♥♥♥♥♥♥ reason, you can't. You're always forced to fight on the same one or two levels, even when the environment clearly suggests there could be more. The result is that the maps feel less like believable locations and more like artificial arenas. The environments are full of interesting buildings, rooftops, balconies and objects that look like they should be accessible, but instead they're just scenery. It makes movement feel more restricted than it should, especially with how fluid the parkour system is. Rather than rewarding creativity, the game funnels everyone into the same predictable routes and sightlines, making many engagements feel repetitive. Other than that, it's a decent game.
BEST COD EVER
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.