
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $311.5K — a different platform, not this one.
Hail Caesar! Starting as governor of a newly formed province in the Roman Empire your goal is simple: advance up the empire's political ladder to become the next Caesar. As governor, you will have total control over your province: including city planning, finances, and defenses. As you succeed you will be given new challenges in other provinces within the Roman Empire ultimately ending in the heart of the empire: Rome. Caesar™ IV represents the culmination of more than a decade of development experience in the city builder genre making it the definitive ancient city builder. Plebs need not apply. Build Your Rome: Build your city in any imaginable combination. Bask in the awe-inspiring glory of more than 100 unique structures. Economic Control: With over 30 tradable goods, 10 industries, 4 markets and foreign trade routes the economic possibilities are vast. Experience Life in Ancient Rome: Interact with more than 75 unique characters within your city. Combat Functionality: Take direct control over your legions, who gain experience through combat and training, as you ward off barbaric invasions. Over 100 Hours of Gameplay: Including career mode, standalone competitive scenarios, and sandbox mode.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.22/day in the week to Aug 25 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #145, worst RU #259 · 7 markets collected
US · last 30 days
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 369 | 68% | $2.49 | |
| — | 1.6K | 88% | $9.99 | |
| — | 65 | 82% | $1.49 | |
| — | 729 | 94% | $5.99 | |
| — | 366 | 78% | $2.39 | |
| — | 543 | 76% | $0.99 |