
Cabernet is a 2D narrative RPG set in a 19th century Eastern European inspired world, with a modern twist. Guide Liza, a young vampire in her new unlife among the unsuspecting townsfolk. Will you retain your humanity or descend further into the horror you have become?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 4 → 2.43/day in the week after.
About
Cabernet is a 2D narrative RPG set in a 19th century Eastern European inspired world, with a modern twist. Guide Liza, a young vampire struggling with her morality and the supernatural world she has been pulled into. Will you retain your humanity or descend further into the horror you have become? Prepare to explore a hidden world of political intrigue, class conflict, and decadent corruption.
Use the moonlit sky to plan your next feast and explore. Mingle among vampiric society and the humans who feed them. Uncover who can aid your new kin and whose only purpose is to be drained.
Vampirism isn't just an unholy transformation of your body-- it also threatens to transform your mind. Will you choose to indulge your empathetic humanity or embrace your newfound nihilism?
But to lure your next meal somewhere safe and secluded, you'll need to understand who they are and what they desire. A kind-hearted, alcoholic coachman? A fraying newlywed couple? A greedy, yet charming charlatan? Their lives are yours to aid or unravel.
Art, literature, history, science, these are the skills you'll require to succeed. Your knowledge will be your greatest weapon in a world where the cunning drain the brutal of life.

Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.4Kreviews | 95% | — | $1.6M |
| $19.99 | 221ratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
please translate into brazilian portuguese so I can stream it <3
Are you ready to move on? Yes / < No >
好玩。美术挺喜欢的。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Simplified Chinese, Japanese*languages with full audio support
| $19.99 |
| 137ratings |
| 90% |
| — |
| not modelled |
| $13.99−30% | 35ratings | 86% | — | not modelled |
| $19.99 | — | 95% | — | not modelled |
| $10.99−45% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 230 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i felt like the decisions mattered
Beautiful beautiful beautiful game, with so much unexpected depth in its story and characters. I truly enjoyed every bittersweet second of it.
Simply delightful darling.
the art, the music, the story, the lore... *chef's kiss* obsessed and definitely will rerun it multiple times
Great narrative, very deep story!
Cabernet was really interesting. It's a slow-paced rpg where you're a young 19th-century polish woman that gets turned into a vampire and kind of turned loose to live her unlife in a small village. You spend a lot of time walking around, talking to people, running errands, and coming to terms with your new existence. The story seems to have the potential to diverge a lot based on your actions and choices: characters live or die, events turn out differently, there seem to be a number of romance possibilities, etc. I took a very humanist approach; I might play through again at some point with a more cynical style and see how different things turn out. There's a day cycle where you basically have time to perform 3 "significant" actions per night, then you have to retreat to your sanctuary and wait out the day. This can cause scheduling pressure when multiple time-sensitive things land on one day, but it's pretty manageable overall. The overall tone of the game is very thoughtful and contemplative. There's no combat, and although there are a few timed events here and there, they're mostly pretty chill. Except for the final chapter or two, where there is suddenly a series of them with strict timing where you need to reload if you fail. I really enjoyed Cabernet overall, and I will probably replay it at some point in the future.
I adore this game! The art, story, mechanics. They are done very well and never fail to make me feel cozy on a spooky fall night. I wish it was longer! The characters are great and the multitude of quests you complete for them feel satisfying. I personally love time management games and this incorporates great elements from that! Not too much management where you have to plan everything strategically but enough where you have to be intentional in what you do and who you meet. Saying that, I do have some complaints. The camera along with the characters movements is annoying. The camera will follow our main character and the movement are jarring. When she walks it clips a bit. Luckily not too much as to be extremely bothersome and unplayable, but just enough to be annoying. This game also suffers from what a lot of "choices matter" games often do... which is your choices, don't actually matter. With the overarching story that is. In this game your choices affect the characters and their endings, but doesn't at all affect the main games story. I mean I wasn't expecting a detroit become human, but I was hoping going down another path would... take me down another path! I was quite disappointed that when I accepted the countesses offer it just flashed me forward for a scene and that was it. That was the whole epilogue. In truth this is a minor complaint. The original story is good enough where I don't mind, but still it was a tad bit disappointed. This is also super minor but I wish you could do more things with your lovers, or something to happen when you're with more then one. I accepted all the people who confessed to me (I had four lovers by the end), which great fun! Felt like a ♥♥♥♥♥. Idk just wished there was something more. Again very very minor. I liked the romance system in general. Overall great game, can't wait to replay it!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
Related
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